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apply human and elf runes in game

lakebane-master
FatBoy-DOTC 8 months ago
parent
commit
ef49d0cbe0
  1. 6
      src/engine/net/client/handlers/ObjectActionMsgHandler.java

6
src/engine/net/client/handlers/ObjectActionMsgHandler.java

@ -542,7 +542,11 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
PowersManager.applyPower(player, target, Vector3fImmutable.ZERO, ib.getUseID(), ib.getUseAmount(), true); PowersManager.applyPower(player, target, Vector3fImmutable.ZERO, ib.getUseID(), ib.getUseAmount(), true);
itemMan.consume(item); itemMan.consume(item);
} else //just remove the item at this point } else if(ib.getUUID() > 252128 && ib.getUUID() < 252568){
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
itemMan.consume(item);
}
}else //just remove the item at this point
itemMan.consume(item); itemMan.consume(item);
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);

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