load mesh data and structure meshes

This commit is contained in:
2024-01-18 19:15:49 -06:00
parent 76a71b5984
commit efdf19f22e
+1 -1
View File
@@ -1017,7 +1017,7 @@ public enum BuildingManager {
generatedMesh.parent_structure_id = building.meshUUID;
generatedMesh.parentUUID = building.getObjectUUID();
generatedMesh.AdoptTriangles(building.getBounds().getQuaternion().angleY);
generatedMesh.MakeBounds();
//generatedMesh.MakeBounds();
building.buildingMeshes.add(generatedMesh);
}
}