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stewards sell things at proper ranks

lakebane-strongholds
FatBoy-DOTC 2 months ago
parent
commit
eaa70f43c0
  1. 4
      src/engine/net/client/ClientMessagePump.java
  2. 1
      src/engine/objects/Contract.java
  3. 63
      src/engine/objects/NPC.java

4
src/engine/net/client/ClientMessagePump.java

@ -15,7 +15,6 @@ import engine.exception.MsgSendException; @@ -15,7 +15,6 @@ import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.LogoutCharacterJob;
import engine.jobs.RefreshGroupJob;
import engine.jobs.StuckJob;
import engine.math.Vector3fImmutable;
@ -1403,6 +1402,9 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1403,6 +1402,9 @@ public class ClientMessagePump implements NetMsgHandler {
Item buy = null;
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
if(npc.contract.getName().toLowerCase().equals("steward")){
sellInventory = npc.getSellInventorySteward();
}
if (sellInventory == null) {
return;
}

1
src/engine/objects/Contract.java

@ -292,6 +292,7 @@ public class Contract extends AbstractGameObject { @@ -292,6 +292,7 @@ public class Contract extends AbstractGameObject {
me.magicValue = 1;
}
}
return this.sellInventory;
}

63
src/engine/objects/NPC.java

@ -1363,4 +1363,67 @@ public class NPC extends AbstractCharacter { @@ -1363,4 +1363,67 @@ public class NPC extends AbstractCharacter {
}
}
public ArrayList<MobEquipment> getSellInventorySteward() {
ArrayList<MobEquipment> smallList = new ArrayList<>();
for (MobEquipment me : this.contract.getSellInventory()) {
int rankRequired = 0;
if (me.getItemBase().getType().equals(Enum.ItemType.CONTRACT)) {
switch (me.getItemBase().getUUID()) {
case 866:
case 889:
case 860:
case 850:
case 892:
case 1502003:
case 890:
case 896:
rankRequired = 1;
break;
case 899:
case 801:
case 803:
case 802:
case 821:
case 810:
case 806:
case 818:
case 800:
rankRequired = 2;
break;
case 840:
case 848:
case 813:
case 805:
case 804:
case 838:
rankRequired = 3;
break;
case 815:
rankRequired = 4;
break;
case 847:
case 830:
case 820:
rankRequired = 6;
break;
case 865:
case 252637:
rankRequired = 7;
break;
case 1502002: // harvesters don't need to exist but might one day
case 1502001: //mine guards don't need to exist but might one day
continue;
}
if(me.getItemBase().getName().toLowerCase().contains("trainer") || me.getItemBase().getName().toLowerCase().contains("refiner")){
rankRequired = 5;
}
if (this.getRank() >= rankRequired)
smallList.add(me);
}
}
return smallList;
}
}

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