@ -645,7 +645,7 @@ public enum CombatManager {
errorTrack = 4;
//Get hit chance
int chance = (int)((atr-((atr+defense)*0.33f))/((defense-((atr+defense)*0.33f))+(atr-((atr+defense)*0.33f)))) * 100;
int chance = (int)(((atr-((atr+defense)*0.33f))/((defense-((atr+defense)*0.33f))+(atr-((atr+defense)*0.33f))))) * 100;
errorTrack = 5;