create saetor shrine blueprint
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@@ -601,6 +601,9 @@ public class PlaceAssetMsg extends ClientNetMsg {
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public int getBlueprintUUID() {
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return this.blueprintUUID;
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}
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public void setBlueprintUUID(int id) {
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this.blueprintUUID = id;
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}
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public Vector3fImmutable getLoc() {
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return this.loc;
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