noob island guard aggro
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@@ -973,20 +973,7 @@ public class MobAI {
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}
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private static void hamletGuardAggro(Mob mob) {
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City city = ZoneManager.getCityAtLocation(mob.bindLoc);
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if(city != null && city.isNoobIsle == 1){
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//noob island guards only aggro to mobs
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HashSet<AbstractWorldObject> loadedMobs = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_MOB);
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for (AbstractWorldObject awo : loadedMobs) {
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Mob targetMob = (Mob) awo;
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if (!targetMob.isAlive() || targetMob.despawned)
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continue;
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if (targetMob.isPet())
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continue;
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mob.combatTarget = targetMob;
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return;
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}
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} else {
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_PLAYER);
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for (AbstractWorldObject awo : loadedPlayers) {
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PlayerCharacter pc = (PlayerCharacter) awo;
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@@ -1001,7 +988,6 @@ public class MobAI {
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mob.combatTarget = pc;
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return;
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}
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}
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}
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private static void defaultLogic(Mob mob) {
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