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More itembase refactor work

combat-2
MagicBot 8 months ago
parent
commit
d9032f750f
  1. 11
      src/engine/powers/poweractions/StealPowerAction.java

11
src/engine/powers/poweractions/StealPowerAction.java

@ -62,11 +62,14 @@ public class StealPowerAction extends AbstractPowerAction {
} }
//called to get amount of gold to steal between 0 and max gold //called to get amount of gold to steal between 0 and max gold
protected static int getAmountToSteal(Item i) { protected static int getAmountToSteal(Item item) {
if (i.getItemBase() != null && i.getItemBase().getUUID() == 7) { if (item.template.item_type.equals(ItemType.GOLD)) {
int amount = i.getNumOfItems();
int amount = item.getNumOfItems();
if (amount < 1) if (amount < 1)
return -1; return -1;
int a = ThreadLocalRandom.current().nextInt(amount + 1); int a = ThreadLocalRandom.current().nextInt(amount + 1);
int b = ThreadLocalRandom.current().nextInt(amount + 1); int b = ThreadLocalRandom.current().nextInt(amount + 1);
int c = ThreadLocalRandom.current().nextInt(amount + 1); int c = ThreadLocalRandom.current().nextInt(amount + 1);
@ -99,8 +102,8 @@ public class StealPowerAction extends AbstractPowerAction {
if (owner == null) if (owner == null)
return; return;
AbstractCharacter ownerAC = null; AbstractCharacter ownerAC = null;
if (AbstractWorldObject.IsAbstractCharacter(owner)) if (AbstractWorldObject.IsAbstractCharacter(owner))
ownerAC = (AbstractCharacter) owner; ownerAC = (AbstractCharacter) owner;

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