load mesh data and structure meshes
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@@ -940,7 +940,8 @@ public class dbBuildingHandler extends dbHandlerBase {
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ResultSet rs = preparedStatement.executeQuery();
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BuildingManager.mesh_bounding_boxes = new HashMap<>();
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while (rs.next()) {
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if(BuildingManager.mesh_bounding_boxes.containsKey(rs.getInt("meshId")) == false){
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int meshID = rs.getInt("meshId");
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if(BuildingManager.mesh_bounding_boxes.containsKey(meshID) == false){
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float endX = Float.parseFloat(rs.getString("end").split(";")[0]);
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float endZ = Float.parseFloat(rs.getString("end").split(";")[1]);
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float refX = Float.parseFloat(rs.getString("ref").split(";")[0]);
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@@ -948,11 +949,11 @@ public class dbBuildingHandler extends dbHandlerBase {
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Vector2f topLeft = new Vector2f(refX,refZ);
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float width = Math.abs(endX-refX);
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float height = Math.abs(endZ-refZ);
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float width = Math.abs(Math.abs(endX)-Math.abs(refX));
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float height = Math.abs(Math.abs(endZ)-Math.abs(refZ));
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Rectangle2D boundRect = new Rectangle2D.Float();
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boundRect.setRect(topLeft.x,topLeft.y,width,height);
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BuildingManager.mesh_bounding_boxes.put(rs.getInt("meshId"),boundRect);
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BuildingManager.mesh_bounding_boxes.put(meshID,boundRect);
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}
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}
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