glass items can only ever take 1 point of damage
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@@ -2448,6 +2448,9 @@ public class CharacterItemManager {
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public void damageItem(Item item, int amount) {
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if (item == null || amount < 1 || amount > 5)
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return;
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if(item.getItemBase().isGlass()){
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amount = 1;
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}
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//verify the item is equipped by this player
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int slot = item.getEquipSlot();
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