Formation refactored to enum

This commit is contained in:
2024-04-05 19:37:45 -04:00
parent 627a35e364
commit ec405226c5
4 changed files with 91 additions and 121 deletions
+2 -2
View File
@@ -217,7 +217,7 @@ public class MobAI {
if (mob.agentType.equals(mbEnums.AIAgentType.GUARDMINION)) {
Mob captain = (Mob) mob.guardCaptain;
mob.destination = captain.destination.add(Formation.getOffset(2, mob.guardCaptain.minions.indexOf(mob.getObjectUUID()) + 3));
mob.destination = captain.destination.add(mbEnums.FormationType.getOffset(2, mob.guardCaptain.minions.indexOf(mob.getObjectUUID()) + 3));
mob.lastPatrolPointIndex = captain.lastPatrolPointIndex;
} else {
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
@@ -1187,7 +1187,7 @@ public class MobAI {
if (minion.despawned == false) {
if (MovementUtilities.canMove(minion)) {
Vector3f minionOffset = Formation.getOffset(2, mob.minions.indexOf(minionUUID) + 3);
Vector3f minionOffset = mbEnums.FormationType.getOffset(2, mob.minions.indexOf(minionUUID) + 3);
minion.updateLocation();
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
MovementUtilities.aiMove(minion, formationPatrolPoint, true);