create saetor shrine blueprint
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@@ -412,6 +412,9 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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break;
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if (!playerCharacter.getCharItemManager().doesCharOwnThisItem(contract.getObjectUUID()))
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break;
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if(contract.getItemBaseID() == 1035){//saetor shrine override
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msg.getFirstPlacementInfo().setBlueprintUUID(1720000);
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}
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buildingCreated = placeShrine(playerCharacter, origin, msg);
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break;
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case BARRACK:
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@@ -601,6 +601,9 @@ public class PlaceAssetMsg extends ClientNetMsg {
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public int getBlueprintUUID() {
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return this.blueprintUUID;
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}
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public void setBlueprintUUID(int id) {
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this.blueprintUUID = id;
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}
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public Vector3fImmutable getLoc() {
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return this.loc;
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