|  |  |  | @ -63,10 +63,8 @@ public class Corpse extends AbstractWorldObject {@@ -63,10 +63,8 @@ public class Corpse extends AbstractWorldObject { | 
			
		
	
		
			
				
					|  |  |  |  |             this.inBuilding = belongsTo.getInBuilding(); | 
			
		
	
		
			
				
					|  |  |  |  |             this.inFloorID = belongsTo.getInFloorID(); | 
			
		
	
		
			
				
					|  |  |  |  |             this.inBuildingID = belongsTo.getInBuildingID(); | 
			
		
	
		
			
				
					|  |  |  |  |             if(belongsTo.isMoving()) | 
			
		
	
		
			
				
					|  |  |  |  |             belongsTo.stopMovement(belongsTo.getMovementLoc()); | 
			
		
	
		
			
				
					|  |  |  |  |             this.setLoc(belongsTo.getMovementLoc()); | 
			
		
	
		
			
				
					|  |  |  |  |             else | 
			
		
	
		
			
				
					|  |  |  |  |                 this.setLoc(belongsTo.getLoc()); | 
			
		
	
		
			
				
					|  |  |  |  |         } else { | 
			
		
	
		
			
				
					|  |  |  |  |             Logger.error("No player passed in for corpse"); | 
			
		
	
		
			
				
					|  |  |  |  |             this.firstName = ""; | 
			
		
	
	
		
			
				
					|  |  |  | 
 |