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Remove workorder when completed

combat-2
MagicBot 8 months ago
parent
commit
c1b0bcedf4
  1. 2
      src/engine/gameManager/ForgeManager.java

2
src/engine/gameManager/ForgeManager.java

@ -304,7 +304,7 @@ public enum ForgeManager implements Runnable {
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_SETPRICE, true); ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_SETPRICE, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false); DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
ItemProductionMsg outMsg2 = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_DEPOSIT, true); ItemProductionMsg outMsg2 = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_TAKE, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg2, mbEnums.DispatchChannel.SECONDARY, 700, false, false); DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg2, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
completed_item = DbManager.ItemQueries.PERSIST(workOrderItem); completed_item = DbManager.ItemQueries.PERSIST(workOrderItem);

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