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Fail Conditions for effects fully loaded from parser values

feature-config-usage
FatBoy-DOTC 4 months ago
parent
commit
f0efd0c477
  1. 33
      src/engine/gameManager/PowersManager.java
  2. 158
      src/engine/powers/EffectsBase.java

33
src/engine/gameManager/PowersManager.java

@ -22,6 +22,7 @@ import engine.jobs.FinishRecycleTimeJob; @@ -22,6 +22,7 @@ import engine.jobs.FinishRecycleTimeJob;
import engine.jobs.UseItemJob;
import engine.jobs.UsePowerJob;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.mbEnums.*;
import engine.net.ByteBufferWriter;
import engine.net.Dispatch;
@ -127,9 +128,6 @@ public enum PowersManager { @@ -127,9 +128,6 @@ public enum PowersManager {
PowersManager.effectsBaseByIDString.put(effectBase.getIDString(), effectBase);
}
// Add Fail Conditions **Replace with parsed values from cfg file**
EffectsBase.getFailConditions(PowersManager.effectsBaseByIDString);
// Add Modifiers to Effects **Replace with parsed values from cfg file**
dbEffectsBaseHandler.cacheAllEffectModifiers();
@ -145,23 +143,8 @@ public enum PowersManager { @@ -145,23 +143,8 @@ public enum PowersManager {
PowersParser.parseWpakFile();
PowerActionParser.parseWpakFile();
//InitializeEffects();
ArrayList<EffectsBase> ebList = dbEffectsBaseHandler.getAllEffectsBase();
for (EffectsBase eb : ebList) {
PowersManager.effectsBaseByToken.put(eb.getToken(), eb);
PowersManager.effectsBaseByIDString.put(eb.getIDString(), eb);
}
// Add Fail Conditions
EffectsBase.getFailConditions(PowersManager.effectsBaseByIDString);
// Add Modifiers to Effects
dbEffectsBaseHandler.cacheAllEffectModifiers();
//Initialize Effects Data
InitializeEffects();
// Add PowerActions
AbstractPowerAction.getAllPowerActions(PowersManager.powerActionsByIDString, PowersManager.powerActionsByID, PowersManager.effectsBaseByIDString);
@ -188,16 +171,6 @@ public enum PowersManager { @@ -188,16 +171,6 @@ public enum PowersManager {
}
public static EffectsBase setEffectToken(int ID, int token) {
for (EffectsBase eb : PowersManager.effectsBaseByIDString.values()) {
if (eb.getUUID() == ID) {
eb.setToken(token);
return eb;
}
}
return null;
}
public static void usePower(final PerformActionMsg msg, ClientConnection origin,
boolean sendCastToSelf) {

158
src/engine/powers/EffectsBase.java

@ -31,6 +31,7 @@ import engine.objects.PlayerCharacter; @@ -31,6 +31,7 @@ import engine.objects.PlayerCharacter;
import engine.powers.effectmodifiers.*;
import engine.server.MBServerStatics;
import engine.util.Hasher;
import engine.wpak.data.ConditionEntry;
import engine.wpak.data.EffectEntry;
import engine.wpak.data.EffectModifier;
import org.pmw.tinylog.Logger;
@ -39,6 +40,7 @@ import java.sql.Connection; @@ -39,6 +40,7 @@ import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
@ -48,34 +50,34 @@ public class EffectsBase { @@ -48,34 +50,34 @@ public class EffectsBase {
public static HashMap<String, HashSet<AbstractEffectModifier>> modifiersMap = new HashMap<>();
public static HashMap<Integer, HashSet<mbEnums.DamageType>> EffectDamageTypes = new HashMap<>();
private static ConcurrentHashMap<String, String> itemEffectsByName = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private static int NewID = 3000;
private int UUID;
private String IDString;
// private String name;
private int token;
private float amount;
private float amountRamp;
public static int NewID = 3000;
public int UUID;
public String IDString;
// public String name;
public int token;
public float amount;
public float amountRamp;
// flags
private boolean isItemEffect;
private boolean isSpireEffect;
private boolean ignoreNoMod;
private boolean dontSave;
private boolean cancelOnAttack = false;
private boolean cancelOnAttackSwing = false;
private boolean cancelOnCast = false;
private boolean cancelOnCastSpell = false;
private boolean cancelOnEquipChange = false;
private boolean cancelOnLogout = false;
private boolean cancelOnMove = false;
private boolean cancelOnNewCharm = false;
private boolean cancelOnSit = false;
private boolean cancelOnTakeDamage = false;
private boolean cancelOnTerritoryClaim = false;
private boolean cancelOnUnEquip = false;
private boolean useRampAdd;
private boolean isPrefix = false; //used by items
private boolean isSuffix = false; //used by items
private String name = "";
public boolean isItemEffect;
public boolean isSpireEffect;
public boolean ignoreNoMod;
public boolean dontSave;
public boolean cancelOnAttack = false;
public boolean cancelOnAttackSwing = false;
public boolean cancelOnCast = false;
public boolean cancelOnCastSpell = false;
public boolean cancelOnEquipChange = false;
public boolean cancelOnLogout = false;
public boolean cancelOnMove = false;
public boolean cancelOnNewCharm = false;
public boolean cancelOnSit = false;
public boolean cancelOnTakeDamage = false;
public boolean cancelOnTerritoryClaim = false;
public boolean cancelOnUnEquip = false;
public boolean useRampAdd;
public boolean isPrefix = false; //used by items
public boolean isSuffix = false; //used by items
public String name = "";
public float value = 0;
private ConcurrentHashMap<mbEnums.ResourceType, Integer> resourceCosts = new ConcurrentHashMap<>();
private ConcurrentHashMap<String, Boolean> sourceTypes = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
@ -127,12 +129,108 @@ public class EffectsBase { @@ -127,12 +129,108 @@ public class EffectsBase {
this.effectSources.add(EffectSourceType.GetEffectSourceType(source));
//load fail conditions
for(String condition : entry.conditions.keySet())
this.effectFailCondition.add(PowerFailCondition.valueOf(condition));
for(ConditionEntry condition : entry.conditions){
PowerFailCondition failCondition = PowerFailCondition.valueOf(condition.condition);
this.effectFailCondition.add(failCondition);
loadFailConditions(failCondition,this,condition);
}
//TODO load damage types and slopes from conditions
}
public static void loadFailConditions(PowerFailCondition failCondition, EffectsBase eb, ConditionEntry entry){
if (failCondition == null || eb == null) {
return;
}
switch (failCondition) {
case TakeDamage:
// dont go any further.
if (eb == null)
break;
eb.cancelOnTakeDamage = true;
eb.amount = entry.arg;
eb.amountRamp = (float)entry.curveType.getValue();
eb.useRampAdd = (float)entry.curveType.getValue() != 0;
ArrayList<String> damageTypes = new ArrayList<>();
String damageType1 = "";
String damageType2 = "";
String damageType3 = "";
for(mbEnums.DamageType dt : entry.damageTypes){
damageTypes.add(dt.name());
}
if (damageType1.isEmpty() && damageType2.isEmpty() && damageType3.isEmpty())
break;
if(damageTypes.get(0) != null)
damageType1 = damageTypes.get(0);
if(damageTypes.get(1) != null)
damageType1 = damageTypes.get(1);
if(damageTypes.get(2) != null)
damageType1 = damageTypes.get(2);
if (!EffectsBase.EffectDamageTypes.containsKey(eb.getToken()))
EffectsBase.EffectDamageTypes.put(eb.getToken(), new HashSet<>());
mbEnums.DamageType dt = mbEnums.DamageType.getDamageType(damageType1);
if (dt != null)
EffectsBase.EffectDamageTypes.get(eb.token).add(dt);
dt = mbEnums.DamageType.getDamageType(damageType2);
if (dt != null)
EffectsBase.EffectDamageTypes.get(eb.token).add(dt);
dt = mbEnums.DamageType.getDamageType(damageType3);
if (dt != null)
EffectsBase.EffectDamageTypes.get(eb.token).add(dt);
break;
case Attack:
eb.cancelOnAttack = true;
break;
case AttackSwing:
eb.cancelOnAttackSwing = true;
break;
case Cast:
eb.cancelOnCast = true;
break;
case CastSpell:
eb.cancelOnCastSpell = true;
break;
case EquipChange:
eb.cancelOnEquipChange = true;
break;
case Logout:
eb.cancelOnLogout = true;
break;
case Move:
eb.cancelOnMove = true;
break;
case NewCharm:
eb.cancelOnNewCharm = true;
break;
case Sit:
eb.cancelOnSit = true;
break;
case TerritoryClaim:
eb.cancelOnTerritoryClaim = true;
break;
case UnEquip:
eb.cancelOnUnEquip = true;
break;
}
}
public EffectsBase(EffectsBase copyEffect, int newToken, String IDString) {
UUID = NewID++;
@ -215,7 +313,7 @@ public class EffectsBase { @@ -215,7 +313,7 @@ public class EffectsBase {
// getFailConditions();
}
public static void getFailConditions(HashMap<String, EffectsBase> effects) {
public static void loadFailConditions(HashMap<String, EffectsBase> effects) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_power_failcondition WHERE powerOrEffect = 'Effect';")) {

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