Browse Source

renamed "run" in MobileFSM to "DetermineAction"

master
FatBoy-DOTC 2 years ago
parent
commit
f24605735e
  1. 2
      src/engine/ai/MobileFSM.java
  2. 2
      src/engine/ai/MobileFSMManager.java

2
src/engine/ai/MobileFSM.java

@ -299,7 +299,7 @@ public class MobileFSM { @@ -299,7 +299,7 @@ public class MobileFSM {
//wait 60 seconds to call for help again
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
}
public static void run(Mob mob) {
public static void DetermineAction(Mob mob) {
if (mob == null)
return;
if (mob.despawned && mob.getMobBase().getLoadID() == 13171) {

2
src/engine/ai/MobileFSMManager.java

@ -89,7 +89,7 @@ public class MobileFSMManager { @@ -89,7 +89,7 @@ public class MobileFSMManager {
try {
if (mob != null)
MobileFSM.run(mob);
MobileFSM.DetermineAction(mob);
} catch (Exception e) {
Logger.error(e);
e.printStackTrace();

Loading…
Cancel
Save