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@ -809,9 +809,6 @@ public enum CombatManager {
@@ -809,9 +809,6 @@ public enum CombatManager {
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float damage; |
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if (wb != null) |
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damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists); |
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else |
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damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists); |
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){ |
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@ -830,7 +827,7 @@ public enum CombatManager {
@@ -830,7 +827,7 @@ public enum CombatManager {
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if (tarAc.getObjectType() == GameObjectType.Mob) { |
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)) { |
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if(((Mob) tarAc).playerAgroMap.contains(ac.getObjectUUID())) { |
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if(((Mob) tarAc).playerAgroMap.containsKey(ac.getObjectUUID())) { |
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((Mob) tarAc).playerAgroMap.put(ac.getObjectUUID(), ((Mob) tarAc).playerAgroMap.get(ac.getObjectUUID()) + damage); |
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} else{ |
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((Mob) tarAc).playerAgroMap.put(ac.getObjectUUID(), damage); |
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