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extra summon time doesnt affect safezones

lakebane-master
FatBoy-DOTC 9 months ago
parent
commit
ed7e7be3e8
  1. 14
      src/engine/gameManager/PowersManager.java

14
src/engine/gameManager/PowersManager.java

@ -1400,16 +1400,16 @@ public enum PowersManager { @@ -1400,16 +1400,16 @@ public enum PowersManager {
duration = 15000; // Healer Summons, 15 seconds
else
duration = 45000; // Belgosh Summons, 45 seconds
for(AbstractWorldObject absChar : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE,MBServerStatics.MASK_PLAYER)){
PlayerCharacter player = (PlayerCharacter)absChar;
if(player.guild.getNation().equals(pc.guild.getNation()) == false){
duration += 60000;
break;
if(pc.inSafeZone() == false) {
for (AbstractWorldObject absChar : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
PlayerCharacter player = (PlayerCharacter) absChar;
if (player.guild.getNation().equals(pc.guild.getNation()) == false) {
duration += 60000;
break;
}
}
}
// Teleport to summoners location
FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
JobContainer jc = JobScheduler.getInstance().scheduleJob(fsj,

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