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@ -178,8 +178,8 @@ public class PlayerCombatStats { |
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double baseDMG = 6; |
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double baseDMG = 6; |
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int primaryStat = this.owner.statDexCurrent; |
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int primaryStat = this.owner.statDexCurrent; |
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int secondaryStat = this.owner.statStrCurrent; |
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int secondaryStat = this.owner.statStrCurrent; |
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double weaponSkill = 0; |
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double weaponSkill = 5; |
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double weaponMastery = 0; |
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double weaponMastery = 5; |
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if (mainHand) { |
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if (mainHand) { |
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weapon = this.owner.charItemManager.getEquipped(1); |
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weapon = this.owner.charItemManager.getEquipped(1); |
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@ -218,7 +218,7 @@ public class PlayerCombatStats { |
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if(this.owner.bonuses != null){ |
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if(this.owner.bonuses != null){ |
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maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MaxDamage, Enum.SourceType.None); |
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maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MaxDamage, Enum.SourceType.None); |
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maxDMG *= 1+ this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None); |
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maxDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None); |
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} |
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} |
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if(mainHand){ |
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if(mainHand){ |
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