56 Commits (1cb01b1cce6b80636c6515a57018b1e76c5d058b)

Author SHA1 Message Date
MagicBot 1cb01b1cce Unused field removed 11 months ago
MagicBot 0cff40070b Realm derived not stored 11 months ago
MagicBot f10141eddb Variable removed from city 1 year ago
MagicBot c1ee6f5b52 Renamed class to not conflict with the java.lang version. 1 year ago
MagicBot 61c4cb1361 Start mobequip refactor 1 year ago
MagicBot 5f930b0482 Warehouse loading work. 1 year ago
MagicBot f3bfdd8a36 Refactor warehouse part two. 1 year ago
MagicBot b76a384e1f Refactor warehouse part two. 1 year ago
MagicBot 96b4e1c639 Refactor out item useID 1 year ago
FatBoy-DOTC c0ee8b82f8 Warehosue cleanup 1 year ago
FatBoy-DOTC cc1e0d8986 Warehosue cleanup 1 year ago
MagicBot 78a0416b19 Updated city planting to conform to class refactor project. 1 year ago
MagicBot 4d290c9064 Refactored city planting to use new system. 1 year ago
MagicBot e689cb541a Refactored Zone to new system 1 year ago
MagicBot 694b10d3b2 Begin refactor of cities 1 year ago
MagicBot 1b2c218e83 property conforms to JSON 2 years ago
MagicBot be107c0858 class and table schema now conform to JSON 2 years ago
MagicBot e0387dce00 class and table schema now conform to JSON 2 years ago
MagicBot 46b3db033b Inlined empty getters 2 years ago
MagicBot bf9fdae58b Method moved to manager. 2 years ago
MagicBot 8ece4caf1c value is halfExtent 2 years ago
MagicBot b4a4323906 Minor formatting cleanup. 2 years ago
MagicBot a1753a28ec Player cities write correct offset. 2 years ago
MagicBot 045ee73b61 rework of world altitude calculation. 2 years ago
MagicBot abf450d6ea Use character load range for dirty flag. 2 years ago
MagicBot c79d9ae891 Unused lastXYZ timers set but never used. 2 years ago
MagicBot 50e962b77e dirtyFlag integration. 2 years ago
FatBoy-DOTC 685dd948e2 asset placement validation to use city location not players location 2 years ago
MagicBot 9bbdef224d Project cleanup pre merge. 2 years ago
MagicBot 8fbbde6d69 bugfix in world height calculation. 2 years ago
MagicBot e73f4cbe63 Placement bounds of 1.2% city zone size. 2 years ago
MagicBot ffafd44fa7 Siege bounds related bonus code removal. 2 years ago
MagicBot a113295058 Player zone radius now reflects 24.3 at 875. 2 years ago
MagicBot 033c008263 bugfix: bow restriction limited to attacker. 2 years ago
MagicBot 888fa25e9a Blueprint support for OuterWallWithTower 2 years ago
FatBoy-DOTC cfe8d20d2b added barracks list to city object 2 years ago
MagicBot f21e51f74a Optimized imports (getting close to release) 2 years ago
MagicBot 94b863a835 Rework of ismacro and iscontinent. 2 years ago
MagicBot 5cfb451041 Realms refactored to pull map color from database not hardcoded enum. 2 years ago
FatBoy-DOTC 7817b4cd49 destroyed BoW no longer count towards total available assets 2 years ago
MagicBot 825f41e469 rename method to isEmptyGuild() so as not to confuse with GuildState. 2 years ago
MagicBot 0469754d5d Bugfix: needs city parent not current zone to pick up siege bounds. 2 years ago
MagicBot 68294baae6 Cleanup of scope issue when creating city objects. 2 years ago
MagicBot 526c078978 Collision check extracted to method. 2 years ago
MagicBot f3fee3140a Move siege validation out of the generic ValidateBuildingPlacement method. 2 years ago
FatBoy-DOTC e0af139b24 deed no longer is taken after failed placement 2 years ago
FatBoy-DOTC 313c13c588 corrected error message ID numbers 2 years ago
MagicBot 8ef5cb4e22 Rework of validation checks. 2 years ago
MagicBot 2643be456e Moved validation check to before asset creation. 2 years ago
MagicBot 29c6d6cd8e Counter scope issue resolved. 2 years ago