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@ -356,9 +356,6 @@ public class HeightMap {
@@ -356,9 +356,6 @@ public class HeightMap {
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Vector2f gridSquare; |
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int maxX = (int) (this.fullExtentsX / this.bucketWidthX); |
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int maxY = (int) (this.fullExtentsY / this.bucketWidthY); |
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gridSquare = getGridSquare(zoneLoc); |
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int gridX = (int) gridSquare.x; |
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@ -377,12 +374,6 @@ public class HeightMap {
@@ -377,12 +374,6 @@ public class HeightMap {
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int nextY = gridY + 1; |
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int nextX = gridX + 1; |
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if (nextY > maxY) |
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nextY = gridY; |
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if (nextX > maxX) |
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nextX = gridX; |
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topLeftHeight = pixelColorValues[gridX][gridY]; |
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topRightHeight = pixelColorValues[nextX][gridY]; |
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bottomLeftHeight = pixelColorValues[gridX][nextY]; |
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