|  |  | @ -566,6 +566,34 @@ public class ClientMessagePump implements NetMsgHandler { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |  |  |  |                 DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         ItemBase ib = i.getItemBase(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         if(ib == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         if(ib.getUUID() == 7) // don't allow gold to junk for gold
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					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         int value = ib.getBaseValue(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         Item gold = itemManager.getGoldInventory(); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         int curAmt; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if (gold == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             curAmt = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         else | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             curAmt = gold.getNumOfItems(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         if ((curAmt + value) > MBServerStatics.PLAYER_GOLD_LIMIT) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             ChatManager.chatSystemInfo(sourcePlayer, "This would place your inventory over " + MBServerStatics.PLAYER_GOLD_LIMIT + " gold."); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         itemManager.addGoldToInventory(value, false); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         itemManager.updateInventory(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         //test
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					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) { |  |  |  |     private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) { | 
			
		
	
	
		
		
			
				
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