Browse Source

Merge branch 'lakebane-jobs' into lakebane

# Conflicts:
#	src/engine/gameManager/CombatManager.java
#	src/engine/gameManager/PowersManager.java
#	src/engine/mobileAI/MobAI.java
#	src/engine/objects/Experience.java
#	src/engine/objects/PlayerCharacter.java
#	src/engine/objects/PlayerCombatStats.java
#	src/engine/util/KeyCloneAudit.java
#	src/engine/workthreads/UpdateThread.java
lakebane
FatBoy-DOTC 8 hours ago
parent
commit
e49fc398ed
  1. 150
      src/engine/Dungeons/Dungeon.java
  2. 105
      src/engine/Dungeons/DungeonManager.java
  3. 5
      src/engine/Enum.java
  4. 12
      src/engine/InterestManagement/InterestManager.java
  5. 116
      src/engine/ZergMehcanics/MineAntiZerg.java
  6. 38
      src/engine/db/handlers/dbAccountHandler.java
  7. 54
      src/engine/devcmd/cmds/DungenonCmd.java
  8. 11
      src/engine/devcmd/cmds/InfoCmd.java
  9. 7
      src/engine/devcmd/cmds/PrintStatsCmd.java
  10. 146
      src/engine/gameManager/CombatManager.java
  11. 1
      src/engine/gameManager/DevCmdManager.java
  12. 171
      src/engine/gameManager/LootManager.java
  13. 114
      src/engine/gameManager/PowersManager.java
  14. 6
      src/engine/gameManager/ZergManager.java
  15. 191
      src/engine/mobileAI/MobAI.java
  16. 11
      src/engine/mobileAI/utilities/CombatUtilities.java
  17. 1
      src/engine/net/client/handlers/ArcLoginNotifyMsgHandler.java
  18. 6
      src/engine/net/client/handlers/DestroyBuildingHandler.java
  19. 8
      src/engine/net/client/handlers/MerchantMsgHandler.java
  20. 4
      src/engine/net/client/handlers/ObjectActionMsgHandler.java
  21. 18
      src/engine/net/client/handlers/PlaceAssetMsgHandler.java
  22. 14
      src/engine/net/client/handlers/RequestEnterWorldHandler.java
  23. 21
      src/engine/net/client/msg/ApplyRuneMsg.java
  24. 6
      src/engine/net/client/msg/ManageCityAssetsMsg.java
  25. 4
      src/engine/net/client/msg/TeleportRepledgeListMsg.java
  26. 36
      src/engine/objects/AbstractCharacter.java
  27. 33
      src/engine/objects/AbstractWorldObject.java
  28. 5
      src/engine/objects/CharacterItemManager.java
  29. 2
      src/engine/objects/City.java
  30. 46
      src/engine/objects/Contract.java
  31. 160
      src/engine/objects/Experience.java
  32. 62
      src/engine/objects/Item.java
  33. 18
      src/engine/objects/ItemBase.java
  34. 36
      src/engine/objects/ItemFactory.java
  35. 33
      src/engine/objects/Mine.java
  36. 3
      src/engine/objects/Mob.java
  37. 4
      src/engine/objects/MobEquipment.java
  38. 5
      src/engine/objects/NPC.java
  39. 102
      src/engine/objects/PlayerCharacter.java
  40. 467
      src/engine/objects/PlayerCombatStats.java
  41. 2
      src/engine/objects/VendorDialog.java
  42. 16
      src/engine/powers/effectmodifiers/HealthEffectModifier.java
  43. 9
      src/engine/powers/effectmodifiers/ManaEffectModifier.java
  44. 10
      src/engine/powers/effectmodifiers/StaminaEffectModifier.java
  45. 7
      src/engine/powers/poweractions/TransferStatPowerAction.java
  46. 3
      src/engine/server/login/LoginServer.java
  47. 43
      src/engine/util/KeyCloneAudit.java
  48. 33
      src/engine/workthreads/HourlyJobThread.java
  49. 27
      src/engine/workthreads/UpdateThread.java

150
src/engine/Dungeons/Dungeon.java

@ -0,0 +1,150 @@ @@ -0,0 +1,150 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashSet;
public class Dungeon {
public static int NoFlyEffectID = -1733819072;
public static int NoTeleportEffectID = -1971545187;
public static int NoSummonEffectID = 2122002462;
public ArrayList<PlayerCharacter> participants;
public int maxPerGuild;
public Vector3fImmutable entrance;
public ArrayList<Mob> dungeon_mobs;
public Long respawnTime = 0L;
public Dungeon(Vector3fImmutable entrance, int maxCount){
this.participants = new ArrayList<>();
this.entrance = entrance;
this.dungeon_mobs = new ArrayList<>();
this.maxPerGuild = maxCount;
}
public void applyDungeonEffects(PlayerCharacter player){
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
if(noFly != null)
player.addEffectNoTimer(noFly.getName(),noFly,40,true);
if(noTele != null)
player.addEffectNoTimer(noTele.getName(),noTele,40,true);
if(noSum != null)
player.addEffectNoTimer(noSum.getName(),noSum,40,true);
}
public void removeDungeonEffects(PlayerCharacter player) {
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
for (Effect eff : player.effects.values()) {
if (noFly != null && eff.getEffectsBase().equals(noFly))
eff.endEffect();
if (noTele != null && eff.getEffectsBase().equals(noTele))
eff.endEffect();
if (noSum != null && eff.getEffectsBase().equals(noSum))
eff.endEffect();
}
}
public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
Guild rulingGuild = Guild.getErrantGuild();
Guild rulingNation = Guild.getErrantGuild();
Zone zone = ZoneManager.getZoneByUUID(994);
// Begin Serialzing soverign guild data
writer.putInt(Enum.GameObjectType.Zone.ordinal());
writer.putInt(994);
writer.putString("Whitehorn Citadel");
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
writer.putString("Whitehorn Militants"); // guild name
writer.putString("In the Citadel, We Fight!"); // motto
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
// If tree is abandoned blank out the name
// to allow them a rename.
writer.putString("Kol'roth The Destroyer");//sovreign
writer.putInt(rulingGuild.getCharter());
writer.putInt(0); // always 00000000
writer.put((byte)0);
writer.put((byte) 1);
writer.put((byte) 1); // *** Refactor: What are these flags?
writer.put((byte) 1);
writer.put((byte) 1);
writer.put((byte) 1);
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
writer.putInt(0);// TODO Implement description text
writer.put((byte) 1);
writer.put((byte) 0);
writer.put((byte) 1);
// Begin serializing nation guild info
if (rulingNation.isEmptyGuild()) {
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
} else {
writer.putInt(rulingNation.getObjectType().ordinal());
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
writer.putString("Whitehorn Militants"); //nation name
writer.putInt(-1);//city rank, -1 puts it at top of list always
writer.putInt(0xFFFFFFFF);
writer.putInt(0);
writer.putString("Kol'roth The Destroyer");//nation ruler
writer.putLocalDateTime(LocalDateTime.now());
//location
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
writer.putFloat(loc.x);
writer.putFloat(loc.y);
writer.putFloat(loc.z);
writer.putInt(0);
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
}
}

105
src/engine/Dungeons/DungeonManager.java

@ -0,0 +1,105 @@ @@ -0,0 +1,105 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashSet;
public class DungeonManager {
public static ArrayList<Dungeon> dungeons;
private static final float dungeonAiRange = 64f;
private static final float maxTravel = 64f;
public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
if(requestEnter(pc,dungeon)) {
dungeon.participants.add(pc);
dungeon.applyDungeonEffects(pc);
translocateToDungeon(pc, dungeon);
}
}
public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
dungeon.participants.remove(pc);
dungeon.removeDungeonEffects(pc);
translocateOutOfDungeon(pc);
}
public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
int current = 0;
Guild nation = pc.guild.getNation();
if(nation == null)
return false;
for(PlayerCharacter participant : dungeon.participants){
if(participant.guild.getNation().equals(nation)){
current ++;
}
}
if(current >= dungeon.maxPerGuild)
return false;
return true;
}
public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
pc.teleport(dungeon.entrance);
pc.setSafeMode();
}
public static void translocateOutOfDungeon(PlayerCharacter pc){
pc.teleport(pc.bindLoc);
pc.setSafeMode();
}
public static void pulse_dungeons(){
for(Dungeon dungeon : dungeons){
//early exit, if no players present don't waste resources
if(dungeon.participants.isEmpty())
continue;
if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
respawnMobs(dungeon);
}
//remove any players that have left
HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
for(PlayerCharacter player : dungeon.participants)
if(!obj.contains(player))
leaveDungeon(player,dungeon);
//cycle dungeon mob AI
for(Mob mob : dungeon.dungeon_mobs)
dungeonMobAI(mob);
}
}
public static void dungeonMobAI(Mob mob){
}
public static void respawnMobs(Dungeon dungeon){
for(Mob mob : dungeon.dungeon_mobs){
if(!mob.isAlive() && mob.despawned)
mob.respawn();
if(!mob.isAlive() && !mob.despawned){
mob.despawn();
mob.respawn();
}
}
}
}

5
src/engine/Enum.java

@ -150,7 +150,8 @@ public class Enum { @@ -150,7 +150,8 @@ public class Enum {
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
@SuppressWarnings("unchecked")
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
@ -170,8 +171,6 @@ public class Enum { @@ -170,8 +171,6 @@ public class Enum {
}
public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID);
}

12
src/engine/InterestManagement/InterestManager.java

@ -511,6 +511,18 @@ public enum InterestManager implements Runnable { @@ -511,6 +511,18 @@ public enum InterestManager implements Runnable {
if (player == null)
return;
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(pc.equals(player)){
try{
WorldGrid.RemoveWorldObject(player);
}catch(Exception e){
}
}
}
ClientConnection origin = player.getClientConnection();
if (origin == null)

116
src/engine/ZergMehcanics/MineAntiZerg.java

@ -0,0 +1,116 @@ @@ -0,0 +1,116 @@
package engine.ZergMehcanics;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZergManager;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class MineAntiZerg {
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
public static void runMines(){
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
continue;
if(!mine.isActive)
continue;
logPlayersPresent(tower,mine);
auditPlayersPresent(tower,mine);
auditPlayers(mine);
}
}
public static void logPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
for(AbstractWorldObject player : loadedPlayers){
playersPresent.add((PlayerCharacter)player);
}
currentPlayers.put(mine,playersPresent);
}
public static void auditPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(!loadedPlayers.contains(player)){
toRemove.add(player);
}
}
currentPlayers.get(mine).removeAll(toRemove);
for(PlayerCharacter player : toRemove){
if(leaveTimers.containsKey(mine)){
leaveTimers.get(mine).put(player,System.currentTimeMillis());
}else{
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
leaveTime.put(player,System.currentTimeMillis());
leaveTimers.put(mine,leaveTime);
}
}
toRemove.clear();
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
if(timeGone > 180000L) {//3 minutes
toRemove.add(player);
player.ZergMultiplier = 1.0f;
}
}
for(PlayerCharacter player : toRemove) {
leaveTimers.get(mine).remove(player);
}
}
public static void auditPlayers(Mine mine){
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(Guild nation : playersByNation.keySet()){
for(PlayerCharacter player : playersByNation.get(nation)){
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
}
}
}
}

38
src/engine/db/handlers/dbAccountHandler.java

@ -13,14 +13,13 @@ import engine.Enum; @@ -13,14 +13,13 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.*;
import java.util.ArrayList;
public class dbAccountHandler extends dbHandlerBase {
@ -77,18 +76,24 @@ public class dbAccountHandler extends dbHandlerBase { @@ -77,18 +76,24 @@ public class dbAccountHandler extends dbHandlerBase {
}
}
public void SET_TRASH(String machineID) {
public void SET_TRASH(String machineID, String type) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
PreparedStatement preparedStatement = connection.prepareStatement(
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
preparedStatement.setString(1, machineID);
preparedStatement.setString(2, type);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
}
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
public ArrayList<String> GET_TRASH_LIST() {
@ -270,4 +275,21 @@ public class dbAccountHandler extends dbHandlerBase { @@ -270,4 +275,21 @@ public class dbAccountHandler extends dbHandlerBase {
}
}
public void TRASH_CHEATERS() {
try (Connection connection = DbManager.getConnection();
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
boolean hasResultSet = callableStatement.execute();
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
Logger.info("TRASHED CHEATERS");
} else {
Logger.warn("No cheaters to trash.");
}
} catch (SQLException e) {
Logger.error("Error trashing cheaters: ", e);
}
}
}

54
src/engine/devcmd/cmds/DungenonCmd.java

@ -0,0 +1,54 @@ @@ -0,0 +1,54 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Dungeons.DungeonManager;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
*/
public class DungenonCmd extends AbstractDevCmd {
public DungenonCmd() {
super("dungeon");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
Zone parent = ZoneManager.findSmallestZone(pc.loc);
if(parent == null)
return;
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
pc.teleport(loc);
}
@Override
protected String _getHelpString() {
return "indicate mob or building followed by an id and a level";
}
@Override
protected String _getUsageString() {
return "'/dungeon mob 2001 10'";
}
}

11
src/engine/devcmd/cmds/InfoCmd.java

@ -335,15 +335,18 @@ public class InfoCmd extends AbstractDevCmd { @@ -335,15 +335,18 @@ public class InfoCmd extends AbstractDevCmd {
output += "Movement State: " + targetPC.getMovementState().name();
output += newline;
output += "Movement Speed: " + targetPC.getSpeed();
output += newline;
output += "Altitude : " + targetPC.getLoc().y;
output += newline;
output += "Swimming : " + targetPC.isSwimming();
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
output += "Hidden : " + targetPC.getHidden();
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
output += "Hidden : " + targetPC.getHidden() + newline;
output += "Target Loc: " + targetPC.loc + newline;
output += "Player Loc: " + pc.loc + newline;
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
break;
case NPC:

7
src/engine/devcmd/cmds/PrintStatsCmd.java

@ -11,6 +11,7 @@ package engine.devcmd.cmds; @@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.*;
import java.util.HashMap;
@ -86,6 +87,12 @@ public class PrintStatsCmd extends AbstractDevCmd { @@ -86,6 +87,12 @@ public class PrintStatsCmd extends AbstractDevCmd {
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
newOut += "=== POWERS ===" + newline;
for(CharacterPower power : pc.getPowers().values()){
if(power.getPower().requiresHitRoll) {
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
}
}
throwbackInfo(pc, newOut);
}

146
src/engine/gameManager/CombatManager.java

@ -8,6 +8,7 @@ @@ -8,6 +8,7 @@
package engine.gameManager;
import engine.Enum;
import engine.Enum.*;
import engine.exception.MsgSendException;
import engine.job.JobContainer;
@ -26,7 +27,6 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier; @@ -26,7 +27,6 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@ -304,6 +304,9 @@ public enum CombatManager { @@ -304,6 +304,9 @@ public enum CombatManager {
//pet to assist in attacking target
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
if(attacker.combatStats == null){
attacker.combatStats = new PlayerCombatStats(attacker);
}
if(attacker.getPet() != null){
Mob pet = attacker.getPet();
if(pet.combatTarget == null && pet.assist)
@ -327,10 +330,13 @@ public enum CombatManager { @@ -327,10 +330,13 @@ public enum CombatManager {
else if (!tar.isActive())
return 0;
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null)
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) {
if(((PlayerCharacter)target).combatStats == null){
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
}
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
return 0;
}
//must not be immune to all or immune to attack
Resists res = tar.getResists();
@ -463,6 +469,17 @@ public enum CombatManager { @@ -463,6 +469,17 @@ public enum CombatManager {
//Range check.
if(abstractCharacter.isMoving()){
range += (abstractCharacter.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
range += (tarAc.getSpeed() * 0.1f);
}
}
if (NotInRange(abstractCharacter, target, range)) {
//target is in stealth and can't be seen by source
@ -555,8 +572,12 @@ public enum CombatManager { @@ -555,8 +572,12 @@ public enum CombatManager {
if (target == null)
return;
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) ac;
if( pc.combatStats == null){
pc.combatStats = new PlayerCombatStats(pc);
}
pc.combatStats.calculateATR(true);
pc.combatStats.calculateATR(false);
if (mainHand) {
@ -672,6 +693,9 @@ public enum CombatManager { @@ -672,6 +693,9 @@ public enum CombatManager {
} else {
AbstractCharacter tar = (AbstractCharacter) target;
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
if(((PlayerCharacter)tar).combatStats == null){
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
}
((PlayerCharacter)tar).combatStats.calculateDefense();
defense = ((PlayerCharacter)tar).combatStats.defense;
}else {
@ -730,6 +754,18 @@ public enum CombatManager { @@ -730,6 +754,18 @@ public enum CombatManager {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@ -751,6 +787,18 @@ public enum CombatManager { @@ -751,6 +787,18 @@ public enum CombatManager {
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@ -869,15 +917,14 @@ public enum CombatManager { @@ -869,15 +917,14 @@ public enum CombatManager {
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.ArmorPiercing)){
armorPierce += mod.minMod * (mod.getRamp() * eff.getTrains());
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
}
}
}
if(armorPierce > 0){
damage *= 1 - armorPierce;
damage *= 1 + (armorPierce * 0.01f);
}
}
//Resists.handleFortitude(tarAc,damageType,damage);
float d = 0f;
@ -899,6 +946,8 @@ public enum CombatManager { @@ -899,6 +946,8 @@ public enum CombatManager {
if (tarAc.getHealth() > 0)
d = tarAc.modifyHealth(-damage, ac, false);
tarAc.cancelOnTakeDamage();
} else if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
@ -929,26 +978,7 @@ public enum CombatManager { @@ -929,26 +978,7 @@ public enum CombatManager {
errorTrack = 14;
//handle procs
if (weapon != null && tarAc != null && tarAc.isAlive()) {
if(weapon.effects != null){
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.WeaponProc)){
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(ac, target);
}catch(Exception e){
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
}
}
}
}
}
procChanceHandler(weapon,ac,tarAc);
errorTrack = 15;
@ -957,6 +987,16 @@ public enum CombatManager { @@ -957,6 +987,16 @@ public enum CombatManager {
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(ac, tarAc, damage);
//handle mob hate values
if(target.getObjectType().equals(GameObjectType.Mob) && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
Mob mobTarget = (Mob)target;
if(mobTarget.hate_values.containsKey((PlayerCharacter) ac)){
mobTarget.hate_values.put((PlayerCharacter) ac,mobTarget.hate_values.get((PlayerCharacter) ac) + damage);
}else{
mobTarget.hate_values.put((PlayerCharacter) ac, damage);
}
}
} else {
// Apply Weapon power effect if any.
@ -972,6 +1012,19 @@ public enum CombatManager { @@ -972,6 +1012,19 @@ public enum CombatManager {
if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@ -1009,6 +1062,41 @@ public enum CombatManager { @@ -1009,6 +1062,41 @@ public enum CombatManager {
}
}
private static void procChanceHandler(Item weapon, AbstractCharacter ac, AbstractCharacter tarAc) {
//no weapon means no proc
if(weapon == null)
return;
//caster is dead of null, no proc
if(ac == null || !ac.isAlive())
return;
//target is dead or null, no proc
if(tarAc == null || !tarAc.isAlive())
return;
//no effects on weapon, skip proc
if(weapon.effects == null || weapon.effects.isEmpty())
return;
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()) {
if (mod.modType.equals(ModType.WeaponProc)) {
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(ac, tarAc);
break;
} catch (Exception e) {
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
}
}
}
}
public static boolean canTestParry(AbstractCharacter ac, AbstractWorldObject target) {
if (ac == null || target == null || !AbstractWorldObject.IsAbstractCharacter(target))
@ -1027,6 +1115,12 @@ public enum CombatManager { @@ -1027,6 +1115,12 @@ public enum CombatManager {
Item tarMain = tarItem.getItemFromEquipped(1);
Item tarOff = tarItem.getItemFromEquipped(2);
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) target;
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
return true;
}
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
}

1
src/engine/gameManager/DevCmdManager.java

@ -85,6 +85,7 @@ public enum DevCmdManager { @@ -85,6 +85,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new AddBuildingCmd());
DevCmdManager.registerDevCmd(new AddNPCCmd());
DevCmdManager.registerDevCmd(new AddMobCmd());
DevCmdManager.registerDevCmd(new DungenonCmd());
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
DevCmdManager.registerDevCmd(new RotateCmd());
DevCmdManager.registerDevCmd(new FlashMsgCmd());

171
src/engine/gameManager/LootManager.java

@ -14,6 +14,7 @@ import engine.net.DispatchMessage; @@ -14,6 +14,7 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@ -42,6 +43,15 @@ public enum LootManager { @@ -42,6 +43,15 @@ public enum LootManager {
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
252127
));
// Drop Rates
public static float NORMAL_DROP_RATE;
@ -258,33 +268,40 @@ public enum LootManager { @@ -258,33 +268,40 @@ public enum LootManager {
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int RuneTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
//int lootTableID = 0;
//for(BootySetEntry entry : entries){
// if(entry.bootyType.equals("LOOT")){
// lootTableID = entry.genTable;
// break;
// }
//}
// if(lootTableID == 0)
// return;
//int RuneTableID = 0;
//for(GenTableEntry entry : _genTables.get(lootTableID)){
// try {
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
// RuneTableID = entry.itemTableID;
// break;
// }
// }catch(Exception e){
// }
//}
//if(RuneTableID == 0)
// return;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
RuneTableID = entry.itemTableID;
break;
}
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
}
if(RuneTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
ItemBase ib = ItemBase.getItemBase(itemId);
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
@ -460,7 +477,27 @@ public enum LootManager { @@ -460,7 +477,27 @@ public enum LootManager {
if (suffixMod == null)
return inItem;
if (suffixMod.action.length() > 0) {
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
int rankRoll = ThreadLocalRandom.current().nextInt(10);
String suffixSpeed = "SUF-148";
switch(rankRoll) {
case 1:
case 2:
case 3:
suffixSpeed = "SUF-149";
break;
case 4:
case 5:
case 6:
case 7:
suffixSpeed = "SUF-150";
break;
}
inItem.setSuffix(suffixSpeed);
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
}else if (suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
}
@ -572,7 +609,7 @@ public enum LootManager { @@ -572,7 +609,7 @@ public enum LootManager {
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 10;
dropChance = 7.5f;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance)
@ -605,6 +642,82 @@ public enum LootManager { @@ -605,6 +642,82 @@ public enum LootManager {
}
}
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
return;
//check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
return;
ItemBase ib = gift.getItemBase();
MobLoot winnings = null;
if (ib == null)
return;
switch (ib.getUUID()) {
case 971070: //wrapped rune
ItemBase runeBase = null;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
runeBase = ItemBase.getItemBase(itemId);
if(runeBase != null) {
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
}
break;
case 971012: //wrapped glass
int chance = ThreadLocalRandom.current().nextInt(100);
if(chance == 50){
int ID = 7000000;
int additional = ThreadLocalRandom.current().nextInt(0,28);
ID += (additional * 10);
ItemBase glassBase = ItemBase.getItemBase(ID);
if(glassBase != null) {
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
}
}else{
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
}
break;
}
if (winnings == null) {
itemMan.consume(gift);
itemMan.updateInventory();
return;
}
//early exit if the inventory of the player will not hold the item
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID
@ -708,7 +821,7 @@ public enum LootManager { @@ -708,7 +821,7 @@ public enum LootManager {
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 9);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
@ -732,7 +845,7 @@ public enum LootManager { @@ -732,7 +845,7 @@ public enum LootManager {
}
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
@ -754,7 +867,7 @@ public enum LootManager { @@ -754,7 +867,7 @@ public enum LootManager {
}
if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0));
@ -776,7 +889,7 @@ public enum LootManager { @@ -776,7 +889,7 @@ public enum LootManager {
}
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 5);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));

114
src/engine/gameManager/PowersManager.java

@ -28,6 +28,7 @@ import engine.net.client.ClientConnection; @@ -28,6 +28,7 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.objects.*;
import engine.powers.*;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.poweractions.AbstractPowerAction;
import engine.powers.poweractions.TrackPowerAction;
import engine.server.MBServerStatics;
@ -174,12 +175,34 @@ public enum PowersManager { @@ -174,12 +175,34 @@ public enum PowersManager {
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
return;
}
}
//crusader sacrifice
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
if(msg.getPowerUsedID() == 429429978){
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
// Send Fail to cast message
if (pc != null) {
sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) {
pc.update(false);
}
pc.setIsCasting(false);
}
return;
}
if(msg.getPowerUsedID() == -1851459567){//backstab
applyPower(pc,pc,pc.loc,-1851459567,msg.getNumTrains(),false);
}
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer
@ -198,6 +221,10 @@ public enum PowersManager { @@ -198,6 +221,10 @@ public enum PowersManager {
}
}
if(msg.getPowerUsedID() == 429429978){
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
}
}
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
@ -825,7 +852,6 @@ public enum PowersManager { @@ -825,7 +852,6 @@ public enum PowersManager {
if (playerCharacter == null || msg == null)
return;
//handle sprint for bard sprint
if(msg.getPowerUsedID() == 429005674){
msg.setPowerUsedID(429611355);
@ -851,7 +877,7 @@ public enum PowersManager { @@ -851,7 +877,7 @@ public enum PowersManager {
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
if (msg.getPowerUsedID() == 429601664)
if(target.getPromotionClassID() != 2516)
if(target.getPromotionClassID() != 2516)//templar
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
}
@ -896,6 +922,9 @@ public enum PowersManager { @@ -896,6 +922,9 @@ public enum PowersManager {
return;
}
if(pb.targetSelf)
msg.setTargetID(playerCharacter.getObjectUUID());
int trains = msg.getNumTrains();
// verify player is not stunned or power type is blocked
@ -1152,7 +1181,18 @@ public enum PowersManager { @@ -1152,7 +1181,18 @@ public enum PowersManager {
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
//handle mob hate values
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
for(AbstractWorldObject awo : mobs){
Mob mobTarget = (Mob)awo;
if(mobTarget.hate_values != null) {
if (mobTarget.hate_values.containsKey(playerCharacter)) {
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
} else {
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
}
}
}
}
@ -1623,18 +1663,28 @@ public enum PowersManager { @@ -1623,18 +1663,28 @@ public enum PowersManager {
// create list of characters
HashSet<AbstractCharacter> trackChars;
switch(msg.getPowerToken()){
case 431511776:
case 429578587:
case 429503360:
case 44106356:
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
if(trackPower != null && trackPower.category.equals("TRACK")){
trackChars = getTrackList(playerCharacter);
break;
default:
}else{
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
break;
}
//switch(msg.getPowerToken()){
// case 431511776: // Hunt Foe Huntress
// case 429578587: // Hunt Foe Scout
// case 429503360: // Track Huntsman
// case 44106356: //
// trackChars = getTrackList(playerCharacter);
// break;
// default:
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
// break;
//}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
// send track window
@ -1923,9 +1973,7 @@ public enum PowersManager { @@ -1923,9 +1973,7 @@ public enum PowersManager {
}
}
public static void runPowerAction(AbstractCharacter source,
AbstractWorldObject awo, Vector3fImmutable targetLoc,
ActionsBase ab, int trains, PowersBase pb) {
public static void runPowerAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, ActionsBase ab, int trains, PowersBase pb) {
AbstractPowerAction pa = ab.getPowerAction();
if (pa == null) {
Logger.error(
@ -1933,6 +1981,26 @@ public enum PowersManager { @@ -1933,6 +1981,26 @@ public enum PowersManager {
+ ab.getEffectID());
return;
}
if(AbstractCharacter.IsAbstractCharacter(awo)) {
try {
boolean immune = false;
AbstractCharacter absChar = (AbstractCharacter) awo;
for (AbstractEffectModifier mod : ab.getPowerAction().getEffectsBase().getModifiers()) {
if (absChar.getBonuses() != null) {
if (absChar.getBonuses().getBool(ModType.ImmuneTo, mod.sourceType) || absChar.getBonuses().getBool(ModType.NoMod, mod.sourceType))
immune = true;
}
}
if (immune)
return;
}catch(Exception e){
}
}
pa.startAction(source, awo, targetLoc, trains, ab, pb);
}
@ -2425,7 +2493,8 @@ public enum PowersManager { @@ -2425,7 +2493,8 @@ public enum PowersManager {
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
PowersBase pb, PerformActionMsg msg) {
// Get defense for target
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
float defense;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@ -2468,10 +2537,12 @@ public enum PowersManager { @@ -2468,10 +2537,12 @@ public enum PowersManager {
return true;
} else if (testPassive(pc, tarAc, "Block")) {
// Dodge fired, send dodge message
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
//PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
//dodgeMsg.setTargetType(awo.getObjectType().ordinal());
//dodgeMsg.setTargetID(awo.getObjectUUID());
//sendPowerMsg(pc, 4, dodgeMsg);
TargetedActionMsg cmm = new TargetedActionMsg(pc, 75, tarAc, MBServerStatics.COMBAT_SEND_BLOCK);
DispatchMessage.sendToAllInRange(tarAc, cmm);
return true;
}
}
@ -3030,6 +3101,7 @@ public enum PowersManager { @@ -3030,6 +3101,7 @@ public enum PowersManager {
case 429502507:
case 428398816:
case 429446315:
case 429441979:
return false;
}
return true;

6
src/engine/gameManager/ZergManager.java

@ -21,9 +21,9 @@ public class ZergManager { @@ -21,9 +21,9 @@ public class ZergManager {
return 0.0f;
switch(count){
case 4: return 0.63f;
case 5: return 0.40f;
case 6: return 0.25f;
case 4: return 0.50f;
case 5: return 0.0f;
case 6: return 0.0f;
default: return 1.0f;
}
}

191
src/engine/mobileAI/MobAI.java

@ -27,6 +27,7 @@ import engine.server.MBServerStatics; @@ -27,6 +27,7 @@ import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
@ -94,7 +95,7 @@ public class MobAI { @@ -94,7 +95,7 @@ public class MobAI {
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
}
@ -133,6 +134,9 @@ public class MobAI { @@ -133,6 +134,9 @@ public class MobAI {
if (mob.isMoving() && mob.getRange() > 20)
return;
if(target.combatStats == null)
target.combatStats = new PlayerCombatStats(target);
// add timer for last attack.
ItemBase mainHand = mob.getWeaponItemBase(true);
@ -170,7 +174,7 @@ public class MobAI { @@ -170,7 +174,7 @@ public class MobAI {
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
}
}
@ -228,7 +232,7 @@ public class MobAI { @@ -228,7 +232,7 @@ public class MobAI {
//}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
}
}
@ -267,7 +271,7 @@ public class MobAI { @@ -267,7 +271,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
}
}
@ -320,7 +324,7 @@ public class MobAI { @@ -320,7 +324,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
}
@ -364,7 +368,7 @@ public class MobAI { @@ -364,7 +368,7 @@ public class MobAI {
return mob.nextCastTime <= System.currentTimeMillis();
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
}
return false;
}
@ -450,7 +454,7 @@ public class MobAI { @@ -450,7 +454,7 @@ public class MobAI {
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
@ -572,7 +576,7 @@ public class MobAI { @@ -572,7 +576,7 @@ public class MobAI {
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
@ -608,7 +612,7 @@ public class MobAI { @@ -608,7 +612,7 @@ public class MobAI {
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
}
}
@ -620,9 +624,6 @@ public class MobAI { @@ -620,9 +624,6 @@ public class MobAI {
if (mob == null)
return;
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if (mob.getTimestamps().containsKey("lastExecution") == false)
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
@ -678,6 +679,10 @@ public class MobAI { @@ -678,6 +679,10 @@ public class MobAI {
return;
}
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if(mob.isPet() == false && mob.isPlayerGuard == false)
CheckToSendMobHome(mob);
@ -728,12 +733,14 @@ public class MobAI { @@ -728,12 +733,14 @@ public class MobAI {
if(mob.isAlive())
RecoverHealth(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
}
}
private static void CheckForAggro(Mob aiAgent) {
//old system
try {
//looks for and sets mobs combatTarget
@ -768,13 +775,11 @@ public class MobAI { @@ -768,13 +775,11 @@ public class MobAI {
continue;
// No aggro for this race type
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
//mob has enemies and this player race is not it
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
@ -803,7 +808,7 @@ public class MobAI { @@ -803,7 +808,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
}
}
@ -864,7 +869,7 @@ public class MobAI { @@ -864,7 +869,7 @@ public class MobAI {
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
}
}
@ -918,7 +923,7 @@ public class MobAI { @@ -918,7 +923,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
}
}
@ -944,7 +949,7 @@ public class MobAI { @@ -944,7 +949,7 @@ public class MobAI {
AttackTarget(mob, mob.getCombatTarget());
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
}
}
@ -971,7 +976,8 @@ public class MobAI { @@ -971,7 +976,8 @@ public class MobAI {
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
CheckForPlayerGuardAggro(mob);
} else {
CheckForAggro(mob);
if(mob.combatTarget == null)
NewAggroMechanic(mob);
}
}
@ -1005,7 +1011,7 @@ public class MobAI { @@ -1005,7 +1011,7 @@ public class MobAI {
mob.setCombatTarget(null);
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
}
}
@ -1048,7 +1054,7 @@ public class MobAI { @@ -1048,7 +1054,7 @@ public class MobAI {
mob.updateMovementState();
mob.updateLocation();
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
}
}
@ -1080,7 +1086,7 @@ public class MobAI { @@ -1080,7 +1086,7 @@ public class MobAI {
mob.setCombatTarget(aggroMob);
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
}
}
@ -1103,21 +1109,10 @@ public class MobAI { @@ -1103,21 +1109,10 @@ public class MobAI {
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
// AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
//if (newTarget != null) {
// if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
// if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
// mob.setCombatTarget(newTarget);
// } else
// mob.setCombatTarget(newTarget);
//}
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
}
}
@ -1139,7 +1134,7 @@ public class MobAI { @@ -1139,7 +1134,7 @@ public class MobAI {
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
}
}
@ -1153,7 +1148,7 @@ public class MobAI { @@ -1153,7 +1148,7 @@ public class MobAI {
else
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
}
}
@ -1174,7 +1169,7 @@ public class MobAI { @@ -1174,7 +1169,7 @@ public class MobAI {
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
}
}
@ -1190,7 +1185,7 @@ public class MobAI { @@ -1190,7 +1185,7 @@ public class MobAI {
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
}
}
@ -1205,17 +1200,11 @@ public class MobAI { @@ -1205,17 +1200,11 @@ public class MobAI {
if (mob.BehaviourType.isAgressive) {
//AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
//if (newTarget != null)
//mob.setCombatTarget(newTarget);
//else {
if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard
else
CheckForAggro(mob); //normal aggro
// }
NewAggroMechanic(mob);//CheckForAggro(mob); //normal aggro
}
}
@ -1231,7 +1220,7 @@ public class MobAI { @@ -1231,7 +1220,7 @@ public class MobAI {
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
}
}
@ -1281,7 +1270,7 @@ public class MobAI { @@ -1281,7 +1270,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
}
}
@ -1344,7 +1333,7 @@ public class MobAI { @@ -1344,7 +1333,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
}
return false;
}
@ -1393,39 +1382,8 @@ public class MobAI { @@ -1393,39 +1382,8 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
}
}
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
try {
float CurrentHateValue = 0;
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
AbstractWorldObject mostHatedTarget = null;
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
if (potentialTarget.equals(mob.getCombatTarget()))
continue;
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
CurrentHateValue = potentialTarget.getHateValue();
mostHatedTarget = potentialTarget;
}
}
return mostHatedTarget;
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
}
return null;
}
public static void RecoverHealth(Mob mob) {
@ -1445,7 +1403,7 @@ public class MobAI { @@ -1445,7 +1403,7 @@ public class MobAI {
mob.setHealth(mob.getHealthMax());
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
}
}
@ -1455,4 +1413,69 @@ public class MobAI { @@ -1455,4 +1413,69 @@ public class MobAI {
rwss.setPlayer(mob);
DispatchMessage.sendToAllInRange(mob, rwss);
}
public static void NewAggroMechanic(Mob mob){
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
return;
}
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
return;
}
if(mob.hate_values == null)
mob.hate_values = new HashMap<>();
if(mob.combatTarget != null)
return;
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty()){
mob.setCombatTarget(null);
return;
}
//clear out any players who are not in hated range anymore
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter pc : mob.hate_values.keySet()){
if(!inRange.contains(pc))
toRemove.add(pc);
}
for(PlayerCharacter pc : toRemove){
mob.hate_values.remove(pc);
}
//find most hated target
PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next();
for(AbstractWorldObject awo : inRange){
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
if (loadedPlayer == null)
continue;
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive())
continue;
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
continue;
// No aggro for this race type
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
//mob has enemies and this player race is not it
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
if(mob.hate_values.containsKey(loadedPlayer))
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
mostHated = loadedPlayer;
}
if(mostHated != null)
mob.setCombatTarget(mostHated);
}
}

11
src/engine/mobileAI/utilities/CombatUtilities.java

@ -22,7 +22,6 @@ import org.pmw.tinylog.Logger; @@ -22,7 +22,6 @@ import org.pmw.tinylog.Logger;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
import static java.lang.Math.pow;
public class CombatUtilities {
@ -101,6 +100,14 @@ public class CombatUtilities { @@ -101,6 +100,14 @@ public class CombatUtilities {
if (!target.isAlive())
return;
if(agent.isPet()){
try{
damage *= agent.getOwner().ZergMultiplier;
}catch(Exception ignored){
}
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
@ -149,6 +156,8 @@ public class CombatUtilities { @@ -149,6 +156,8 @@ public class CombatUtilities {
switch (target.getObjectType()) {
case PlayerCharacter:
PlayerCharacter pc = (PlayerCharacter)target;
if(pc.combatStats == null)
pc.combatStats = new PlayerCombatStats(pc);
pc.combatStats.calculateDefense();
defense = pc.combatStats.defense;
break;

1
src/engine/net/client/handlers/ArcLoginNotifyMsgHandler.java

@ -66,6 +66,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler { @@ -66,6 +66,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
// Send Guild, Nation and IC MOTD
GuildManager.enterWorldMOTD(player);
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
ChatManager.sendSystemMessage(player, " Experience Gain: " + ConfigManager.MB_NORMAL_EXP_RATE.getValue());
// Send branch string if available from ConfigManager.

6
src/engine/net/client/handlers/DestroyBuildingHandler.java

@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler { @@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
return true;
}
if (!BuildingManager.PlayerCanControlNotOwner(building, pc))
if (!BuildingManager.PlayerCanControlNotOwner(building, pc) && !pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
return true;
// Can't delete siege assets during an active bane.
@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler { @@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
return true;
// Can't destroy a shrine
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
return true;
//if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
// return true;
// Cannot destroy mines outside of normal mine mechanics

8
src/engine/net/client/handlers/MerchantMsgHandler.java

@ -282,6 +282,14 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler { @@ -282,6 +282,14 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
}
}
if(mineTele == null){
//must be the dungeon request?
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
ChatManager.chatSystemInfo(player, "You Will Teleport To Whitehorn Citadel In " + 10 + " Seconds.");
if (10 > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, loc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, 10 * 1000);
}
return;
}else {
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;

4
src/engine/net/client/handlers/ObjectActionMsgHandler.java

@ -424,9 +424,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler { @@ -424,9 +424,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
}
break;
case 31:
LootManager.peddleFate(player,item);
//LootManager.peddleFate(player,item);
LootManager.newFatePeddler(player,item);
break;
case 30: //water bucket
case 8: //potions, tears of saedron
case 5: //runes, petition, warrant, scrolls

18
src/engine/net/client/handlers/PlaceAssetMsgHandler.java

@ -1027,6 +1027,10 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler { @@ -1027,6 +1027,10 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) {
if(player.getAccount().status.equals(AccountStatus.ADMIN)){
adminCreateBuildings(player,msg);
return false;
}
// Member variables
Zone serverZone;
@ -1165,7 +1169,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler { @@ -1165,7 +1169,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return true;
}
private Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
private static Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
Blueprint blueprint;
Building newMesh;
@ -1387,4 +1391,16 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler { @@ -1387,4 +1391,16 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return true;
}
public static void adminCreateBuildings(PlayerCharacter pc, PlaceAssetMsg msg){
//handled for building dungeon layouts
Zone zone = ZoneManager.getZoneByZoneID(993);
for(PlacementInfo placement : msg.getPlacementInfo()){
Building building = createStructure(pc,placement,zone);
if(building != null) {
building.setProtectionState(ProtectionState.NPC);
building.setRank(1);
}
}
}
}

14
src/engine/net/client/handlers/RequestEnterWorldHandler.java

@ -48,7 +48,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler { @@ -48,7 +48,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
PlayerCharacter player = origin.getPlayerCharacter();
WorldGrid.RemoveWorldObject(player);
Dispatch dispatch;
if (player == null) {
@ -57,6 +57,11 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler { @@ -57,6 +57,11 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
return true;
}
//if(player.isEnteredWorld()){
// if(player != null) {
// WorldGrid.RemoveWorldObject(player);
// }
//}
player.setEnteredWorld(false);
Account acc = SessionManager.getAccount(origin);
@ -106,9 +111,14 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler { @@ -106,9 +111,14 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
player.getTimestamps().put("EnterWorld", System.currentTimeMillis());
if (player.getLoc().equals(Vector3fImmutable.ZERO) || System.currentTimeMillis() > player.getTimeStamp("logout") + (15 * 60 * 1000)) {
Long logout = player.getTimeStamp("logout");
if (player.getLoc().equals(Vector3fImmutable.ZERO) || System.currentTimeMillis() > logout + (15 * 60 * 1000)) {
player.stopMovement(player.getBindLoc());
try {
player.setSafeMode();
}catch(Exception e){
Logger.error(e);
}
player.updateLocation();
player.setRegion(AbstractWorldObject.GetRegionByWorldObject(player));
}

21
src/engine/net/client/msg/ApplyRuneMsg.java

@ -78,6 +78,27 @@ public class ApplyRuneMsg extends ClientNetMsg { @@ -78,6 +78,27 @@ public class ApplyRuneMsg extends ClientNetMsg {
}
int raceID = playerCharacter.getRaceID();
//Check race is met
//confirm sub-race runes are applicable only by proper races
switch(runeID){
case 252134: //elf
case 252135: // elf
case 252136: // elf
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
return false;
break;
case 252129: // human
case 252130: // human
case 252131: // human
case 252132: // human
case 252133: // human
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
return false;
break;
}
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
if (races.size() > 0) {

6
src/engine/net/client/msg/ManageCityAssetsMsg.java

@ -567,8 +567,12 @@ public class ManageCityAssetsMsg extends ClientNetMsg { @@ -567,8 +567,12 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.put(labelSiege);// 1 sets the protection under siege
writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire)
writer.put(buttonTransfer);// 1 enables the transfer asset button
writer.put(buttonTransfer);
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.SHRINE)) {// 1 enables the transfer asset button
writer.put((byte)1);
}else {
writer.put(buttonDestroy);// 1 enables the destroy asset button
}
writer.put(buttonAbandon);// 1 here enables the abandon asset button
writer.put(buttonUpgrade); //disable upgrade building

4
src/engine/net/client/msg/TeleportRepledgeListMsg.java

@ -10,6 +10,7 @@ @@ -10,6 +10,7 @@
package engine.net.client.msg;
import engine.Dungeons.Dungeon;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@ -108,7 +109,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg { @@ -108,7 +109,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for (int i = 0; i < 3; i++)
writer.putInt(0);
writer.putInt(cities.size() + mines.size());
writer.putInt(cities.size() + mines.size());// + 1);
for (City city : cities)
City.serializeForClientMsg(city, writer);
@ -116,6 +117,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg { @@ -116,6 +117,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for(Mine mine : mines)
Mine.serializeForClientMsgTeleport(mine, writer);
//Dungeon.serializeForClientMsgTeleport(writer);
}
public PlayerCharacter getPlayer() {

36
src/engine/objects/AbstractCharacter.java

@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject { @@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
try {
@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject { @@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost
) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) {
return 0f;
@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject { @@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost
) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) {
return 0f;

33
src/engine/objects/AbstractWorldObject.java

@ -15,6 +15,7 @@ import engine.Enum.GameObjectType; @@ -15,6 +15,7 @@ import engine.Enum.GameObjectType;
import engine.Enum.GridObjectType;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ZoneManager;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
import engine.job.JobScheduler;
@ -175,11 +176,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject { @@ -175,11 +176,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
}
//set players new altitude to region lerp altitude.
if (region != null)
if (region.center.y == region.highLerp.y)
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
else
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
//if (region != null)
// if (region.center.y == region.highLerp.y)
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
// else
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
return region;
}
@ -500,8 +501,28 @@ public abstract class AbstractWorldObject extends AbstractGameObject { @@ -500,8 +501,28 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
return;
this.lastLoc = new Vector3fImmutable(this.loc);
if(AbstractCharacter.IsAbstractCharacter(this)){
float y;
float worldHeight = HeightMap.getWorldHeight(loc);
Zone zone = ZoneManager.findSmallestZone(loc);
if(zone != null && zone.isPlayerCity()){
worldHeight = zone.getWorldAltitude();
}
if(this.region != null){
float regionAlt = this.region.lerpY(this);
float altitude = this.getAltitude();
y = regionAlt + altitude + worldHeight;
}else{
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
}
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
this.loc = newLoc;
WorldGrid.addObject(this, newLoc.x, newLoc.z);
return;
}else{
this.loc = loc;
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
}
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
//lets not add mob to world grid if he is currently despawned.
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)

5
src/engine/objects/CharacterItemManager.java

@ -1058,6 +1058,7 @@ public class CharacterItemManager { @@ -1058,6 +1058,7 @@ public class CharacterItemManager {
i.addToCache();
try {
i.stripCastableEnchants();
this.updateInventory();
}catch(Exception ignored){
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
}
@ -1203,6 +1204,7 @@ public class CharacterItemManager { @@ -1203,6 +1204,7 @@ public class CharacterItemManager {
try {
i.stripCastableEnchants();
this.updateInventory();
}catch(Exception ignored){
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
}
@ -2448,6 +2450,9 @@ public class CharacterItemManager { @@ -2448,6 +2450,9 @@ public class CharacterItemManager {
public void damageItem(Item item, int amount) {
if (item == null || amount < 1 || amount > 5)
return;
if(item.getItemBase().isGlass()){
amount = 1;
}
//verify the item is equipped by this player
int slot = item.getEquipSlot();

2
src/engine/objects/City.java

@ -455,7 +455,7 @@ public class City extends AbstractWorldObject { @@ -455,7 +455,7 @@ public class City extends AbstractWorldObject {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
cities.add(city); //verify nation or guild is same
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
cities.add(city);
} else if (city.isNpc == 1) {

46
src/engine/objects/Contract.java

@ -16,6 +16,7 @@ import engine.net.Dispatch; @@ -16,6 +16,7 @@ import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.CityDataMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.VendorDialogMsg;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
@ -323,6 +324,12 @@ public class Contract extends AbstractGameObject { @@ -323,6 +324,12 @@ public class Contract extends AbstractGameObject {
pc.charItemManager.updateInventory();
}
public static boolean isClassTrainer(int id){
if(id >= 5 && id <= 30)
return true;
return false;
}
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
@ -580,6 +587,19 @@ public class Contract extends AbstractGameObject { @@ -580,6 +587,19 @@ public class Contract extends AbstractGameObject {
}
}
if(this.getObjectUUID() == 1502050){
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()) {
case 971070:
me.magicValue = 3000000;
break;
case 971012:
me.magicValue = 1000000;
break;
}
}
}
if(this.getObjectUUID() == 1202){ //rune merchant
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()){
@ -588,53 +608,63 @@ public class Contract extends AbstractGameObject { @@ -588,53 +608,63 @@ public class Contract extends AbstractGameObject {
case 250019:
case 250028:
case 250037:
me.magicValue = 3000000;
me.magicValue = 1000000;
break;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
me.magicValue = 4000000;
me.magicValue = 2000000;
break;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
me.magicValue = 5000000;
me.magicValue = 3000000;
break;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
me.magicValue = 6000000;
me.magicValue = 4000000;
break;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
me.magicValue = 7000000;
me.magicValue = 5000000;
break;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
me.magicValue = 8000000;
me.magicValue = 6000000;
break;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
me.magicValue = 9000000;
me.magicValue = 7000000;
break;
default:
case 250008: //40 stats
case 250017:
case 250026:
case 250035:
case 250044:
me.magicValue = 10000000;
break;
case 252127:
me.magicValue = 5000000;
break;
default:
me.magicValue = 1000000;
break;
}
}
}

160
src/engine/objects/Experience.java

@ -11,7 +11,6 @@ package engine.objects; @@ -11,7 +11,6 @@ package engine.objects;
import engine.Enum;
import engine.Enum.TargetColor;
import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.server.MBServerStatics;
@ -24,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER; @@ -24,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER;
public class Experience {
private static final TreeMap<Integer, Integer> ExpToLevel;
private static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
public static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
// everything
// over 1
@ -122,6 +121,8 @@ public class Experience { @@ -122,6 +121,8 @@ public class Experience {
190585732, // Level 77
201714185, // Level 78
213319687, // Level 79
// R8
225415457, // Level 80
238014819 // Level 81
@ -303,7 +304,7 @@ public class Experience { @@ -303,7 +304,7 @@ public class Experience {
case Cyan:
return 0.9;
case Green:
return 0.7;
return 0.8;
default:
return 0;
}
@ -353,66 +354,143 @@ public class Experience { @@ -353,66 +354,143 @@ public class Experience {
if(killer.pvpKills.contains(mob.getObjectUUID()))
return;
double baseXP;
if(true){
if(killer.combatStats == null)
killer.combatStats = new PlayerCombatStats(killer);
killer.combatStats.grantExperience(mob,g);
return;
}
double grantedExperience = 0.0;
if (g != null) { // Do group EXP stuff
int leadership = 0;
int highestLevel = 0;
double penalty = 0.0;
ArrayList<PlayerCharacter> giveEXPTo = new ArrayList<>();
// Check if leader is within range of kill and then get leadership
// skill
Vector3fImmutable killLoc = mob.getLoc();
if (killLoc.distanceSquared2D(g.getGroupLead().getLoc()) < (MBServerStatics.EXP_RANGE * MBServerStatics.EXP_RANGE)) {
CharacterSkill leaderskill = g.getGroupLead().skills
.get("Leadership");
if (leaderskill != null)
leadership = leaderskill.getNumTrains();
if (leadership > 90)
leadership = 90; // leadership caps at 90%
}
// Check every group member for distance to see if they get xp
for (PlayerCharacter pc : g.getMembers()) {
if (pc.isAlive()) { // Skip if the player is dead.
// Check within range
if (killLoc.distanceSquared2D(pc.getLoc()) < (MBServerStatics.EXP_RANGE * MBServerStatics.EXP_RANGE)) {
giveEXPTo.add(pc);
if(g != null) {
//group experience
PlayerCharacter leader = g.getGroupLead();
float leadership = 0.0f;
if(leader.skills.containsKey("Leadership"))
leadership = leader.skills.get("Leadership").getModifiedAmount();
// Track highest level character
for(PlayerCharacter member : g.members){
if (pc.getLevel() > highestLevel)
highestLevel = pc.getLevel();
}
}
}
if (member.getLevel() >= MBServerStatics.LEVELCAP)
// Process every player in the group getting XP
for (PlayerCharacter playerCharacter : giveEXPTo) {
if (playerCharacter.getLevel() >= MBServerStatics.LEVELCAP)
continue;
if(member.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
if(playerCharacter.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue; // cannot PVE higher than level 75
float range = member.loc.distanceSquared(killer.loc);
if(range <= (MBServerStatics.CHARACTER_LOAD_RANGE * MBServerStatics.CHARACTER_LOAD_RANGE)){
baseXP = LootManager.NORMAL_EXP_RATE * maxXPPerKill(member.getLevel());
double mod = getConMod(member, mob);
// Sets Max XP with server exp mod taken into account.
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
// Adjust XP for Mob Level
grantedExperience *= getConMod(playerCharacter, mob);
// Process XP for this member
penalty = getGroupMemberPenalty(leadership, playerCharacter, giveEXPTo,
highestLevel);
// Leadership Penalty Reduction
if(leadership > 0 && mod != 0)
mod += (leadership * 0.01f);
if (leadership > 0)
penalty -= ((leadership) * 0.01) * penalty;
baseXP *= mod;
// Modify for hotzone
if(baseXP < 1)
baseXP = 1;
if (grantedExperience != 0)
if (ZoneManager.inHotZone(mob.getLoc()))
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
baseXP *= (1.0f / g.members.size()+0.9f);
// Check for 0 XP due to white mob, otherwise subtract penalty
// xp
member.grantXP((int) baseXP);
if (grantedExperience == 0)
grantedExperience = 1;
else {
grantedExperience -= (penalty * 0.01) * grantedExperience;
// Errant Penalty Calculation
if (playerCharacter.getGuild().isEmptyGuild())
grantedExperience *= 0.6;
}
if (grantedExperience == 0)
grantedExperience = 1;
//scaling
grantedExperience *= (1 / giveEXPTo.size()+0.9);
// Grant the player the EXP
playerCharacter.grantXP((int) Math.floor(grantedExperience));
}
}else{
//solo no group
} else { // Give EXP to a single character
//if (!killer.isAlive()) // Skip if the player is dead.
// return;
if (killer.getLevel() >= MBServerStatics.LEVELCAP)
return;
if(killer.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
return; // cannot PVE higher than level 75
baseXP = LootManager.NORMAL_EXP_RATE * maxXPPerKill(killer.getLevel());
double mod = getConMod(killer, mob);
float leadership = 0.0f;
if(killer.skills.containsKey("Leadership"))
leadership = killer.skills.get("Leadership").getModifiedAmount();
if(leadership > 0 && mod != 0){
mod += (leadership * 0.01f);
}
return;
// Get XP and adjust for Mob Level with world xp modifier taken into account
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(killer.getLevel());
grantedExperience *= getConMod(killer, mob);
baseXP *= mod;
if(baseXP < 1)
baseXP = 1;
// Modify for hotzone
if (ZoneManager.inHotZone(mob.getLoc()))
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
// Errant penalty
if (grantedExperience != 1) {
if (killer.getGuild().isEmptyGuild())
grantedExperience *= 0.6f;
}
baseXP *= 1.9f;
//bonus for no group
grantedExperience *= 1.9f;
killer.grantXP((int) baseXP);
// Grant XP
killer.grantXP((int) Math.floor(grantedExperience));
}
}
}

62
src/engine/objects/Item.java

@ -818,15 +818,65 @@ public class Item extends AbstractWorldObject { @@ -818,15 +818,65 @@ public class Item extends AbstractWorldObject {
}
public void stripCastableEnchants(){
ArrayList<Effect> ToRemove = new ArrayList<>();
for(Effect eff : this.effects.values()){
if(eff.getJobContainer() != null && !eff.getJobContainer().noTimer()){
try {
//strip EnchantWeapon
if(this.effects.get("EnchantWeapon") != null){
this.effects.remove("EnchantWeapon");
Effect eff = this.effects.get("EnchantWeapon");
eff.endEffectNoPower();
}
//strip FGM-003
if(this.effects.get("1000") != null){
this.effects.remove("1000");
Effect eff = this.effects.get("1000");
eff.endEffectNoPower();
}
//strip FGM-001
if(this.effects.get("996") != null){
this.effects.remove("996");
Effect eff = this.effects.get("996");
eff.endEffectNoPower();
}
//strip ENC-001
if(this.effects.get("957") != null){
this.effects.remove("957");
Effect eff = this.effects.get("957");
eff.endEffectNoPower();
eff.getJobContainer().cancelJob();
ToRemove.add(eff);
}
if(this.effects.get("958") != null){
this.effects.remove("958");
Effect eff = this.effects.get("958");
eff.endEffectNoPower();
}
if(this.effects.get("959") != null){
this.effects.remove("959");
Effect eff = this.effects.get("959");
eff.endEffectNoPower();
}
if(this.effects.get("960") != null){
this.effects.remove("960");
Effect eff = this.effects.get("960");
eff.endEffectNoPower();
}
if(this.effects.get("961") != null){
this.effects.remove("961");
Effect eff = this.effects.get("961");
eff.endEffectNoPower();
}
if(this.effects.get("962") != null){
this.effects.remove("962");
Effect eff = this.effects.get("962");
eff.endEffectNoPower();
}
this.applyAllBonuses();
//this.effects.values().removeAll(ToRemove);
}catch(Exception ignored){
}
this.effects.values().removeAll(ToRemove);
}
//Only to be used for trading
public void setOwnerID(int ownerID) {

18
src/engine/objects/ItemBase.java

@ -259,51 +259,53 @@ public class ItemBase { @@ -259,51 +259,53 @@ public class ItemBase {
case 250019:
case 250028:
case 250037:
return 3000000;
return 1000000;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
return 4000000;
return 2000000;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
return 5000000;
return 3000000;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
return 6000000;
return 4000000;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
return 7000000;
return 5000000;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
return 8000000;
return 6000000;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
return 9000000;
return 7000000;
case 250008: //40 stats
case 250017:
case 250026:
case 250035:
case 250044:
return 10000000;
case 252127:
return 5000000;
}
return 10000000;
return 1000000;
}
/*

36
src/engine/objects/ItemFactory.java

@ -705,9 +705,13 @@ public class ItemFactory { @@ -705,9 +705,13 @@ public class ItemFactory {
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
if (rollPrefix < 80) {
if (rollPrefix < vendor.getLevel() + 30) {
int randomPrefix = TableRoll(vendor.getLevel());
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
randomPrefix += vendor.level * 0.5f;
if(randomPrefix > 320)
randomPrefix = 320;
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
if (prefixEntry != null)
@ -720,9 +724,13 @@ public class ItemFactory { @@ -720,9 +724,13 @@ public class ItemFactory {
// Always have at least one mod on a magic rolled item.
// Suffix will be our backup plan.
if (rollSuffix < 80 || prefixEntry == null) {
if (rollSuffix < vendor.getLevel() + 30) {
int randomSuffix = TableRoll(vendor.getLevel());
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
randomSuffix += vendor.level * 0.25f;
if(randomSuffix > 320)
randomSuffix = 320;
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
if (suffixEntry != null)
@ -776,31 +784,31 @@ public class ItemFactory { @@ -776,31 +784,31 @@ public class ItemFactory {
public static int TableRoll(int vendorLevel) {
// Calculate min and max based on mobLevel
int min = 60;
int max = 120;
int min = 100;
int max = 160;
switch(vendorLevel){
case 20:
min = 70;
max = 140;
min = 120;
max = 180;
break;
case 30:
min = 80;
max = 160;
min = 140;
max = 200;
break;
case 40:
min = 90;
max = 180;
min = 160;
max = 220;
break;
case 50:
min = 100;
max = 200;
min = 180;
max = 240;
break;
case 60:
min = 175;
min = 200;
max = 260;
break;
case 70:
min = 220;
min = 240;
max = 320;
break;
}

33
src/engine/objects/Mine.java

@ -65,6 +65,7 @@ public class Mine extends AbstractGameObject { @@ -65,6 +65,7 @@ public class Mine extends AbstractGameObject {
public boolean isStronghold = false;
public ArrayList<Mob> strongholdMobs;
public HashMap<Integer,Integer> oldBuildings;
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
/**
* ResultSet Constructor
@ -622,7 +623,7 @@ public class Mine extends AbstractGameObject { @@ -622,7 +623,7 @@ public class Mine extends AbstractGameObject {
// Gather current list of players within the zone bounds
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
ArrayList<Guild> updatedNations = new ArrayList<>();
for (AbstractWorldObject playerObject : currentPlayers) {
@ -637,6 +638,7 @@ public class Mine extends AbstractGameObject { @@ -637,6 +638,7 @@ public class Mine extends AbstractGameObject {
if(!this._playerMemory.contains(player.getObjectUUID())){
this._playerMemory.add(player.getObjectUUID());
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
}
Guild nation = player.guild.getNation();
if(charactersByNation.containsKey(nation)){
@ -655,6 +657,19 @@ public class Mine extends AbstractGameObject { @@ -655,6 +657,19 @@ public class Mine extends AbstractGameObject {
}
}
}
for(Integer id : this.mineAttendees.keySet()){
PlayerCharacter attendee = PlayerCharacter.getPlayerCharacter(id);
if(attendee == null)
continue;
if(charactersByNation.containsKey(attendee.guild.getNation())){
if(!charactersByNation.get(attendee.guild.getNation()).contains(attendee)){
charactersByNation.get(attendee.guild.getNation()).add(attendee);
}
}
}
for(Guild nation : updatedNations){
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
for(PlayerCharacter player : charactersByNation.get(nation)){
@ -676,18 +691,28 @@ public class Mine extends AbstractGameObject { @@ -676,18 +691,28 @@ public class Mine extends AbstractGameObject {
if(tower == null)
return;
ArrayList<Integer>toRemove = new ArrayList<>();
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
for(Integer id : currentMemory){
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
if(currentPlayers.contains(pc) == false){
toRemove.add(id);
if(!currentPlayers.contains(pc)){
if(this.mineAttendees.containsKey(id)){
long timeGone = System.currentTimeMillis() - this.mineAttendees.get(id).longValue();
if (timeGone > 180000L) { // 3 minutes
toRemove.add(id); // Mark for removal
}
}
pc.ZergMultiplier = 1.0f;
} else {
this.mineAttendees.put(id,System.currentTimeMillis());
}
}
// Remove players from city memory
_playerMemory.removeAll(toRemove);
for(int id : toRemove){
this.mineAttendees.remove(id);
}
}
public static Building getTower(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);

3
src/engine/objects/Mob.java

@ -111,6 +111,8 @@ public class Mob extends AbstractIntelligenceAgent { @@ -111,6 +111,8 @@ public class Mob extends AbstractIntelligenceAgent {
public boolean StrongholdEpic = false;
public boolean isDropper = false;
public HashMap<PlayerCharacter,Float> hate_values;
/**
* No Id Constructor
@ -1450,6 +1452,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1450,6 +1452,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.stopPatrolTime = 0;
this.lastPatrolPointIndex = 0;
InterestManager.setObjectDirty(this);
this.hate_values = new HashMap<>();
}
public void despawn() {

4
src/engine/objects/MobEquipment.java

@ -278,14 +278,14 @@ public class MobEquipment extends AbstractGameObject { @@ -278,14 +278,14 @@ public class MobEquipment extends AbstractGameObject {
EffectsBase effect = PowersManager.getEffectByToken(token);
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
if (apa.getEffectsBase() != null)
if (apa != null && apa.getEffectsBase() != null)
if (apa.getEffectsBase().getValue() > 0) {
//System.out.println(apa.getEffectsBase().getValue());
value += apa.getEffectsBase().getValue();
}
if (apa.getEffectsBase2() != null)
if (apa != null && apa.getEffectsBase2() != null)
value += apa.getEffectsBase2().getValue();
}

5
src/engine/objects/NPC.java

@ -876,6 +876,11 @@ public class NPC extends AbstractCharacter { @@ -876,6 +876,11 @@ public class NPC extends AbstractCharacter {
// zone collection
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
if(this.parentZone == null) {
Logger.error("PARENT ZONE NOT IDENTIFIED FOR NPC : " + this.getObjectUUID());
return;
}
this.parentZone.zoneNPCSet.remove(this);
this.parentZone.zoneNPCSet.add(this);

102
src/engine/objects/PlayerCharacter.java

@ -41,11 +41,11 @@ import engine.server.MBServerStatics; @@ -41,11 +41,11 @@ import engine.server.MBServerStatics;
import engine.server.login.LoginServer;
import engine.server.login.LoginServerMsgHandler;
import engine.server.world.WorldServer;
import engine.util.KeyCloneAudit;
import engine.util.MiscUtils;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import javax.swing.*;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.*;
@ -183,6 +183,8 @@ public class PlayerCharacter extends AbstractCharacter { @@ -183,6 +183,8 @@ public class PlayerCharacter extends AbstractCharacter {
public PlayerCombatStats combatStats;
public Integer selectedUUID = 0;
/**
* No Id Constructor
*/
@ -1534,27 +1536,50 @@ public class PlayerCharacter extends AbstractCharacter { @@ -1534,27 +1536,50 @@ public class PlayerCharacter extends AbstractCharacter {
return true;
Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
if(zone == null)
return true;
if(zone.isPlayerCity())
return true;
float seaLevel = zone.getSeaLevel();
if (zone.getSeaLevel() != 0) {
Zone parent = zone.getParent();
if(parent != null && parent.isMacroZone()){
float parentLevel = parent.getSeaLevel();
seaLevel -= parentLevel;
}
float localAltitude = breather.getLoc().y;
if(seaLevel == 0)
return true;
float localAltitude = breather.getLoc().y;
float characterHeight = breather.characterHeight;
if (localAltitude + breather.characterHeight < zone.getSeaLevel() - 2)
if (localAltitude + characterHeight < seaLevel - 2) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
return false;
}
if (breather.isMoving()) {
if (localAltitude + breather.characterHeight < zone.getSeaLevel())
if (localAltitude + breather.characterHeight < zone.getSeaLevel()) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
return false;
}
}
} else {
if (breather.getLoc().y + breather.characterHeight < -2)
if (breather.getLoc().y + breather.characterHeight < -2) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
return false;
}
if (breather.isMoving()) {
if (breather.getLoc().y + breather.characterHeight < 0)
if (breather.getLoc().y + breather.characterHeight < 0) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
return false;
}
}
}
} catch (Exception e) {
@ -1845,6 +1870,11 @@ public class PlayerCharacter extends AbstractCharacter { @@ -1845,6 +1870,11 @@ public class PlayerCharacter extends AbstractCharacter {
message += " was killed by " + att.getFirstName();
if (att.guild != null && (!(att.guild.getName().equals("Errant"))))
message += " of " + att.guild.getName();
Zone killZone = ZoneManager.findSmallestZone(this.loc);
if(killZone != null){
message += " in " + killZone.getName();
}
message += "!";
@ -1964,8 +1994,7 @@ public class PlayerCharacter extends AbstractCharacter { @@ -1964,8 +1994,7 @@ public class PlayerCharacter extends AbstractCharacter {
this.altitude = (float) 0;
// Release Mine Claims
Mine.releaseMineClaims(this);
//Mine.releaseMineClaims(this);
this.getCharItemManager().closeTradeWindow();
@ -2929,6 +2958,7 @@ public class PlayerCharacter extends AbstractCharacter { @@ -2929,6 +2958,7 @@ public class PlayerCharacter extends AbstractCharacter {
}
public synchronized void grantXP(int xp) {
xp *= LootManager.NORMAL_EXP_RATE;
int groupSize = 1;
if(GroupManager.getGroup(this)!= null)
groupSize = GroupManager.getGroup(this).members.size();
@ -3084,7 +3114,7 @@ public class PlayerCharacter extends AbstractCharacter { @@ -3084,7 +3114,7 @@ public class PlayerCharacter extends AbstractCharacter {
checkGuildStatus();
//give gold for level up if level is under or equal to 20 and over 10
if(!this.isBoxed && this.level > 10 && this.level <= 20 && this.safeZone) {
if(!this.isBoxed && this.level > 10 && this.level <= 20) {
int gold = (int) ((100000 * (this.level - 10) / 55.0) );
this.charItemManager.addGoldToInventory(gold, false);
this.charItemManager.updateInventory();
@ -4705,7 +4735,7 @@ public class PlayerCharacter extends AbstractCharacter { @@ -4705,7 +4735,7 @@ public class PlayerCharacter extends AbstractCharacter {
ModType modType = ModType.GetModType(type);
// must be allowed to use this passive
if (!this.bonuses.getBool(modType, SourceType.None))
if (!this.bonuses.getBool(modType, SourceType.None) && this.getRaceID() != 1999)
return 0f;
// must not be stunned
@ -4754,13 +4784,13 @@ public class PlayerCharacter extends AbstractCharacter { @@ -4754,13 +4784,13 @@ public class PlayerCharacter extends AbstractCharacter {
if(this.bonuses != null)
blockChance *= 1 + this.bonuses.getFloatPercentAll(ModType.Block, SourceType.None);
return blockChance;
case "Parry":
if(!fromCombat)
return 0;
if(mainHand == null && this.getRaceID() != 1999) // saetors can always parry using their horns
return 0;
int parryBonus = 0;
if(mainHand != null && offHand != null && !offHand.getItemBase().isShield())
@ -5078,6 +5108,12 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5078,6 +5108,12 @@ public class PlayerCharacter extends AbstractCharacter {
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if(zone == null)
return false;
if(zone.isPlayerCity())
return false;
if (zone.getSeaLevel() != 0) {
float localAltitude = this.getLoc().y + this.centerHeight;
@ -5109,38 +5145,31 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5109,38 +5145,31 @@ public class PlayerCharacter extends AbstractCharacter {
@Override
public void update(Boolean newSystem) {
if(!newSystem)
this.updateLocation();
this.updateMovementState();
if(!newSystem)
return;
this.updateLocation();
this.updateMovementState();
try {
if (this.updateLock.writeLock().tryLock()) {
try {
if (!this.isAlive() && this.isEnteredWorld()) {
if (!this.timestamps.containsKey("DeathTime")) {
this.timestamps.put("DeathTime", System.currentTimeMillis());
} else if ((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
forceRespawn(this);
return;
}
if (this.isAlive() && this.isActive && this.enteredWorld) {
this.updateMovementState();
if (this.combatStats == null) {
this.combatStats = new PlayerCombatStats(this);
} else {
try {
this.combatStats.update();
}catch(Exception ignored){
}
}
this.doRegen();
//this.combatStats.regenerate();
}
if (this.getStamina() < 10) {
@ -5153,6 +5182,8 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5153,6 +5182,8 @@ public class PlayerCharacter extends AbstractCharacter {
this.updateBlessingMessage();
this.safeZone = this.isInSafeZone();
if(this.isActive && this.enteredWorld) {
if (!this.timestamps.containsKey("nextBoxCheck"))
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
@ -5170,7 +5201,7 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5170,7 +5201,7 @@ public class PlayerCharacter extends AbstractCharacter {
if (this.isBoxed && !this.containsEffect(1672601862)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
}
}
if (this.isFlying()) {
if (this.effects.containsKey("MoveBuff")) {
GroundPlayer(this);
@ -5338,9 +5369,11 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5338,9 +5369,11 @@ public class PlayerCharacter extends AbstractCharacter {
return;
}
setLoc(newLoc);
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
setLoc(newLoc);
if (this.getDebug(1))
ChatManager.chatSystemInfo(this,
"Distance to target " + this.getEndLoc().distance2D(this.getLoc()) + " speed " + this.getSpeed());
@ -5637,6 +5670,8 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5637,6 +5670,8 @@ public class PlayerCharacter extends AbstractCharacter {
}
public void setEnteredWorld(boolean enteredWorld) {
if(enteredWorld)
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
this.enteredWorld = enteredWorld;
}
@ -5742,11 +5777,16 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5742,11 +5777,16 @@ public class PlayerCharacter extends AbstractCharacter {
} else {
healthRegen = 0;
manaRegen = 0;
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
stamRegen = MBServerStatics.STAMINA_REGEN_WALK;
}else {
if (this.combat == true)
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
else
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
}
}
break;
case FLYING:
float seventyFive = this.staminaMax * .75f;
@ -5876,10 +5916,16 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5876,10 +5916,16 @@ public class PlayerCharacter extends AbstractCharacter {
// Reset this char's frame time.
this.lastUpdateTime = System.currentTimeMillis();
this.lastStamUpdateTime = System.currentTimeMillis();
//this.updateMovementState();
///boolean updateHealth = this.regenerateHealth();
//boolean updateMana = this.regenerateMana();
//boolean updateStamina = this.regenerateStamina();
//boolean consumeStamina = this.consumeStamina();
if (this.timestamps.get("SyncClient") + 5000L < System.currentTimeMillis()) {
//if (updateHealth || updateMana || updateStamina || consumeStamina) {
this.syncClient();
this.timestamps.put("SyncClient", System.currentTimeMillis());
//}
}
}

467
src/engine/objects/PlayerCombatStats.java

@ -1,21 +1,17 @@ @@ -1,21 +1,17 @@
package engine.objects;
import engine.Enum;
import engine.gameManager.ChatManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.jobs.DeferredPowerJob;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import javax.swing.*;
import java.math.BigDecimal;
import java.math.RoundingMode;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class PlayerCombatStats {
@ -26,7 +22,7 @@ public class PlayerCombatStats { @@ -26,7 +22,7 @@ public class PlayerCombatStats {
public float attackSpeedHandOne;
public float rangeHandOne;
public float atrHandOne;
//off hand data
//offhand data
public int minDamageHandTwo;
public int maxDamageHandTwo;
public float attackSpeedHandTwo;
@ -254,18 +250,6 @@ public class PlayerCombatStats { @@ -254,18 +250,6 @@ public class PlayerCombatStats {
HIT_VALUE_MAP.put(2.50f, 100f);
}
//Values for health and mana are in terms of the number of seconds it takes to recover 1%
//Values for stamina are in terms of the number of seconds it takes to recover 1 point
//HEALTH//MANA//STAMINA
private static Vector3fImmutable resting = new Vector3fImmutable(3.0f,1.2f,0.5f);
private static Vector3fImmutable idling = new Vector3fImmutable(15.0f,6.0f,5.0f);
private static Vector3fImmutable walking = new Vector3fImmutable(20.0f,8.0f,0.0f);
private static Vector3fImmutable running = new Vector3fImmutable(0.0f,0.0f,0.0f);
//#Values for how fast mana is consumed. The first is how fast when player is not in combat
//#mode, the second is when he IS in combat mode. This is in Stamina reduction per second.
private static Vector2f consumption = new Vector2f(0.4f,0.65f);
public PlayerCombatStats(PlayerCharacter pc) {
this.owner = pc;
this.update();
@ -368,20 +352,29 @@ public class PlayerCombatStats { @@ -368,20 +352,29 @@ public class PlayerCombatStats {
float masteryLevel = 0;
if(this.owner.skills.containsKey(skill)) {
skillLevel = this.owner.skills.get(skill).getModifiedAmount();//calculateBuffedSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getTotalSkillPercet();
skillLevel = this.owner.skills.get(skill).getModifiedAmount();
}
if(this.owner.skills.containsKey(mastery))
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();//calculateBuffedSkillLevel(mastery,this.owner);//this.owner.skills.get(mastery).getTotalSkillPercet();
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();
float stanceValue = 0.0f;
float atrEnchants = 0;
float healerDefStance = 0.0f;
for(String effID : this.owner.effects.keySet()) {
if (effID.contains("Stance")) {
Effect effect = this.owner.effects.get(effID);
EffectsBase eb = effect.getEffectsBase();
if(eb.getIDString().equals("STC-H-DA"))
if(eb.getIDString().equals("STC-H-DA")){
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
float percent = mod.getPercentMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = percent + (trains * mod.getRamp());
healerDefStance += modValue * 0.01f;
}
}
continue;
}
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
float percent = mod.getPercentMod();
@ -432,7 +425,7 @@ public class PlayerCombatStats { @@ -432,7 +425,7 @@ public class PlayerCombatStats {
preciseRune += 0.05f;
}
atr = primaryStat / 2;
atr = primaryStat / 2.0f;
atr += skillLevel * 4;
atr += masteryLevel * 3;
atr += prefixValues;
@ -441,18 +434,22 @@ public class PlayerCombatStats { @@ -441,18 +434,22 @@ public class PlayerCombatStats {
atr *= 1.0f + stanceValue;
if(this.owner.bonuses != null) {
float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None);
float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None) - stanceValue;
float negativePercentBonuses = this.owner.bonuses.getFloatPercentNegative(Enum.ModType.OCV, Enum.SourceType.None);
float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
if(preciseRune > 1.0f)
modifier -= 0.05f;
if(stanceValue > 1.0f){
modifier -= (stanceValue - 1.0f);
if(stanceValue > 0.0f){
modifier -= (stanceValue);
}
modifier -= healerDefStance;
atr *= modifier;
}
atr = (float) Math.round(atr);
if(atr < 0)
atr = 0;
if(mainHand){
this.atrHandOne = atr;
}else{
@ -490,7 +487,6 @@ public class PlayerCombatStats { @@ -490,7 +487,6 @@ public class PlayerCombatStats {
skill = weapon.getItemBase().getSkillRequired();
mastery = weapon.getItemBase().getMastery();
if (weapon.getItemBase().isStrBased()) {
//primaryStat = this.owner.statStrCurrent;
//secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
primaryStat = this.owner.statStrCurrent;
secondaryStat = this.owner.statDexCurrent;
@ -521,6 +517,7 @@ public class PlayerCombatStats { @@ -521,6 +517,7 @@ public class PlayerCombatStats {
);
if(this.owner.bonuses != null){
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MinDamage, Enum.SourceType.None);
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
minDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
}
@ -536,14 +533,16 @@ public class PlayerCombatStats { @@ -536,14 +533,16 @@ public class PlayerCombatStats {
this.minDamageHandOne = roundedMin;
} else {
this.minDamageHandTwo = roundedMin;
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
if(this.owner.charItemManager != null) {
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
this.minDamageHandOne = 0;
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
this.minDamageHandTwo = 0;
}
}
}
}
public void calculateMax(boolean mainHand) {
Item weapon;
@ -599,6 +598,7 @@ public class PlayerCombatStats { @@ -599,6 +598,7 @@ public class PlayerCombatStats {
if(this.owner.bonuses != null){
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MaxDamage, Enum.SourceType.None);
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
maxDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
}
@ -612,16 +612,18 @@ public class PlayerCombatStats { @@ -612,16 +612,18 @@ public class PlayerCombatStats {
if(mainHand){
this.maxDamageHandOne = roundedMax;
}else{
}else {
if (this.owner.charItemManager != null) {
this.maxDamageHandTwo = roundedMax;
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
this.maxDamageHandOne = 0;
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
this.maxDamageHandTwo = 0;
}
}
}
}
public void calculateAttackSpeed(boolean mainHand){
Item weapon;
@ -689,9 +691,9 @@ public class PlayerCombatStats { @@ -689,9 +691,9 @@ public class PlayerCombatStats {
}
float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alac bonus values
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alacrity bonus values
speed *= 1 + stanceValue; // apply stance bonus
speed *= bonusValues; // apply alac bonuses without stance mod
speed *= bonusValues; // apply alacrity bonuses without stance mod
if(speed < 10.0f)
speed = 10.0f;
@ -745,23 +747,23 @@ public class PlayerCombatStats { @@ -745,23 +747,23 @@ public class PlayerCombatStats {
float armorSkill = 0.0f;
float armorDefense = 0.0f;
ArrayList<String> armorsUsed = new ArrayList<>();
int itemdef = 0;
int itemDef;
for(Item equipped : this.owner.charItemManager.getEquipped().values()){
ItemBase ib = equipped.getItemBase();
if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){
itemdef = ib.getDefense();
itemDef = ib.getDefense();
for(Effect eff : equipped.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.DR)){
itemdef += mod.minMod + (mod.getRamp() * eff.getTrains());
itemDef += mod.minMod + (mod.getRamp() * eff.getTrains());
}
}
}
if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) {
armorsUsed.add(ib.getSkillRequired());
}
armorDefense += itemdef;
armorDefense += itemDef;
}
}
for(String armorUsed : armorsUsed){
@ -777,17 +779,21 @@ public class PlayerCombatStats { @@ -777,17 +779,21 @@ public class PlayerCombatStats {
blockSkill = this.owner.skills.get("Block").getModifiedAmount();
float shieldDefense = 0.0f;
if(this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()){
try {
if (this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()) {
Item shield = this.owner.charItemManager.getEquipped(2);
shieldDefense += shield.getItemBase().getDefense();
for(Effect eff : shield.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.DR)){
for (Effect eff : shield.effects.values()) {
for (AbstractEffectModifier mod : eff.getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DR)) {
shieldDefense += mod.minMod + (mod.getRamp() * eff.getTrains());
}
}
}
}
}catch(Exception ignore){
}
float weaponSkill = 0.0f;
float masterySkill = 0.0f;
@ -846,10 +852,76 @@ public class PlayerCombatStats { @@ -846,10 +852,76 @@ public class PlayerCombatStats {
}
}
}
//right ring
if(this.owner.charItemManager != null){
try{
if(this.owner.charItemManager.getEquipped(7) != null){
for(String effID : this.owner.charItemManager.getEquipped(7).effects.keySet()) {
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(7).effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
flatBonuses += modValue;
}
}
}
}
}
}catch(Exception e){
}
//left ring
try {
if (this.owner.charItemManager.getEquipped(8) != null) {
for (String effID : this.owner.charItemManager.getEquipped(8).effects.keySet()) {
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(8).effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
flatBonuses += modValue;
}
}
}
}
}
}catch(Exception e){
}
//necklace
try{
if(this.owner.charItemManager.getEquipped(9) != null){
for(String effID : this.owner.charItemManager.getEquipped(9).effects.keySet()) {
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(9).effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
flatBonuses += modValue;
}
}
}
}
}
}catch(Exception e){
}
try{
if(this.owner.charItemManager.getEquipped(2) == null)
blockSkill = 0;
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
blockSkill = 0;
}catch(Exception e){
}
}
float defense = (1 + armorSkill / 50) * armorDefense;
defense += (1 + blockSkill / 100) * shieldDefense;
@ -868,6 +940,9 @@ public class PlayerCombatStats { @@ -868,6 +940,9 @@ public class PlayerCombatStats {
}
defense = Math.round(defense);
if(defense < 0)
defense = 0;
this.defense = (int) defense;
} // PERFECT DO NOT TOUCH
@ -877,7 +952,7 @@ public class PlayerCombatStats { @@ -877,7 +952,7 @@ public class PlayerCombatStats {
if(def == 0)
return 100.0f;
float key = (float)((float)atr / def);
float key = ((float)atr / def);
BigDecimal bd = new BigDecimal(key).setScale(2, RoundingMode.HALF_UP);
key = bd.floatValue(); // handles rounding for mandatory 2 decimal places
if(key < 0.40f)
@ -887,184 +962,212 @@ public class PlayerCombatStats { @@ -887,184 +962,212 @@ public class PlayerCombatStats {
return HIT_VALUE_MAP.get(key);
}
public static float getSpellAtr(PlayerCharacter pc, PowersBase pb) {
public void regenerate(){
if(!this.owner.effects.containsKey("Stunned")) {
// healthRegen(this.owner);
//manaRegen(this.owner);
//staminaRegen(this.owner);
this.owner.doRegen();
this.owner.syncClient();
}
//staminaConsume(this.owner);
//this.owner.syncClient();
}
public static void healthRegen(PlayerCharacter pc){
if(!pc.timestamps.containsKey("LASTHEALTHREGEN"))
pc.timestamps.put("LASTHEALTHREGEN",System.currentTimeMillis());
double current = pc.health.get();
if (Double.isNaN(current))
current = 0.0;
if (pc == null)
return 0f;
double recovered = pc.healthMax * (0.01f / getRecoveryType(pc).health);
if(pb == null)
return 0.0f;
double mod = current + recovered;
float modifiedFocusLine = 0.0f;
if(pc.skills.containsKey(pb.skillName)){
modifiedFocusLine = pc.skills.get(pb.skillName).getModifiedAmount();
}
if(pc.bonuses != null)
mod *= 1 + pc.bonuses.getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None);
float modifiedDexterity = pc.statDexCurrent;
boolean worked = false;
if(mod > pc.healthMax)
mod = pc.healthMax;
float weaponATR1 = 0.0f;
if(pc.charItemManager != null && pc.charItemManager.getEquipped(1) != null){
for(Effect eff : pc.charItemManager.getEquipped(1).effects.values()){
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.OCV)){
float base = mod.minMod;
float ramp = mod.getRamp();
int trains = eff.getTrains();
weaponATR1 = base + (ramp * trains);
}
}
}
}
while (!worked) {
worked = pc.health.compareAndSet((float) current, (float) mod);
float weaponATR2 = 0.0f;
if(pc.charItemManager != null && pc.charItemManager.getEquipped(2) != null){
for(Effect eff : pc.charItemManager.getEquipped(2).effects.values()){
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.OCV)){
float base = mod.minMod;
float ramp = mod.getRamp();
int trains = eff.getTrains();
weaponATR2 = base + (ramp * trains);
}
}
}
}
pc.timestamps.put("LASTHEALTHREGEN",System.currentTimeMillis());
float precise = 1.0f;
for(CharacterRune rune : pc.runes){
if(rune.getRuneBase().getName().equals("Precise"))
precise += 0.05f;
}
public static void manaRegen(PlayerCharacter pc){
if(!pc.timestamps.containsKey("LASTMANAREGEN"))
pc.timestamps.put("LASTMANAREGEN",System.currentTimeMillis());
float stanceMod = 1.0f;
float atrBuffs = 0.0f;
if(pc.isCasting){
pc.timestamps.put("LASTMANAREGEN",System.currentTimeMillis());
return;
float healerDefStance = 0.0f;
for(String effID : pc.effects.keySet()) {
if (effID.contains("Stance")) {
Effect effect = pc.effects.get(effID);
EffectsBase eb = effect.getEffectsBase();
if(eb.getIDString().equals("STC-H-DA")){
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
float percent = mod.getPercentMod();
int trains = pc.effects.get(effID).getTrains();
float modValue = percent + (trains * mod.getRamp());
healerDefStance += modValue * 0.01f;
}
}
continue;
}
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
float percent = mod.getPercentMod();
int trains = pc.effects.get(effID).getTrains();
float modValue = percent + (trains * mod.getRamp());
stanceMod += modValue * 0.01f;
}
}
} else {
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
if(mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = pc.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
atrBuffs += modValue;
}
}
}
}
double current = pc.mana.get();
if (Double.isNaN(current)) {
current = 0.0;
}
double recovered = pc.manaMax * (0.01f / getRecoveryType(pc).mana);
float atr = 7 * modifiedFocusLine;
atr += (modifiedDexterity * 0.5f) + weaponATR1 + weaponATR2;
atr *= precise;
atr += atrBuffs;
if(pc.getWeaponPower() != null){
DeferredPowerJob dpj = pc.getWeaponPower();
dpj.endEffect();
}
double mod = current + recovered;
if(pc.bonuses != null)
mod *= 1 + pc.bonuses.getFloatPercentAll(Enum.ModType.ManaRecoverRate, Enum.SourceType.None);
atr *= 1 + (pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - (stanceMod - 1) - (precise - 1) - healerDefStance);
boolean worked = false;
if(mod > pc.manaMax)
mod = pc.manaMax;
while (!worked) {
worked = pc.mana.compareAndSet((float) current, (float) mod);
atr *= stanceMod;
return atr;
}
pc.timestamps.put("LASTMANAREGEN",System.currentTimeMillis());
}
public void grantExperience(AbstractCharacter killed, Group group){
public static void staminaRegen(PlayerCharacter pc){
//cannot regen is moving, swimming or flying
if(pc.isFlying() || pc.isSwimming() || pc.isMoving()) {
pc.timestamps.put("LASTSTAMINAREGEN",System.currentTimeMillis());
if(killed == null)
return;
}
double grantedXP;
if(!pc.timestamps.containsKey("LASTSTAMINAREGEN"))
pc.timestamps.put("LASTSTAMINAREGEN",System.currentTimeMillis());
if(group != null){
float stateMultiplier = 1.0f;
if(pc.isSit())
stateMultiplier = 2.0f;
for(PlayerCharacter member : group.members){
//white mob, early exit
if(Experience.getConMod(member,killed) <= 0)
continue;
long deltaTime = System.currentTimeMillis() - pc.timestamps.get("LASTSTAMINAREGEN");
float current = pc.stamina.get();
float properDelay = (deltaTime / getRecoveryType(pc).stamina) * 0.001f;
float mod = current + (properDelay * stateMultiplier);
//can only get XP over level 75 for player kills
if(member.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue;
if(pc.bonuses != null)
mod *= 1 + pc.bonuses.getFloatPercentAll(Enum.ModType.StaminaRecoverRate, Enum.SourceType.None);
//cannot gain xp while dead
if(!member.isAlive())
continue;
boolean worked = false;
if(mod > pc.staminaMax)
mod = pc.staminaMax;
//out of XP range
if(member.loc.distanceSquared(killed.loc) > MBServerStatics.CHARACTER_LOAD_RANGE * MBServerStatics.CHARACTER_LOAD_RANGE)
continue;
while (!worked) {
worked = pc.stamina.compareAndSet(current, mod);
float mod;
switch(group.members.size()){
default:
mod = 1.0f;
break;
case 2:
mod = 0.8f;
break;
case 3:
mod = 0.73f;
break;
case 4:
mod = 0.69f;
break;
case 5:
mod = 0.65f;
break;
case 6:
mod = 0.58f;
break;
case 7:
mod = 0.54f;
break;
case 8:
mod = 0.50f;
break;
case 9:
mod = 0.47f;
break;
case 10:
mod = 0.45f;
break;
}
double xp = getXP(member) * mod;
pc.timestamps.put("LASTSTAMINAREGEN",System.currentTimeMillis());
member.grantXP((int) xp);
}
public static void staminaConsume(PlayerCharacter pc){
//no natural consumption if not moving, swimming or flying
if(!pc.isFlying() && !pc.isSwimming() && !pc.isMoving()) {
pc.timestamps.put("LASTSTAMINACONSUME",System.currentTimeMillis());
}else{
//Solo XP
//white mob, early exit
if(Experience.getConMod(this.owner,killed) <= 0)
return;
}
//no stamina consumption for TravelStance
if(pc.containsEffect(441156479) || pc.containsEffect(441156455)) {
pc.timestamps.put("LASTSTAMINACONSUME",System.currentTimeMillis());
//can only get XP over level 75 for player kills
if(this.owner.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
return;
}
float stateMultiplier = 1.0f;
if(pc.isSwimming() || pc.isFlying())
stateMultiplier = 2.5f;
if(!pc.timestamps.containsKey("LASTSTAMINACONSUME"))
pc.timestamps.put("LASTSTAMINACONSUME",System.currentTimeMillis());
long deltaTime = System.currentTimeMillis() - pc.timestamps.get("LASTSTAMINACONSUME");
float current = pc.stamina.get();
float consumed = ((deltaTime * 0.001f) * 0.6f * stateMultiplier);
float mod = current - consumed;
boolean worked = false;
if(mod <= 0)
mod = 0;
if(mod == 0){
healthConsume(pc, (int) (consumed * 2.5f));
}else {
while (!worked) {
worked = pc.stamina.compareAndSet(current,mod);
}
}
pc.timestamps.put("LASTSTAMINACONSUME",System.currentTimeMillis());
}
public static void healthConsume(PlayerCharacter pc, int amount){
boolean worked = false;
float current = pc.health.get();
float mod = current - amount;
if(mod <= 0){
if (pc.isAlive.compareAndSet(true, false))
pc.killCharacter("Water");
//cannot gain xp while dead
if(!this.owner.isAlive())
return;
}
while(!worked){
worked = pc.health.compareAndSet(current,mod);
this.owner.grantXP(getXP(this.owner));
}
}
private enum recoveryType{
RESTING(3.0f,1.25f,0.5f),
IDLING(15.0f,6.0f,5.0f),
WALKING(20.0f,8.0f,0.0f),
RUNNING(0.0f,0.0f,0.0f);
public float health;
public float mana;
public float stamina;
public static int getXP(PlayerCharacter pc){
double xp = 0;
float mod = 0.10f;
recoveryType(float health,float mana, float stamina){
this.health = health;
this.mana = mana;
this.stamina = stamina;
if (pc.level >= 26 && pc.level <= 75)
{
mod = 0.10f - (0.001f * (pc.level - 24));
}
else if (pc.level > 75)
{
mod = 0.05f;
}
public static recoveryType getRecoveryType(PlayerCharacter pc){
if(pc.sit)
return recoveryType.RESTING;
else if(!pc.isMoving() && !pc.isFlying())
return recoveryType.IDLING;
else
if(pc.walkMode)
return recoveryType.WALKING;
else
return recoveryType.RUNNING;
float levelFull = Experience.LevelToExp[pc.level + 1] - Experience.LevelToExp[pc.level];
xp = levelFull * mod;
return (int) xp;
}
}

2
src/engine/objects/VendorDialog.java

@ -21,7 +21,7 @@ public class VendorDialog extends AbstractGameObject { @@ -21,7 +21,7 @@ public class VendorDialog extends AbstractGameObject {
private static VendorDialog vd;
private final String dialogType;
private final String intro;
private ArrayList<MenuOption> options = new ArrayList<>();
ArrayList<MenuOption> options = new ArrayList<>();
public VendorDialog(String dialogType, String intro, int UUID) {
super(UUID);

16
src/engine/powers/effectmodifiers/HealthEffectModifier.java

@ -9,6 +9,7 @@ @@ -9,6 +9,7 @@
package engine.powers.effectmodifiers;
import engine.Enum;
import engine.Enum.DamageType;
import engine.Enum.GameObjectType;
import engine.Enum.ModType;
@ -122,9 +123,13 @@ public class HealthEffectModifier extends AbstractEffectModifier { @@ -122,9 +123,13 @@ public class HealthEffectModifier extends AbstractEffectModifier {
float spi = (pc.getStatSpiCurrent() >= 1) ? (float) pc.getStatSpiCurrent() : 1f;
// min *= (intt * 0.0045 + 0.055 * (float)Math.sqrt(intt - 0.5) + spi * 0.006 + 0.07 * (float)Math.sqrt(spi - 0.5) + 0.02 * (int)focus);
// max *= (intt * 0.0117 + 0.13 * (float)Math.sqrt(intt - 0.5) + spi * 0.0024 + (float)Math.sqrt(spi - 0.5) * 0.021 + 0.015 * (int)focus);
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
//min *= pc.ZergMultiplier;
//max *= pc.ZergMultiplier;
//debug for spell damage and atr
if (pc.getDebug(16)) {
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
@ -165,9 +170,16 @@ public class HealthEffectModifier extends AbstractEffectModifier { @@ -165,9 +170,16 @@ public class HealthEffectModifier extends AbstractEffectModifier {
PlayerBonuses bonus = source.getBonuses();
// Apply any power effect modifiers (such as stances)
if (bonus != null)
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
if (bonus != null){
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
float multiplier = ((PlayerCharacter)source).ZergMultiplier;
modAmount *= multiplier;
}
if (modAmount == 0f)
return;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {

9
src/engine/powers/effectmodifiers/ManaEffectModifier.java

@ -129,9 +129,16 @@ public class ManaEffectModifier extends AbstractEffectModifier { @@ -129,9 +129,16 @@ public class ManaEffectModifier extends AbstractEffectModifier {
PlayerBonuses bonus = source.getBonuses();
// Apply any power effect modifiers (such as stances)
if (bonus != null)
if (bonus != null){
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
}
if (modAmount == 0f)
return;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {

10
src/engine/powers/effectmodifiers/StaminaEffectModifier.java

@ -125,9 +125,15 @@ public class StaminaEffectModifier extends AbstractEffectModifier { @@ -125,9 +125,15 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
PlayerBonuses bonus = source.getBonuses();
// Apply any power effect modifiers (such as stances)
if (bonus != null)
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
if (bonus != null){
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
}
if (modAmount == 0f)
return;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {

7
src/engine/powers/poweractions/TransferStatPowerAction.java

@ -217,8 +217,13 @@ public class TransferStatPowerAction extends AbstractPowerAction { @@ -217,8 +217,13 @@ public class TransferStatPowerAction extends AbstractPowerAction {
// Apply any power effect modifiers (such as stances)
PlayerBonuses bonus = source.getBonuses();
if (bonus != null)
if (bonus != null){
damage *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
}
//get amount to transfer
fromAmount = damage;

3
src/engine/server/login/LoginServer.java

@ -281,6 +281,9 @@ public class LoginServer { @@ -281,6 +281,9 @@ public class LoginServer {
Logger.info("Loading All Realms");
Realm.loadAllRealms();
Logger.info("Trashing Multibox Cheaters");
DbManager.AccountQueries.TRASH_CHEATERS();
Logger.info("***Boot Successful***");
return true;
}

43
src/engine/util/KeyCloneAudit.java

@ -18,17 +18,35 @@ public enum KeyCloneAudit { @@ -18,17 +18,35 @@ public enum KeyCloneAudit {
public static boolean auditChatMsg(PlayerCharacter pc, String message) {
if(pc.combatTarget != null && message.contains(String.valueOf(pc.combatTarget.getObjectUUID()))) {
if(pc.selectedUUID == 0)
return false;
int id = pc.selectedUUID;
String value = String.valueOf(id);
if(message.contains(value)) {
//targeting software detected
Group g = GroupManager.getGroup(pc);
if (g == null)
if (g == null) {
try {
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TARGET");
pc.getClientConnection().forceDisconnect();
else
for (PlayerCharacter member : g.members)
}catch(Exception e){
}
}else {
for (PlayerCharacter member : g.members) {
try {
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + member.getAccount().getUname());
DbManager.AccountQueries.SET_TRASH(member.getAccount().getUname(), "TARGET");
member.getClientConnection().forceDisconnect();
} catch (Exception e) {
}
}
}
return true;
}
@ -49,7 +67,7 @@ public enum KeyCloneAudit { @@ -49,7 +67,7 @@ public enum KeyCloneAudit {
if (machineCount > Integer.parseInt(ConfigManager.MB_WORLD_KEYCLONE_MAX.getValue())) {
Logger.error("Keyclone detected from: " + player.getAccount().getUname() +
" with machine count of: " + machineCount);
DbManager.AccountQueries.SET_TRASH(machineID);
DbManager.AccountQueries.SET_TRASH(machineID,"MEMBERLIMIT");
}
}
@ -58,11 +76,18 @@ public enum KeyCloneAudit { @@ -58,11 +76,18 @@ public enum KeyCloneAudit {
try {
TargetObjectMsg tarMsg = (TargetObjectMsg) msg;
ClientConnection origin = (ClientConnection) msg.getOrigin();
long now = System.currentTimeMillis();
if (tarMsg.getTargetType() != MBServerStatics.MASK_PLAYER)
if (PlayerCharacter.getPlayerCharacter(tarMsg.getTargetID()) == null)
return;
PlayerCharacter pc = origin.getPlayerCharacter();
pc.selectedUUID = tarMsg.getTargetID();
if(pc.getObjectUUID() == tarMsg.getTargetID())
return; //dont trigger for targeting yourself
if (System.currentTimeMillis() > origin.finalStrikeRefresh) {
origin.lastStrike = System.currentTimeMillis();
origin.strikes = 0;
@ -79,8 +104,10 @@ public enum KeyCloneAudit { @@ -79,8 +104,10 @@ public enum KeyCloneAudit {
if (origin.strikes > 20) {
origin.finalStrikes++;
}
if (origin.finalStrikes > 3) {origin.forceDisconnect();
DbManager.AccountQueries.SET_TRASH(origin.machineID);
if (origin.finalStrikes > 3) {
origin.forceDisconnect();
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TABSPEED");
Logger.error("TAB SPEED DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
}
} catch (Exception e) {

33
src/engine/workthreads/HourlyJobThread.java

@ -53,10 +53,8 @@ public class HourlyJobThread implements Runnable { @@ -53,10 +53,8 @@ public class HourlyJobThread implements Runnable {
Logger.error("missing city map");
}
//run maintenance every day at 2 am
if(LocalDateTime.now().getHour() == 2) {
MaintenanceManager.dailyMaintenance();
//run mines every day at 1:00 am CST
if(LocalDateTime.now().getHour() == 1) {
//produce mine resources once a day
for (Mine mine : Mine.getMines()) {
try {
@ -68,6 +66,11 @@ public class HourlyJobThread implements Runnable { @@ -68,6 +66,11 @@ public class HourlyJobThread implements Runnable {
}
}
//run maintenance every day at 2 am
if(LocalDateTime.now().getHour() == 2) {
MaintenanceManager.dailyMaintenance();
}
switch(LocalDateTime.now().getHour()){
case 3:
case 6:
@ -94,5 +97,27 @@ public class HourlyJobThread implements Runnable { @@ -94,5 +97,27 @@ public class HourlyJobThread implements Runnable {
bane.setDefaultTime();
}
}
try{
Logger.info("Trashing Multibox Cheaters");
DbManager.AccountQueries.TRASH_CHEATERS();
//disconnect all players who were banned and are still in game
for(PlayerCharacter pc : SessionManager.getAllActivePlayers()){
Account account = pc.getClientConnection().getAccount();
if(account == null)
continue;
try {
boolean banned = DbManager.AccountQueries.GET_ACCOUNT(account.getUname()).status.equals(Enum.AccountStatus.BANNED);
if (banned) {
pc.getClientConnection().forceDisconnect();
}
}catch(Exception e){
Logger.error(e.getMessage());
}
}
}catch(Exception e){
Logger.error("Failed To Run Ban Multibox Abusers");
}
}
}

27
src/engine/workthreads/UpdateThread.java

@ -32,11 +32,7 @@ public class UpdateThread implements Runnable { @@ -32,11 +32,7 @@ public class UpdateThread implements Runnable {
try {
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()){
if (player != null) {
try {
player.update(true);
}catch(Exception e){
Logger.error("UPDATE ERROR FOR PLAYER: " + player.getFirstName(),e);
}
}
}
} catch (Exception e) {
@ -47,30 +43,13 @@ public class UpdateThread implements Runnable { @@ -47,30 +43,13 @@ public class UpdateThread implements Runnable {
}
public void run() {
//lastRun = System.currentTimeMillis();
//while (true) {
// if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
// this.processPlayerUpdate();
// lastRun = System.currentTimeMillis(); // Update lastRun after processing
// }else {
// try {
// Thread.sleep(100); // Pause for 100ms to reduce CPU usage
// } catch (InterruptedException e) {
// Logger.error("Thread interrupted", e);
// Thread.currentThread().interrupt();
// }
// }
// Thread.yield();
//}
lastRun = System.currentTimeMillis();
while (true) {
try {
this.processPlayerUpdate(); // Execute update logic
Thread.sleep(250); // Always sleep for 250ms
this.processPlayerUpdate();
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
} catch (InterruptedException e) {
Logger.error("Thread interrupted", e);
Thread.currentThread().interrupt();
break; // Exit loop if interrupted
}
}
}

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