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@ -589,7 +589,7 @@ public class PlayerCombatStats {
@@ -589,7 +589,7 @@ public class PlayerCombatStats {
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defense += (1 + blockSkill / 100) * shieldDefense; |
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defense += (weaponSkill / 2); |
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defense += (masterySkill / 2); |
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defense += dexterity * 2; |
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defense += dexterity;// * 2;
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defense += flatBonuses; |
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defense *= luckyRune; |
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defense *= stanceMod; |
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@ -699,6 +699,8 @@ public class PlayerCombatStats {
@@ -699,6 +699,8 @@ public class PlayerCombatStats {
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float totalPenalty = dex * penaltyFactor; |
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dex *= 2; |
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float returnedDex = Math.round(dex - totalPenalty); |
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return (int) returnedDex; |
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