|
|
|
@ -208,7 +208,7 @@ public class Contract extends AbstractGameObject {
@@ -208,7 +208,7 @@ public class Contract extends AbstractGameObject {
|
|
|
|
|
for(MobEquipment me : this.sellInventory){ |
|
|
|
|
if(me.getItemBase().getType().equals(Enum.ItemType.RESOURCE)){ |
|
|
|
|
int amountResource = Warehouse.getSellStackSize(me.getItemBase().getUUID()); |
|
|
|
|
me.magicValue = amountResource * me.getItemBase().getBaseValue() * 2; |
|
|
|
|
me.magicValue = amountResource * me.getItemBase().getBaseValue(); |
|
|
|
|
} else{ |
|
|
|
|
me.magicValue = 1000000; |
|
|
|
|
} |
|
|
|
|