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NoMod work.

feature-config-usage
MagicBot 2 days ago
parent
commit
c099444464
  1. 21
      src/engine/wpakpowers/Behaviours.java

21
src/engine/wpakpowers/Behaviours.java

@ -17,6 +17,8 @@ import engine.wpak.data.ModifierEntry; @@ -17,6 +17,8 @@ import engine.wpak.data.ModifierEntry;
import engine.wpak.data.Power;
import engine.wpak.data.PowerAction;
import java.util.ArrayList;
public class Behaviours {
public static Object Flag(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
@ -76,8 +78,23 @@ public class Behaviours { @@ -76,8 +78,23 @@ public class Behaviours {
public static Object SubTypeMod(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
System.out.println("Behavior method called");
return null;
mbEnums.ModType noMod = mbEnums.ModType.valueOf(modifierEntry.arg1);
ArrayList<Effect> removeList = new ArrayList<>();
// Iterate through effects on target slating to remove
// all which match the intended modType
for (AppliedEffect appliedEffect : target._effects.values())
if (appliedEffect.modifiers.keySet().contains(noMod))
removeList.add(appliedEffect.effect);
for (Effect effectEntry : removeList)
target._effects.remove(effectEntry);
// target.updateBonuses?
return noMod;
}
public static Object SubTypePower(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,

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