promoting to active duty
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@@ -140,6 +140,8 @@ public class VendorDialogMsg extends ClientNetMsg {
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ChatManager.chatSystemInfo(playerCharacter, "You Are Already The Active Character.");
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ChatManager.chatSystemInfo(playerCharacter, "You Are Already The Active Character.");
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return;
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return;
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}
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}
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playerCharacter.isBoxed = false;
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playerCharacter.removeEffectBySource(Enum.EffectSourceType.DeathShroud,50,true);
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ChatManager.chatSystemInfo(playerCharacter, "Promoting To Active Duty");
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ChatManager.chatSystemInfo(playerCharacter, "Promoting To Active Duty");
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ArrayList<PlayerCharacter> currentBoxes = new ArrayList<>();
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ArrayList<PlayerCharacter> currentBoxes = new ArrayList<>();
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for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
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for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
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