MagicBot
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14c4443f20
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loadID is needed; different mob.
|
2 years ago |
MagicBot
|
a01a342fd8
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Affirmatively check hireling entry instead of relying upon loadID =0 which was a side effect.
|
2 years ago |
MagicBot
|
1cb103c156
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Slots are slots; blueprint logic not needed on back-end.
|
2 years ago |
MagicBot
|
84bae3141c
|
Slots are slots; blueprint logic not needed on back-end.
|
2 years ago |
MagicBot
|
307f52866d
|
Merge remote-tracking branch 'origin/bugfix-runesandbooties' into magicbox1.5
|
2 years ago |
MagicBot
|
7ef338be1d
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Bugfix in slotting blueprint buildings
|
2 years ago |
MagicBot
|
385b89e6ba
|
Two layered continent support.
|
2 years ago |
MagicBot
|
41a53d1205
|
Merge remote-tracking branch 'origin/bugfix-runesandbooties' into magicbox1.5
|
2 years ago |
MagicBot
|
a85bbde9d2
|
Mobbase runes no longer needed.
|
2 years ago |
FatBoy-DOTC
|
13d83c0003
|
NPC guards no longer attack players
|
2 years ago |
MagicBot
|
f21e51f74a
|
Optimized imports (getting close to release)
|
2 years ago |
MagicBot
|
045840ec54
|
Last vestige of FidalityID garbage and raw cache files removed.
|
2 years ago |
MagicBot
|
4e1455be7f
|
Hunt for more fidality insanity.
|
2 years ago |
MagicBot
|
3881c2b1d0
|
Relevant methods made static and moved into NPCManager
|
2 years ago |
MagicBot
|
bbdbead1ff
|
Fidaltiy garbage removed from NPC class.
|
2 years ago |
MagicBot
|
24b6820a1b
|
Fidaltiy garbage removed from NPC class.
|
2 years ago |
MagicBot
|
2b307daeb2
|
MobileBooty system integrated.
|
2 years ago |
MagicBot
|
fb15ee912b
|
Clarity fix in instance variable ordering.
|
2 years ago |
MagicBot
|
3b7c516975
|
Merge remote-tracking branch 'origin/post-wipe-merge' into bugfix-runesandbooties
|
2 years ago |
FatBoy-DOTC
|
33603958b1
|
fixed hotzone drop tables never being used
|
2 years ago |
MagicBot
|
f669be18b3
|
Unused MobRaceType enum removed.
|
2 years ago |
MagicBot
|
dcae131b67
|
Removed Fidality garbage. Fixed mobs in buildings.
|
2 years ago |
MagicBot
|
f5d5dce791
|
Revert "Fidality borking mobs in buildings unborked."
This reverts commit 2befa063ef .
|
2 years ago |
MagicBot
|
5a0910eb5c
|
Revert "Fidelity > Fidality"
This reverts commit f4da8544d3 .
|
2 years ago |
MagicBot
|
2befa063ef
|
Fidality borking mobs in buildings unborked.
|
2 years ago |
MagicBot
|
f4da8544d3
|
Fidelity > Fidality
|
2 years ago |
MagicBot
|
60a9f14aa3
|
Mobbases don't need skills.
|
2 years ago |
MagicBot
|
39b07df2e2
|
Sanity check for race rune not in runebase.
|
2 years ago |
MagicBot
|
5f6883059f
|
Cleanup rune effect application.
|
2 years ago |
MagicBot
|
6b2790f9c1
|
Mobs have runes loaded at bootstrap and effects applied. Moved logic to NPCManager.
|
2 years ago |
MagicBot
|
73d2129394
|
Runes and Booties ID set in constructor for mobs and npcs.
|
2 years ago |
MagicBot
|
8e236d0780
|
BootySets generated with cache data loaded at bootstrap.
|
2 years ago |
MagicBot
|
00d0048fd0
|
RuneSets generated loaded at bootstrap.
|
2 years ago |
MagicBot
|
f744c64737
|
Superfluous getter and setters removed.
|
2 years ago |
MagicBot
|
33334ed13c
|
NPCManager class created.
|
2 years ago |
MagicBot
|
2e64164251
|
Bonus code removal.
|
2 years ago |
MagicBot
|
03060478ee
|
Helper method for finding next heightmap.
|
2 years ago |
MagicBot
|
94b863a835
|
Rework of ismacro and iscontinent.
|
2 years ago |
MagicBot
|
ab14173aaa
|
Account for vorringia parenting.
|
2 years ago |
MagicBot
|
eb5e09c3f4
|
Merge remote-tracking branch 'origin/bugfix-magic-numbers' into post-wipe-merge
|
2 years ago |
MagicBot
|
1142676c87
|
Milliseconds are easier to interpret than fractions.
|
2 years ago |
MagicBot
|
76af946b5f
|
Duration string output.
|
2 years ago |
MagicBot
|
b6b9d7635f
|
Using miliseconds.
|
2 years ago |
MagicBot
|
68ae4604b0
|
Added max values to metrics.
|
2 years ago |
MagicBot
|
c06da74eec
|
Nanosecond display.
|
2 years ago |
MagicBot
|
a4029fb6e2
|
Updated simulation metrics access.
|
2 years ago |
MagicBot
|
3dbdad2580
|
Reverted changes.
|
2 years ago |
FatBoy-DOTC
|
626967cd86
|
revert
|
2 years ago |
FatBoy-DOTC
|
113d74cffe
|
method to check if zone has players inside it
mob ai check if zone has no players mobs need not perform actions
|
2 years ago |
FatBoy-DOTC
|
db71635f16
|
delay between mob actions to reduce synchronized appearance
|
2 years ago |