Browse Source

resource stacking bug

lakebane-master
FatBoy-DOTC 10 months ago
parent
commit
c1440f8f9e
  1. 34
      src/engine/objects/CharacterItemManager.java

34
src/engine/objects/CharacterItemManager.java

@ -640,7 +640,6 @@ public class CharacterItemManager { @@ -640,7 +640,6 @@ public class CharacterItemManager {
dispatch = Dispatch.borrow(other, utwm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
stripTempEnchants(i);
this.updateInventory();
return true;
}
@ -1057,7 +1056,6 @@ public class CharacterItemManager { @@ -1057,7 +1056,6 @@ public class CharacterItemManager {
calculateWeights();
stripTempEnchants(i);
this.updateInventory();
return true;
}
@ -1203,7 +1201,6 @@ public class CharacterItemManager { @@ -1203,7 +1201,6 @@ public class CharacterItemManager {
calculateWeights();
stripTempEnchants(i);
this.updateInventory();
return true;
}
@ -1258,40 +1255,10 @@ public class CharacterItemManager { @@ -1258,40 +1255,10 @@ public class CharacterItemManager {
return false;
}
if (i.getItemBase().getType().equals(ItemType.RESOURCE) && this.getOwner().getObjectType().equals(GameObjectType.PlayerCharacter)) {
boolean added = false;
ArrayList<Item> purge = new ArrayList<>();
int count = i.getNumOfItems();
for(Item item : this.inventory){
if(item.getItemBaseID() == i.getItemBaseID()){
purge.add(item);
if(count + item.getNumOfItems() <= Warehouse.maxResources.get(i.getItemBaseID())) {
count += item.getNumOfItems();
added = true;
purge.add(item);
}
}
}
if(!added){
this.inventory.add(i);
this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal());
ItemBase ib = i.getItemBase();
if (ib != null)
this.inventoryWeight += ib.getWeight();
} else{
i.setNumOfItems(count);
for(Item item : purge){
this.removeItemFromInventory(item);
}
}
this.inventory.add(i);
this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal());
ItemBase ib = i.getItemBase();
if (ib != null)
this.inventoryWeight += ib.getWeight();
}
return true;
}
@ -2466,7 +2433,6 @@ public class CharacterItemManager { @@ -2466,7 +2433,6 @@ public class CharacterItemManager {
calculateWeights();
stripTempEnchants(i);
this.updateInventory();
return true;
}

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