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guard minion AI restored to follow captain attack commands

master
FatBoy-DOTC 1 year ago
parent
commit
e5fba340fb
  1. 4
      src/engine/mobileAI/MobAI.java

4
src/engine/mobileAI/MobAI.java

@ -1074,13 +1074,11 @@ public class MobAI {
} }
}else { }else {
if (mob.npcOwner.getCombatTarget() != null) if (mob.npcOwner.getCombatTarget() != null)
if(mob.getCombatTarget() != null && mob.getCombatTarget().equals(mob.npcOwner.getCombatTarget()) == false)
mob.setCombatTarget(mob.npcOwner.getCombatTarget()); mob.setCombatTarget(mob.npcOwner.getCombatTarget());
else else
if(mob.getCombatTarget() != null) { if (mob.getCombatTarget() != null)
mob.setCombatTarget(null); mob.setCombatTarget(null);
} }
}
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {

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