rune and contract drop rate

This commit is contained in:
2024-06-05 10:41:14 -05:00
parent 6151a9e650
commit b255b1c9f4
+2 -2
View File
@@ -575,7 +575,7 @@ public enum LootManager {
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
if(outItem != null) {
mob.contractCounter = 0;
mob.contractCounter = ThreadLocalRandom.current().nextInt(200);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " looks like he found something special");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
@@ -608,7 +608,7 @@ public enum LootManager {
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
if(outItem != null) {
mob.runeCounter = 0;
mob.runeCounter = ThreadLocalRandom.current().nextInt(200);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " looks like he found something special");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());