@ -5184,7 +5184,7 @@ public class PlayerCharacter extends AbstractCharacter {
if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
this.isBoxed = checkIfBoxed(this);
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000););
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
}
if (this.level < 10 && this.enteredWorld) {