Browse Source

fixed combat message to reflect proper zerg multiplier values

lakebane-new
FatBoy-DOTC 6 months ago
parent
commit
d87c03bb79
  1. 4
      src/engine/gameManager/CombatManager.java

4
src/engine/gameManager/CombatManager.java

@ -1054,6 +1054,10 @@ public enum CombatManager { @@ -1054,6 +1054,10 @@ public enum CombatManager {
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
swingAnimation = 0;
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
DispatchMessage.sendToAllInRange(target, cmm);
}

Loading…
Cancel
Save