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Weapon field parsing

combat-2
MagicBot 9 months ago
parent
commit
d9474afa34
  1. 4
      src/engine/objects/ItemTemplate.java

4
src/engine/objects/ItemTemplate.java

@ -161,8 +161,8 @@ public class ItemTemplate { @@ -161,8 +161,8 @@ public class ItemTemplate {
JSONObject item_weapon = (JSONObject) jsonObject.get("item_weapon");
item_weapon_wepspeed = ((Double) item_weapon.get("weapon_wepspeed")).floatValue();
item_weapon_max_range = ((Double) item_weapon.get("weapon_max_range")).floatValue();
item_weapon_projectile_id = ((Long) item_weapon.get("projectile_id")).intValue();
item_weapon_projectile_speed = ((Double) item_weapon.get("weapon_max_range")).floatValue();
item_weapon_projectile_id = ((Long) item_weapon.get("weapon_projectile_id")).intValue();
item_weapon_projectile_speed = ((Double) item_weapon.get("weapon_projectile_speed")).floatValue();
item_weapon_combat_idle_anim = ((Long) item_weapon.get("weapon_combat_idle_anime")).intValue();
JSONObject weapon_damage = (JSONObject) jsonObject.get("weapon_damage");

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