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@@ -0,0 +1,150 @@
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package engine.Dungeons;
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||||
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import engine.Enum;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.PowersManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3fImmutable;
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import engine.net.ByteBufferWriter;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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||||
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import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.HashSet;
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public class Dungeon {
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public static int NoFlyEffectID = -1733819072;
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public static int NoTeleportEffectID = -1971545187;
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public static int NoSummonEffectID = 2122002462;
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public ArrayList<PlayerCharacter> participants;
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public int maxPerGuild;
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public Vector3fImmutable entrance;
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public ArrayList<Mob> dungeon_mobs;
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public Long respawnTime = 0L;
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||||
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public Dungeon(Vector3fImmutable entrance, int maxCount){
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this.participants = new ArrayList<>();
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this.entrance = entrance;
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this.dungeon_mobs = new ArrayList<>();
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this.maxPerGuild = maxCount;
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}
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public void applyDungeonEffects(PlayerCharacter player){
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EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
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EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
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EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
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if(noFly != null)
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player.addEffectNoTimer(noFly.getName(),noFly,40,true);
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if(noTele != null)
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player.addEffectNoTimer(noTele.getName(),noTele,40,true);
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if(noSum != null)
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player.addEffectNoTimer(noSum.getName(),noSum,40,true);
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}
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public void removeDungeonEffects(PlayerCharacter player) {
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EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
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EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
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EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
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for (Effect eff : player.effects.values()) {
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if (noFly != null && eff.getEffectsBase().equals(noFly))
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eff.endEffect();
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if (noTele != null && eff.getEffectsBase().equals(noTele))
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eff.endEffect();
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if (noSum != null && eff.getEffectsBase().equals(noSum))
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eff.endEffect();
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}
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}
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public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
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Guild rulingGuild = Guild.getErrantGuild();
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Guild rulingNation = Guild.getErrantGuild();
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||||
Zone zone = ZoneManager.getZoneByUUID(994);
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||||
// Begin Serialzing soverign guild data
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||||
writer.putInt(Enum.GameObjectType.Zone.ordinal());
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||||
writer.putInt(994);
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writer.putString("Whitehorn Citadel");
|
||||
writer.putInt(rulingGuild.getObjectType().ordinal());
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||||
writer.putInt(rulingGuild.getObjectUUID());
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||||
writer.putString("Whitehorn Militants"); // guild name
|
||||
writer.putString("In the Citadel, We Fight!"); // motto
|
||||
writer.putString(rulingGuild.getLeadershipType());
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||||
|
||||
// Serialize guild ruler's name
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// If tree is abandoned blank out the name
|
||||
// to allow them a rename.
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||||
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||||
writer.putString("Kol'roth The Destroyer");//sovreign
|
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||||
writer.putInt(rulingGuild.getCharter());
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writer.putInt(0); // always 00000000
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||||
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||||
writer.put((byte)0);
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||||
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writer.put((byte) 1);
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writer.put((byte) 1); // *** Refactor: What are these flags?
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||||
writer.put((byte) 1);
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writer.put((byte) 1);
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||||
writer.put((byte) 1);
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||||
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||||
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
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||||
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
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||||
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||||
writer.putInt(0);// TODO Implement description text
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writer.put((byte) 1);
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writer.put((byte) 0);
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writer.put((byte) 1);
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||||
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// Begin serializing nation guild info
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if (rulingNation.isEmptyGuild()) {
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writer.putInt(rulingGuild.getObjectType().ordinal());
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writer.putInt(rulingGuild.getObjectUUID());
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} else {
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writer.putInt(rulingNation.getObjectType().ordinal());
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writer.putInt(rulingNation.getObjectUUID());
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}
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// Serialize nation name
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writer.putString("Whitehorn Militants"); //nation name
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writer.putInt(-1);//city rank, -1 puts it at top of list always
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writer.putInt(0xFFFFFFFF);
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writer.putInt(0);
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writer.putString("Kol'roth The Destroyer");//nation ruler
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writer.putLocalDateTime(LocalDateTime.now());
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//location
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Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
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writer.putFloat(loc.x);
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writer.putFloat(loc.y);
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writer.putFloat(loc.z);
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writer.putInt(0);
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writer.put((byte) 1);
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writer.put((byte) 0);
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writer.putInt(0x64);
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writer.put((byte) 0);
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||||
writer.put((byte) 0);
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writer.put((byte) 0);
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||||
}
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}
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||||
@@ -0,0 +1,105 @@
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||||
package engine.Dungeons;
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||||
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||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
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||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
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||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
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||||
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import java.util.ArrayList;
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||||
import java.util.HashSet;
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||||
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||||
public class DungeonManager {
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public static ArrayList<Dungeon> dungeons;
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private static final float dungeonAiRange = 64f;
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||||
private static final float maxTravel = 64f;
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||||
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||||
public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
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if(requestEnter(pc,dungeon)) {
|
||||
dungeon.participants.add(pc);
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dungeon.applyDungeonEffects(pc);
|
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translocateToDungeon(pc, dungeon);
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||||
}
|
||||
}
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||||
|
||||
public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
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||||
dungeon.participants.remove(pc);
|
||||
dungeon.removeDungeonEffects(pc);
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||||
translocateOutOfDungeon(pc);
|
||||
}
|
||||
|
||||
public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
|
||||
int current = 0;
|
||||
Guild nation = pc.guild.getNation();
|
||||
|
||||
if(nation == null)
|
||||
return false;
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||||
|
||||
for(PlayerCharacter participant : dungeon.participants){
|
||||
if(participant.guild.getNation().equals(nation)){
|
||||
current ++;
|
||||
}
|
||||
}
|
||||
|
||||
if(current >= dungeon.maxPerGuild)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
|
||||
pc.teleport(dungeon.entrance);
|
||||
pc.setSafeMode();
|
||||
}
|
||||
|
||||
public static void translocateOutOfDungeon(PlayerCharacter pc){
|
||||
pc.teleport(pc.bindLoc);
|
||||
pc.setSafeMode();
|
||||
}
|
||||
|
||||
public static void pulse_dungeons(){
|
||||
for(Dungeon dungeon : dungeons){
|
||||
|
||||
//early exit, if no players present don't waste resources
|
||||
if(dungeon.participants.isEmpty())
|
||||
continue;
|
||||
|
||||
if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
|
||||
respawnMobs(dungeon);
|
||||
}
|
||||
|
||||
//remove any players that have left
|
||||
HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
|
||||
for(PlayerCharacter player : dungeon.participants)
|
||||
if(!obj.contains(player))
|
||||
leaveDungeon(player,dungeon);
|
||||
|
||||
//cycle dungeon mob AI
|
||||
for(Mob mob : dungeon.dungeon_mobs)
|
||||
dungeonMobAI(mob);
|
||||
}
|
||||
}
|
||||
|
||||
public static void dungeonMobAI(Mob mob){
|
||||
|
||||
}
|
||||
|
||||
public static void respawnMobs(Dungeon dungeon){
|
||||
for(Mob mob : dungeon.dungeon_mobs){
|
||||
|
||||
if(!mob.isAlive() && mob.despawned)
|
||||
mob.respawn();
|
||||
|
||||
if(!mob.isAlive() && !mob.despawned){
|
||||
mob.despawn();
|
||||
mob.respawn();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -979,8 +979,8 @@ public class Enum {
|
||||
try {
|
||||
returnMod = SourceType.valueOf(modName.replace(",", ""));
|
||||
} catch (Exception e) {
|
||||
Logger.error(modName);
|
||||
Logger.error(e);
|
||||
//Logger.error(modName);
|
||||
//Logger.error(e);
|
||||
return SourceType.None;
|
||||
}
|
||||
return returnMod;
|
||||
@@ -2325,7 +2325,8 @@ public class Enum {
|
||||
|
||||
GRID(544),
|
||||
ZONE(672),
|
||||
PLACEMENT(673);
|
||||
PLACEMENT(673),
|
||||
SIEGEBOUNDS(1750);
|
||||
|
||||
public final float extents;
|
||||
|
||||
|
||||
@@ -511,6 +511,18 @@ public enum InterestManager implements Runnable {
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
//for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||
// if(pc.equals(player)){
|
||||
// try{
|
||||
// WorldGrid.RemoveWorldObject(player);
|
||||
// }catch(Exception e){
|
||||
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
|
||||
|
||||
ClientConnection origin = player.getClientConnection();
|
||||
|
||||
if (origin == null)
|
||||
|
||||
@@ -19,10 +19,7 @@ import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.sql.*;
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class dbAccountHandler extends dbHandlerBase {
|
||||
@@ -278,4 +275,21 @@ public class dbAccountHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void TRASH_CHEATERS() {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
|
||||
|
||||
boolean hasResultSet = callableStatement.execute();
|
||||
|
||||
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
|
||||
Logger.info("TRASHED CHEATERS");
|
||||
} else {
|
||||
Logger.warn("No cheaters to trash.");
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error("Error trashing cheaters: ", e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Dungeons.DungeonManager;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class DungenonCmd extends AbstractDevCmd {
|
||||
|
||||
public DungenonCmd() {
|
||||
super("dungeon");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
Zone parent = ZoneManager.findSmallestZone(pc.loc);
|
||||
if(parent == null)
|
||||
return;
|
||||
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
pc.teleport(loc);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "indicate mob or building followed by an id and a level";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'/dungeon mob 2001 10'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -18,6 +18,8 @@ public class ArenaManager {
|
||||
public static Long pulseDelay = 180000L;
|
||||
public static Long lastExecution = 0L;
|
||||
|
||||
public static float arena_radius = 500f;
|
||||
|
||||
public static void pulseArenas() {
|
||||
if(lastExecution == 0L){
|
||||
lastExecution = System.currentTimeMillis();
|
||||
@@ -110,13 +112,10 @@ public class ArenaManager {
|
||||
|
||||
if(winner != null){
|
||||
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
|
||||
//handle prize distribution
|
||||
//ItemBase specialLoot = ItemBase.getItemBase(866);
|
||||
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
|
||||
//promoted.setNumOfItems(21235);
|
||||
//promoted.setName("Special Banker(21235)");
|
||||
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
|
||||
//winner.getCharItemManager().addItemToInventory(promoted);
|
||||
//handle prize distribution of wrapped rune gift
|
||||
//ItemBase specialLoot = ItemBase.getItemBase(971070);
|
||||
//MobLoot winnings = new MobLoot(winner,specialLoot,false);
|
||||
//winner.getCharItemManager().addItemToInventory(winnings.promoteToItem(winner));
|
||||
//winner.getCharItemManager().updateInventory();
|
||||
}
|
||||
}
|
||||
@@ -132,7 +131,7 @@ public class ArenaManager {
|
||||
float y = 0; // Y coordinate is always 0
|
||||
|
||||
loc = new Vector3fImmutable(x, y, z * -1);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,arena_radius, MBServerStatics.MASK_PLAYER);
|
||||
if(inRange.isEmpty() && !isUnderWater(loc))
|
||||
locSet = true;
|
||||
//}
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.objects.Bane;
|
||||
import org.joda.time.DateTime;
|
||||
|
||||
public class BaneManager {
|
||||
|
||||
public static void default_check(){
|
||||
for(Bane bane : Bane.banes.values()){
|
||||
if(!bane.daySet || !bane.timeSet || !bane.capSet){
|
||||
DateTime placementDate = bane.getPlacementDate();
|
||||
if(DateTime.now().isAfter(placementDate.plusHours(48))){
|
||||
//set bane for default time
|
||||
if(!bane.daySet){
|
||||
bane.daySet = true;
|
||||
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,bane.getCityUUID());
|
||||
}
|
||||
|
||||
if(!bane.timeSet){
|
||||
bane.timeSet = true;
|
||||
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,bane.getCityUUID());
|
||||
}
|
||||
|
||||
if(!bane.capSet){
|
||||
bane.capSet = true;
|
||||
bane.capSize = 20;
|
||||
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,bane.getCityUUID());
|
||||
}
|
||||
bane.setLiveDate(DbManager.BaneQueries.getLiveDate(bane.getCityUUID()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void pulse_banes(){
|
||||
//used to pulse the anti-zerg mechanic of active banes
|
||||
for(Bane bane : Bane.banes.values()){
|
||||
if(bane.getSiegePhase().equals(Enum.SiegePhase.WAR)){
|
||||
// bane is live, handle bane anti-zerg mechanic stuff
|
||||
bane.applyZergBuffs();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.*;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.job.JobContainer;
|
||||
@@ -303,11 +304,15 @@ public enum CombatManager {
|
||||
//pet to assist in attacking target
|
||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
|
||||
if(attacker.combatStats == null){
|
||||
attacker.combatStats = new PlayerCombatStats(attacker);
|
||||
}
|
||||
if(attacker.getPet() != null){
|
||||
Mob pet = attacker.getPet();
|
||||
if(pet.combatTarget == null && pet.assist)
|
||||
pet.setCombatTarget(attacker.combatTarget);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -326,10 +331,13 @@ public enum CombatManager {
|
||||
else if (!tar.isActive())
|
||||
return 0;
|
||||
|
||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null)
|
||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) {
|
||||
if(((PlayerCharacter)target).combatStats == null){
|
||||
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
|
||||
}
|
||||
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
|
||||
return 0;
|
||||
|
||||
}
|
||||
//must not be immune to all or immune to attack
|
||||
|
||||
Resists res = tar.getResists();
|
||||
@@ -473,6 +481,7 @@ public enum CombatManager {
|
||||
}
|
||||
}
|
||||
|
||||
range += 2;
|
||||
if (NotInRange(abstractCharacter, target, range)) {
|
||||
|
||||
//target is in stealth and can't be seen by source
|
||||
@@ -496,6 +505,16 @@ public enum CombatManager {
|
||||
}
|
||||
}
|
||||
|
||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
|
||||
if(pc.isBoxed){
|
||||
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
ChatManager.chatSystemInfo(pc, "You Are PvE Flagged: Cannot Attack Players.");
|
||||
attackFailure = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//TODO Verify attacker has los (if not ranged weapon).
|
||||
|
||||
if (!attackFailure) {
|
||||
@@ -686,6 +705,9 @@ public enum CombatManager {
|
||||
} else {
|
||||
AbstractCharacter tar = (AbstractCharacter) target;
|
||||
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
if(((PlayerCharacter)tar).combatStats == null){
|
||||
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
|
||||
}
|
||||
((PlayerCharacter)tar).combatStats.calculateDefense();
|
||||
defense = ((PlayerCharacter)tar).combatStats.defense;
|
||||
}else {
|
||||
@@ -915,15 +937,22 @@ public enum CombatManager {
|
||||
damage *= 1 + (armorPierce * 0.01f);
|
||||
}
|
||||
}
|
||||
|
||||
//Resists.handleFortitude(tarAc,damageType,damage);
|
||||
|
||||
float d = 0f;
|
||||
|
||||
int originalDamage = (int)damage;
|
||||
if(ac != null && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)ac).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
errorTrack = 12;
|
||||
|
||||
//Subtract Damage from target's health
|
||||
|
||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)ac).ZergMultiplier;
|
||||
}
|
||||
if (tarAc != null) {
|
||||
|
||||
if (tarAc.isSit())
|
||||
@@ -933,9 +962,13 @@ public enum CombatManager {
|
||||
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
|
||||
((Mob) tarAc).handleDirectAggro(ac);
|
||||
}
|
||||
|
||||
if (tarAc.getHealth() > 0)
|
||||
if (tarAc.getHealth() > 0) {
|
||||
d = tarAc.modifyHealth(-damage, ac, false);
|
||||
if(tarAc != null && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter) && ((PlayerCharacter)ac).ZergMultiplier != 1.0f){
|
||||
PlayerCharacter debugged = (PlayerCharacter)tarAc;
|
||||
ChatManager.chatSystemInfo(debugged, "ZERG DEBUG: " + ac.getName() + " Hits You For: " + (int)damage + " instead of " + originalDamage);
|
||||
}
|
||||
}
|
||||
|
||||
tarAc.cancelOnTakeDamage();
|
||||
|
||||
@@ -969,77 +1002,67 @@ public enum CombatManager {
|
||||
errorTrack = 14;
|
||||
|
||||
//handle procs
|
||||
|
||||
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
||||
|
||||
if(weapon.effects != null){
|
||||
for (Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(ModType.WeaponProc)){
|
||||
int procChance = ThreadLocalRandom.current().nextInt(100);
|
||||
if (procChance < MBServerStatics.PROC_CHANCE) {
|
||||
try {
|
||||
((WeaponProcEffectModifier) mod).applyProc(ac, target);
|
||||
}catch(Exception e){
|
||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
procChanceHandler(weapon,ac,tarAc);
|
||||
|
||||
errorTrack = 15;
|
||||
|
||||
//handle damage shields
|
||||
|
||||
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
|
||||
handleDamageShields(ac, tarAc, damage);
|
||||
try {
|
||||
handleDamageShields(ac, tarAc, damage);
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
// Apply Weapon power effect if any.
|
||||
// don't try to apply twice if dual wielding.
|
||||
try {
|
||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
|
||||
dpj = ((PlayerCharacter) ac).getWeaponPower();
|
||||
|
||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
|
||||
dpj = ((PlayerCharacter) ac).getWeaponPower();
|
||||
if (dpj != null) {
|
||||
|
||||
if (dpj != null) {
|
||||
PowersBase wp = dpj.getPower();
|
||||
|
||||
PowersBase wp = dpj.getPower();
|
||||
if (wp.requiresHitRoll() == false) {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
|
||||
if (wp.requiresHitRoll() == false) {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
|
||||
if(ac.isMoving()){
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
if (ac.isMoving()) {
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if (tarAc != null && tarAc.isMoving()) {
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
if (specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if (hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
}
|
||||
} else {
|
||||
dpj.attack(target, attackRange);
|
||||
}
|
||||
}else{
|
||||
dpj.attack(target, attackRange);
|
||||
}
|
||||
} else
|
||||
((PlayerCharacter) ac).setWeaponPower(null);
|
||||
} else
|
||||
((PlayerCharacter) ac).setWeaponPower(null);
|
||||
}
|
||||
}
|
||||
}catch(Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
try {
|
||||
if (target.getObjectType() == GameObjectType.Mob)
|
||||
((Mob) target).handleDirectAggro(ac);
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
if (target.getObjectType() == GameObjectType.Mob)
|
||||
((Mob) target).handleDirectAggro(ac);
|
||||
|
||||
errorTrack = 17;
|
||||
|
||||
//miss, Send miss message
|
||||
@@ -1062,6 +1085,41 @@ public enum CombatManager {
|
||||
}
|
||||
}
|
||||
|
||||
private static void procChanceHandler(Item weapon, AbstractCharacter ac, AbstractCharacter tarAc) {
|
||||
|
||||
//no weapon means no proc
|
||||
if(weapon == null)
|
||||
return;
|
||||
|
||||
//caster is dead of null, no proc
|
||||
if(ac == null || !ac.isAlive())
|
||||
return;
|
||||
|
||||
//target is dead or null, no proc
|
||||
if(tarAc == null || !tarAc.isAlive())
|
||||
return;
|
||||
|
||||
//no effects on weapon, skip proc
|
||||
if(weapon.effects == null || weapon.effects.isEmpty())
|
||||
return;
|
||||
|
||||
for (Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()) {
|
||||
if (mod.modType.equals(ModType.WeaponProc)) {
|
||||
int procChance = ThreadLocalRandom.current().nextInt(100);
|
||||
if (procChance < MBServerStatics.PROC_CHANCE) {
|
||||
try {
|
||||
((WeaponProcEffectModifier) mod).applyProc(ac, tarAc);
|
||||
break;
|
||||
} catch (Exception e) {
|
||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean canTestParry(AbstractCharacter ac, AbstractWorldObject target) {
|
||||
|
||||
if (ac == null || target == null || !AbstractWorldObject.IsAbstractCharacter(target))
|
||||
@@ -1069,12 +1127,6 @@ public enum CombatManager {
|
||||
|
||||
AbstractCharacter tar = (AbstractCharacter) target;
|
||||
|
||||
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter) target;
|
||||
if(pc.getRaceID() == 1999)
|
||||
return true;
|
||||
}
|
||||
|
||||
CharacterItemManager acItem = ac.getCharItemManager();
|
||||
CharacterItemManager tarItem = tar.getCharItemManager();
|
||||
|
||||
@@ -1086,6 +1138,12 @@ public enum CombatManager {
|
||||
Item tarMain = tarItem.getItemFromEquipped(1);
|
||||
Item tarOff = tarItem.getItemFromEquipped(2);
|
||||
|
||||
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter) target;
|
||||
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
|
||||
return true;
|
||||
}
|
||||
|
||||
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
|
||||
}
|
||||
|
||||
@@ -1178,10 +1236,6 @@ public enum CombatManager {
|
||||
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
|
||||
swingAnimation = 0;
|
||||
|
||||
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
}
|
||||
|
||||
@@ -85,6 +85,7 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new AddBuildingCmd());
|
||||
DevCmdManager.registerDevCmd(new AddNPCCmd());
|
||||
DevCmdManager.registerDevCmd(new AddMobCmd());
|
||||
DevCmdManager.registerDevCmd(new DungenonCmd());
|
||||
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
|
||||
DevCmdManager.registerDevCmd(new RotateCmd());
|
||||
DevCmdManager.registerDevCmd(new FlashMsgCmd());
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.objects.ForgeWorkOrder;
|
||||
import engine.objects.NPC;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class ForgeManager {
|
||||
public HashMap<NPC, ArrayList<ForgeWorkOrder>> work_orders;
|
||||
|
||||
public static void add_work_order(NPC npc, ForgeWorkOrder workOrder){
|
||||
|
||||
}
|
||||
}
|
||||
@@ -17,10 +17,7 @@ import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
/**
|
||||
@@ -90,6 +87,14 @@ public enum LootManager {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!mob.getSafeZone()) {
|
||||
SpecialLootHandler.RollContract(mob);
|
||||
SpecialLootHandler.RollGlass(mob);
|
||||
SpecialLootHandler.RollRune(mob);
|
||||
SpecialLootHandler.RollRacialGuard(mob);
|
||||
SpecialLootHandler.ResourceDrop(mob);
|
||||
}
|
||||
|
||||
//determine if mob is in hotzone
|
||||
boolean inHotzone = false;
|
||||
|
||||
@@ -127,7 +132,10 @@ public enum LootManager {
|
||||
if (ib == null)
|
||||
break;
|
||||
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
||||
Zone camp = mob.getParentZone();
|
||||
Zone macro = camp.getParent();
|
||||
String name = camp.getName() + "(" + macro.getName() + ")";
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + name + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
@@ -141,59 +149,6 @@ public enum LootManager {
|
||||
boolean hotzoneWasRan = false;
|
||||
float dropRate;
|
||||
|
||||
if (!mob.getSafeZone()) {
|
||||
int contractLow = 1, contractHigh = 400;
|
||||
int runeLow = 401, runeHigh = 800;
|
||||
int resourceLow = 801, resourceHigh = 900;
|
||||
int glassLow = 901, glassHigh = 910;
|
||||
int guardLow = 911, guardHigh = 920;
|
||||
|
||||
// Pre-compute adjusted high values
|
||||
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
|
||||
if (mob.level < 50) {
|
||||
int dif = 50 - mob.level;
|
||||
contractAdjust = (int)(400 * (dif * 0.02f));
|
||||
runeAdjust = (int)(400 * (dif * 0.02f));
|
||||
resourceAdjust = (int)(100 * (dif * 0.02f));
|
||||
glassAdjust = (int)(10 * (dif * 0.02f));
|
||||
guardAdjust = (int)(10 * (dif * 0.02f));
|
||||
}
|
||||
|
||||
// Generate a single random roll
|
||||
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
|
||||
|
||||
// Calculate adjusted high values once
|
||||
int contractHighAdjusted = contractHigh - contractAdjust;
|
||||
int runeHighAdjusted = runeHigh - runeAdjust;
|
||||
int resourceHighAdjusted = resourceHigh - resourceAdjust;
|
||||
int glassHighAdjusted = glassHigh - glassAdjust;
|
||||
int guardHighAdjusted = guardHigh - guardAdjust;
|
||||
|
||||
// Check the roll range and handle accordingly
|
||||
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
|
||||
SpecialCaseContractDrop(mob, entries);
|
||||
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
|
||||
SpecialCaseRuneDrop(mob, entries);
|
||||
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
|
||||
SpecialCaseResourceDrop(mob, entries);
|
||||
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
|
||||
int glassID = rollRandomItem(126);
|
||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
||||
if (glassItem != null) {
|
||||
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
|
||||
mob.getCharItemManager().addItemToInventory(toAddGlass);
|
||||
}
|
||||
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
|
||||
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
|
||||
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
|
||||
if (guardContract != null) {
|
||||
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
|
||||
mob.getCharItemManager().addItemToInventory(toAddContract);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Iterate all entries in this bootySet and process accordingly
|
||||
Zone zone = ZoneManager.findSmallestZone(mob.loc);
|
||||
for (BootySetEntry bse : entries) {
|
||||
@@ -232,116 +187,6 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int ContractTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
|
||||
ContractTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(ContractTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
//int lootTableID = 0;
|
||||
//for(BootySetEntry entry : entries){
|
||||
// if(entry.bootyType.equals("LOOT")){
|
||||
// lootTableID = entry.genTable;
|
||||
// break;
|
||||
// }
|
||||
//}
|
||||
|
||||
// if(lootTableID == 0)
|
||||
// return;
|
||||
|
||||
//int RuneTableID = 0;
|
||||
//for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
// try {
|
||||
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||
// RuneTableID = entry.itemTableID;
|
||||
// break;
|
||||
// }
|
||||
// }catch(Exception e){
|
||||
|
||||
// }
|
||||
//}
|
||||
|
||||
//if(RuneTableID == 0)
|
||||
// return;
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||
int itemId = static_rune_ids.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids.get(roll);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
ItemBase ib = ItemBase.getItemBase(itemId);
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int ResourceTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
|
||||
ResourceTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(ResourceTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
|
||||
|
||||
if (mob == null || _genTables.containsKey(genTableID) == false)
|
||||
@@ -377,24 +222,11 @@ public enum LootManager {
|
||||
if (itemUUID == 0)
|
||||
return null;
|
||||
|
||||
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
|
||||
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
|
||||
return null; // cut down world drops rates of resources by 90%
|
||||
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
||||
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
|
||||
}
|
||||
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
|
||||
int randomRune = rollRandomItem(itemTableId);
|
||||
if(randomRune != 0) {
|
||||
itemUUID = randomRune;
|
||||
}
|
||||
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
|
||||
int randomContract = rollRandomItem(itemTableId);
|
||||
if(randomContract != 0) {
|
||||
itemUUID = randomContract;
|
||||
}
|
||||
}
|
||||
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
|
||||
ItemBase ib = ItemBase.getItemBase(itemUUID);
|
||||
if (ib == null || ib.getType().equals(Enum.ItemType.RESOURCE) || ib.getName().equals("Mithril") || ib.getType().equals(Enum.ItemType.RUNE) || ib.getType().equals(Enum.ItemType.CONTRACT))
|
||||
return null;
|
||||
|
||||
outItem = new MobLoot(mob, ib, false);
|
||||
|
||||
if(selectedRow.pModTable != 0){
|
||||
try {
|
||||
@@ -413,11 +245,6 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
|
||||
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
|
||||
return null; // cut down world drops rates of resources by 65%
|
||||
}
|
||||
|
||||
return outItem;
|
||||
}
|
||||
|
||||
@@ -446,8 +273,23 @@ public enum LootManager {
|
||||
return inItem;
|
||||
|
||||
if (prefixMod.action.length() > 0) {
|
||||
inItem.setPrefix(prefixMod.action);
|
||||
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
|
||||
String action = prefixMod.action;
|
||||
if(action.equals("PRE-108") || action.equals("PRE-058") || action.equals("PRE-031")){//massive, barons and avatars to be replaced by leg or warlords
|
||||
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
||||
if(inItem.getItemBase().getRange() > 15){
|
||||
action = "PRE-040";
|
||||
}else {
|
||||
if (roll > 50) {
|
||||
//set warlords
|
||||
action = "PRE-021";
|
||||
} else {
|
||||
//set legendary
|
||||
action = "PRE-040";
|
||||
}
|
||||
}
|
||||
}
|
||||
inItem.setPrefix(action);
|
||||
inItem.addPermanentEnchantment(action, 0, prefixMod.level, true);
|
||||
}
|
||||
|
||||
return inItem;
|
||||
@@ -574,6 +416,10 @@ public enum LootManager {
|
||||
case RESOURCE:
|
||||
return;
|
||||
}
|
||||
|
||||
if (ib.getUUID() == 1580021)//mithril
|
||||
return;
|
||||
|
||||
toAdd.setIsID(true);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
@@ -633,6 +479,8 @@ public enum LootManager {
|
||||
if (chanceRoll > bse.dropChance)
|
||||
return;
|
||||
|
||||
if(bse.itemBase == 1580021)//mithril
|
||||
return;
|
||||
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
|
||||
|
||||
if (lootItem != null) {
|
||||
@@ -662,17 +510,58 @@ public enum LootManager {
|
||||
return;
|
||||
switch (ib.getUUID()) {
|
||||
case 971070: //wrapped rune
|
||||
ItemBase runeBase = null;
|
||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||
int itemId = static_rune_ids.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids.get(roll);
|
||||
}catch(Exception e){
|
||||
Random random = new Random();
|
||||
int roll = random.nextInt(100);
|
||||
int itemId;
|
||||
ItemBase runeBase;
|
||||
if (roll >= 90) {
|
||||
//35 or 40
|
||||
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_high.size() + 1);
|
||||
itemId = SpecialLootHandler.static_rune_ids_high.get(0);
|
||||
try {
|
||||
itemId = SpecialLootHandler.static_rune_ids_high.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if(runeBase != null) {
|
||||
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
} else if (roll >= 65 && roll <= 89) {
|
||||
//30,35 or 40
|
||||
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_mid.size() + 1);
|
||||
itemId = SpecialLootHandler.static_rune_ids_mid.get(0);
|
||||
try {
|
||||
itemId = SpecialLootHandler.static_rune_ids_mid.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune.promoteToItem(playerCharacter));
|
||||
}
|
||||
} else {
|
||||
//5-30
|
||||
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_low.size() + 1);
|
||||
itemId = SpecialLootHandler.static_rune_ids_low.get(0);
|
||||
try {
|
||||
itemId = SpecialLootHandler.static_rune_ids_low.get(roll);
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune.promoteToItem(playerCharacter));
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 971012: //wrapped glass
|
||||
@@ -763,7 +652,7 @@ public enum LootManager {
|
||||
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
|
||||
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
|
||||
//no more coal, give gold instead
|
||||
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
|
||||
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
@@ -941,8 +830,8 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
//present drop chance for all
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 35)
|
||||
DropPresent(mob);
|
||||
//if (ThreadLocalRandom.current().nextInt(100) < 35)
|
||||
// DropPresent(mob);
|
||||
|
||||
//random contract drop chance for all
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 40) {
|
||||
|
||||
@@ -28,6 +28,7 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.powers.*;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import engine.powers.poweractions.TrackPowerAction;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -172,18 +173,33 @@ public enum PowersManager {
|
||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
||||
CombatManager.toggleSit(false,origin);
|
||||
|
||||
if(pc.isMoving())
|
||||
pc.stopMovement(pc.getMovementLoc());
|
||||
|
||||
if(msg.getPowerUsedID() == 429429978){
|
||||
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
|
||||
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
||||
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
|
||||
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
|
||||
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
||||
return;
|
||||
}
|
||||
}
|
||||
//crusader sacrifice
|
||||
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
|
||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
||||
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
// Send Fail to cast message
|
||||
if (pc != null) {
|
||||
sendPowerMsg(pc, 2, msg);
|
||||
if (pc.isCasting()) {
|
||||
pc.update(false);
|
||||
}
|
||||
|
||||
pc.setIsCasting(false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if(!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())){
|
||||
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
||||
return;
|
||||
if(msg.getPowerUsedID() == -1851459567){//backstab
|
||||
applyPower(pc,pc,pc.loc,-1851459567,msg.getNumTrains(),false);
|
||||
}
|
||||
|
||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||
@@ -204,6 +220,10 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(msg.getPowerUsedID() == 429429978){
|
||||
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
||||
}
|
||||
}
|
||||
|
||||
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
|
||||
@@ -1073,7 +1093,7 @@ public enum PowersManager {
|
||||
continue;
|
||||
// If something blocks the action, then stop
|
||||
|
||||
if (ab.blocked(target, pb, trains)) {
|
||||
if (ab.blocked(target, pb, trains, playerCharacter)) {
|
||||
|
||||
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
|
||||
continue;
|
||||
@@ -1160,7 +1180,18 @@ public enum PowersManager {
|
||||
|
||||
|
||||
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
//handle mob hate values
|
||||
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
|
||||
for(AbstractWorldObject awo : mobs){
|
||||
Mob mobTarget = (Mob)awo;
|
||||
if(mobTarget.hate_values != null) {
|
||||
if (mobTarget.hate_values.containsKey(playerCharacter)) {
|
||||
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
|
||||
} else {
|
||||
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1249,7 +1280,7 @@ public enum PowersManager {
|
||||
continue;
|
||||
// If something blocks the action, then stop
|
||||
|
||||
if (ab.blocked(target, pb, trains))
|
||||
if (ab.blocked(target, pb, trains, caster))
|
||||
continue;
|
||||
// TODO handle overwrite stack order here
|
||||
String stackType = ab.getStackType();
|
||||
@@ -1450,7 +1481,7 @@ public enum PowersManager {
|
||||
// Handle Accepting or Denying a summons.
|
||||
// set timer based on summon type.
|
||||
boolean wentThrough = false;
|
||||
if (msg.accepted())
|
||||
if (msg.accepted()) {
|
||||
// summons accepted, let's move the player if within time
|
||||
if (source.isAlive()) {
|
||||
|
||||
@@ -1496,14 +1527,14 @@ public enum PowersManager {
|
||||
duration = 45000; // Belgosh Summons, 45 seconds
|
||||
|
||||
boolean enemiesNear = false;
|
||||
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
|
||||
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
|
||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) awo;
|
||||
if (!playerCharacter.guild.getNation().equals(pc.guild.getNation())) {
|
||||
enemiesNear = true;
|
||||
}
|
||||
}
|
||||
|
||||
if(enemiesNear && !pc.isInSafeZone())
|
||||
if (enemiesNear && !pc.isInSafeZone())
|
||||
duration += 60000;
|
||||
|
||||
// Teleport to summoners location
|
||||
@@ -1514,7 +1545,10 @@ public enum PowersManager {
|
||||
timers.put("Summon", jc);
|
||||
wentThrough = true;
|
||||
}
|
||||
|
||||
}else{
|
||||
// recycle summons power
|
||||
finishRecycleTime(428523680, source, true);
|
||||
}
|
||||
// Summons failed
|
||||
if (!wentThrough)
|
||||
// summons refused. Let's be nice and reset recycle timer
|
||||
@@ -1615,7 +1649,7 @@ public enum PowersManager {
|
||||
it.remove();
|
||||
else if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
|
||||
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
||||
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None) || ((PlayerCharacter) awo).getAccount().status.equals(AccountStatus.ADMIN))
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
@@ -1679,7 +1713,7 @@ public enum PowersManager {
|
||||
if(awo.equals(tracker))
|
||||
continue;
|
||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||
if(!pc.isAlive())
|
||||
if(!pc.isAlive() || pc.getAccount().status.equals(AccountStatus.ADMIN))
|
||||
continue;
|
||||
if(guildsPresent.contains(pc.guild.getNation()))
|
||||
list.add(pc);
|
||||
@@ -1803,6 +1837,10 @@ public enum PowersManager {
|
||||
private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target,
|
||||
Vector3fImmutable targetLoc, PowersBase pb, int trains,
|
||||
boolean fromItem) {
|
||||
|
||||
if(fromItem && pb.token == 429021400)
|
||||
trains = 40;
|
||||
|
||||
int time = pb.getCastTime(trains);
|
||||
if (!fromItem)
|
||||
finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
|
||||
@@ -1868,7 +1906,7 @@ public enum PowersManager {
|
||||
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
|
||||
continue;
|
||||
// If something blocks the action, then stop
|
||||
if (ab.blocked(target, pb, trains))
|
||||
if (ab.blocked(target, pb, trains, ac))
|
||||
// sendPowerMsg(pc, 5, msg);
|
||||
continue;
|
||||
// TODO handle overwrite stack order here
|
||||
@@ -1941,14 +1979,10 @@ public enum PowersManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void runPowerAction(AbstractCharacter source,
|
||||
AbstractWorldObject awo, Vector3fImmutable targetLoc,
|
||||
ActionsBase ab, int trains, PowersBase pb) {
|
||||
public static void runPowerAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, ActionsBase ab, int trains, PowersBase pb) {
|
||||
AbstractPowerAction pa = ab.getPowerAction();
|
||||
if (pa == null) {
|
||||
Logger.error(
|
||||
"runPowerAction(): PowerAction not found of IDString: "
|
||||
+ ab.getEffectID());
|
||||
Logger.error("runPowerAction(): PowerAction not found of IDString: " + ab.getEffectID());
|
||||
return;
|
||||
}
|
||||
pa.startAction(source, awo, targetLoc, trains, ab, pb);
|
||||
@@ -2487,10 +2521,12 @@ public enum PowersManager {
|
||||
return true;
|
||||
} else if (testPassive(pc, tarAc, "Block")) {
|
||||
// Dodge fired, send dodge message
|
||||
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
||||
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||
sendPowerMsg(pc, 4, dodgeMsg);
|
||||
//PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
||||
//dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
||||
//dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||
//sendPowerMsg(pc, 4, dodgeMsg);
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(pc, 75, tarAc, MBServerStatics.COMBAT_SEND_BLOCK);
|
||||
DispatchMessage.sendToAllInRange(tarAc, cmm);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,396 @@
|
||||
package engine.gameManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
public class SpecialLootHandler {
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids_low = new ArrayList<>(Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250037, 250038, 250039, 250040, 250041, 250042
|
||||
));
|
||||
public static final ArrayList<Integer> static_rune_ids_mid = new ArrayList<>(Arrays.asList(
|
||||
250006, 250007, 250008,
|
||||
250015, 250016, 250017,
|
||||
250024, 250025, 250026,
|
||||
250033, 250034, 250035,
|
||||
250042, 250043, 250044
|
||||
));
|
||||
public static final ArrayList<Integer> static_rune_ids_high = new ArrayList<>(Arrays.asList(
|
||||
250007, 250008,
|
||||
250016, 250017,
|
||||
250025, 250026,
|
||||
250034, 250035,
|
||||
250043, 250044
|
||||
));
|
||||
public static final List<Integer> DWARVEN_contracts = Arrays.asList(
|
||||
35250, 35251, 35252, 35253, 35254, 35255, 35256, 35257, 35258, 35259, 35260, 35261, 35262, 35263
|
||||
);
|
||||
public static final List<Integer> INVORRI_contracts = Arrays.asList(
|
||||
35050, 35051, 35052, 35053, 35054, 35055, 35056, 35057, 35058, 35059, 35060, 35061, 35062, 35063
|
||||
);
|
||||
public static final List<Integer> SHADE_contracts = Arrays.asList(
|
||||
35400, 35401, 35402, 35403, 35404, 35405, 35406, 35407, 35408, 35409, 35410, 35411, 35412, 35413,
|
||||
35414, 35415, 35416, 35417, 35418, 35419, 35420, 35421, 35422, 35423, 35424, 35425, 35426, 35427
|
||||
);
|
||||
public static final List<Integer> VAMPIRE_contracts = Arrays.asList(
|
||||
35545, 35546, 35547, 35548, 35549, 35550, 35551, 35552, 35553, 35554, 35555, 35556, 35557, 35558,
|
||||
35559, 35560, 35561, 35562, 35563, 35564, 35565, 35566, 35567, 35568, 35569, 35570
|
||||
);
|
||||
public static final List<Integer> IREKEI_contracts = Arrays.asList(
|
||||
35100, 35101, 35102, 35103, 35104, 35105, 35106, 35107, 35108, 35109, 35110, 35111, 35112, 35113,
|
||||
35114, 35115, 35116, 35117, 35118, 35119, 35120, 35121, 35122, 35123, 35124, 35125, 35126, 35127
|
||||
);
|
||||
public static final List<Integer> AMAZON_contracts = Arrays.asList(
|
||||
35200, 35201, 35202, 35203, 35204, 35205, 35206, 35207, 35208, 35209, 35210, 35211, 35212, 35213
|
||||
);
|
||||
public static final List<Integer> GWENDANNEN_contracts = Arrays.asList(
|
||||
35350, 35351, 35352, 35353, 35354, 35355, 35356, 35357, 35358, 35359, 35360, 35361, 35362, 35363,
|
||||
35364, 35365, 35366, 35367, 35368, 35369, 35370, 35371, 35372, 35373, 35374, 35375, 35376, 35377
|
||||
);
|
||||
public static final List<Integer> NEPHILIM_contracts = Arrays.asList(
|
||||
35500, 35501, 35502, 35503, 35504, 35505, 35506, 35507, 35508, 35509, 35510, 35511, 35512, 35513,
|
||||
35514, 35515, 35516, 35517, 35518, 35519, 35520, 35521, 35522, 35523, 35524, 35525
|
||||
);
|
||||
public static final List<Integer> ELVEN_contracts = Arrays.asList(
|
||||
35000, 35001, 35002, 35003, 35004, 35005, 35006, 35007, 35008, 35009, 35010, 35011, 35012, 35013,
|
||||
35014, 35015, 35016, 35017, 35018, 35019, 35020, 35021, 35022, 35023, 35024, 35025, 35026, 35027
|
||||
);
|
||||
public static final List<Integer> CENTAUR_contracts = Arrays.asList(
|
||||
35150, 35151, 35152, 35153, 35154, 35155, 35156, 35157, 35158, 35159, 35160, 35161, 35162, 35163,
|
||||
35164, 35165, 35166, 35167, 35168, 35169, 35170, 35171, 35172, 35173, 35174, 35175, 35176, 35177
|
||||
);
|
||||
public static final List<Integer> LIZARDMAN_contracts = Arrays.asList(
|
||||
35300, 35301, 35302, 35303, 35304, 35305, 35306, 35307, 35308, 35309, 35310, 35311, 35312, 35313
|
||||
);
|
||||
public static final List<Integer> GLASS_ITEMS = Arrays.asList(
|
||||
7000100, 7000110, 7000120, 7000130, 7000140, 7000150, 7000160, 7000170, 7000180, 7000190,
|
||||
7000200, 7000210, 7000220, 7000230, 7000240, 7000250, 7000270, 7000280
|
||||
);
|
||||
public static final List<Integer> STAT_RUNES = Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044
|
||||
);
|
||||
public static final List<Integer> racial_guard = Arrays.asList(
|
||||
841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,
|
||||
1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,
|
||||
980102
|
||||
);
|
||||
|
||||
public static final List<Integer> gold_resources = Arrays.asList(
|
||||
1580000, 1580008, 1580009, 1580010, 1580011, 1580017
|
||||
);
|
||||
public static final List<Integer> lumber_resources = Arrays.asList(
|
||||
1580004, 1580005, 1580006, 1580007, 1580018
|
||||
);
|
||||
public static final List<Integer> ore_resources = Arrays.asList(
|
||||
1580000, 1580001, 1580002, 1580003, 1580019
|
||||
);
|
||||
public static final List<Integer> magic_resources = Arrays.asList(
|
||||
1580012, 1580013, 1580014, 1580015, 1580016, 1580020
|
||||
);
|
||||
|
||||
public static void RollContract(Mob mob){
|
||||
Zone zone = getMacroZone(mob);
|
||||
if(zone == null)
|
||||
return;
|
||||
int contactId = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(250);
|
||||
if(roll == 125){
|
||||
contactId = getContractForZone(zone);
|
||||
}
|
||||
if(contactId == 0)
|
||||
return;
|
||||
ItemBase contractBase = ItemBase.getItemBase(contactId);
|
||||
if(contractBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot contract = new MobLoot(mob,contractBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(contract);
|
||||
}
|
||||
public static Zone getMacroZone(Mob mob){
|
||||
Zone parentZone = mob.parentZone;
|
||||
if(parentZone == null)
|
||||
return null;
|
||||
while(!parentZone.isMacroZone() && !parentZone.equals(ZoneManager.getSeaFloor())){
|
||||
parentZone = parentZone.getParent();
|
||||
}
|
||||
return parentZone;
|
||||
}
|
||||
public static int getContractForZone(Zone zone){
|
||||
Random random = new Random();
|
||||
switch (zone.getObjectUUID())
|
||||
{
|
||||
case 178:
|
||||
// Kralgaar Holm
|
||||
return DWARVEN_contracts.get(random.nextInt(DWARVEN_contracts.size()));
|
||||
case 122:
|
||||
// Aurrochs Skrae
|
||||
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||
case 197:
|
||||
// Ymur's Crown
|
||||
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||
case 234:
|
||||
// Ecklund Wilds
|
||||
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||
case 313:
|
||||
// Greensward Pyre
|
||||
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||
case 331:
|
||||
// The Doomplain
|
||||
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||
case 353:
|
||||
// Thollok Marsh
|
||||
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||
case 371:
|
||||
// The Black Bog
|
||||
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||
case 388:
|
||||
// Sevaath Mere
|
||||
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||
case 418:
|
||||
// Valkos Wilds
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 437:
|
||||
// Grimscairne
|
||||
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||
case 475:
|
||||
// Phaedra's Prize
|
||||
return AMAZON_contracts.get(random.nextInt(AMAZON_contracts.size()));
|
||||
case 491:
|
||||
// Holloch Forest
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 508:
|
||||
// Aeran Belendor
|
||||
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
|
||||
case 532:
|
||||
// Tainted Swamp
|
||||
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||
case 550:
|
||||
// Aerath Hellendroth
|
||||
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
|
||||
case 569:
|
||||
// Aedroch Highlands
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 590:
|
||||
// Fellgrim Forest
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 616:
|
||||
// Derros Plains
|
||||
return CENTAUR_contracts.get(random.nextInt(CENTAUR_contracts.size()));
|
||||
case 632:
|
||||
// Ashfell Plain
|
||||
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||
case 717:
|
||||
// Kharsoom
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 737:
|
||||
// Leth'khalivar Desert
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 761:
|
||||
// The Blood Sands
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 785:
|
||||
// Vale of Nar Addad
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 824:
|
||||
// Western Battleground
|
||||
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||
case 842:
|
||||
// Pandemonium
|
||||
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||
case 951:
|
||||
//Bone Marches
|
||||
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||
case 952:
|
||||
//plain of ashes
|
||||
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
public static void RollGlass(Mob mob){
|
||||
int roll = ThreadLocalRandom.current().nextInt(10000);
|
||||
if(roll != 5000)
|
||||
return;
|
||||
Random random = new Random();
|
||||
int glassId = GLASS_ITEMS.get(random.nextInt(GLASS_ITEMS.size()));
|
||||
ItemBase glassBase = ItemBase.getItemBase(glassId);
|
||||
if(glassBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot glass = new MobLoot(mob,glassBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(glass);
|
||||
}
|
||||
public static void RollRune(Mob mob){
|
||||
int runeID = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(250);
|
||||
Random random = new Random();
|
||||
if(roll == 125){
|
||||
runeID = STAT_RUNES.get(random.nextInt(STAT_RUNES.size()));
|
||||
}
|
||||
if(runeID == 0)
|
||||
return;
|
||||
ItemBase runeBase = ItemBase.getItemBase(runeID);
|
||||
if(runeBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot rune = new MobLoot(mob,runeBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
public static void RollRacialGuard(Mob mob){
|
||||
int roll = ThreadLocalRandom.current().nextInt(5000);
|
||||
if(roll != 2500)
|
||||
return;
|
||||
Random random = new Random();
|
||||
int guardId = racial_guard.get(random.nextInt(racial_guard.size()));
|
||||
ItemBase guardBase = ItemBase.getItemBase(guardId);
|
||||
if(guardBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot guard = new MobLoot(mob,guardBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(guard);
|
||||
}
|
||||
|
||||
public static void ResourceDrop(Mob mob){
|
||||
Zone zone = getMacroZone(mob);
|
||||
if(zone == null)
|
||||
return;
|
||||
int resourceId = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(125);
|
||||
if(roll == 75){
|
||||
resourceId = getResourceForZone(zone);
|
||||
}
|
||||
if(resourceId == 0)
|
||||
return;
|
||||
ItemBase resourceBase = ItemBase.getItemBase(resourceId);
|
||||
if(resourceBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot resource = new MobLoot(mob,resourceBase,false);
|
||||
try {
|
||||
int stackMax = (int) (getMaxResource(resourceId) * 0.02f);
|
||||
if (stackMax > 100)
|
||||
stackMax = 100;
|
||||
|
||||
|
||||
int amount = ThreadLocalRandom.current().nextInt(stackMax);
|
||||
resource.setNumOfItems(amount);
|
||||
|
||||
Logger.error("Set Stack Size For: " +resource.getName() + " To: " + amount + ". Actual Amount = " + resource.getNumOfItems());
|
||||
|
||||
}catch(Exception e) {
|
||||
Logger.error("Unable To Get Max Resource Stack Size For: " + resourceId);
|
||||
}
|
||||
mob.getCharItemManager().addItemToInventory(resource);
|
||||
}
|
||||
|
||||
public static int getResourceForZone(Zone zone){
|
||||
Random random = new Random();
|
||||
switch (zone.getObjectUUID())
|
||||
{
|
||||
case 178:
|
||||
case 717:
|
||||
case 632:
|
||||
case 952:
|
||||
case 475:
|
||||
case 371:
|
||||
case 313:
|
||||
case 234:
|
||||
// Ecklund Wilds // ORE MINE
|
||||
// Greensward Pyre // ORE MINE
|
||||
// The Black Bog // ORE MINE
|
||||
// Phaedra's Prize // ORE MINE
|
||||
//plain of ashes ORE MINE
|
||||
// Ashfell Plain // ORE MINE
|
||||
// Kharsoom // ORE MINE
|
||||
// Kralgaar Holm // ORE MINE
|
||||
return ore_resources.get(random.nextInt(ore_resources.size()));
|
||||
case 122:
|
||||
case 824:
|
||||
case 737:
|
||||
case 569:
|
||||
case 590:
|
||||
case 437:
|
||||
case 388:
|
||||
// Sevaath Mere // LUMBER MINE
|
||||
// Grimscairne // LUMBER MINE
|
||||
// Fellgrim Forest // LUMBER MINE
|
||||
// Aedroch Highlands // LUMBER MINE
|
||||
// Leth'khalivar Desert // LUMBER MINE
|
||||
// Western Battleground // LUMBER MINE
|
||||
// Aurrochs Skrae // LUMBER MINE
|
||||
return lumber_resources.get(random.nextInt(lumber_resources.size()));
|
||||
case 197:
|
||||
case 761:
|
||||
case 616:
|
||||
case 951:
|
||||
case 532:
|
||||
case 491:
|
||||
case 353:
|
||||
case 331:
|
||||
// The Doomplain // GOLD MINE
|
||||
// Thollok Marsh // GOLD MINE
|
||||
// Holloch Forest // GOLD MINE
|
||||
// Tainted Swamp // GOLD MINE
|
||||
//Bone Marches // GOLD MINE
|
||||
// Derros Plains // GOLD MINE
|
||||
// The Blood Sands // GOLD MINE
|
||||
// Ymur's Crown // GOLD MINE
|
||||
return gold_resources.get(random.nextInt(gold_resources.size()));
|
||||
case 418:
|
||||
case 842:
|
||||
case 785:
|
||||
case 550:
|
||||
case 508:
|
||||
// Aeran Belendor // MAGIC MINE
|
||||
// Aerath Hellendroth // MAGIC MINE
|
||||
// Vale of Nar Addad // MAGIC MINE
|
||||
// Pandemonium // MAGIC MINE
|
||||
// Valkos Wilds // MAGIC MINE
|
||||
return magic_resources.get(random.nextInt(magic_resources.size()));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static int getMaxResource(int key) {
|
||||
switch (key) {
|
||||
case 1580000: return 10000;
|
||||
case 1580001: return 2000;
|
||||
case 1580002: return 2000;
|
||||
case 1580003: return 1000;
|
||||
case 1580004: return 10000;
|
||||
case 1580005: return 3000;
|
||||
case 1580006: return 3000;
|
||||
case 1580007: return 1000;
|
||||
case 1580008: return 3000;
|
||||
case 1580009: return 2000;
|
||||
case 1580010: return 2000;
|
||||
case 1580011: return 1000;
|
||||
case 1580012: return 2000;
|
||||
case 1580013: return 3000;
|
||||
case 1580014: return 1000;
|
||||
case 1580015: return 1000;
|
||||
case 1580016: return 1000;
|
||||
case 1580017: return 500;
|
||||
case 1580018: return 500;
|
||||
case 1580019: return 500;
|
||||
case 1580020: return 500;
|
||||
case 1580021: return 500;
|
||||
default: return 0; // Default value if the key is not found
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -21,9 +21,9 @@ public class ZergManager {
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 4: return 0.63f;
|
||||
case 5: return 0.40f;
|
||||
case 6: return 0.25f;
|
||||
case 4: return 0.50f;
|
||||
case 5: return 0.0f;
|
||||
case 6: return 0.0f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,9 +9,11 @@
|
||||
|
||||
package engine.jobs;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.CombatManager;
|
||||
import engine.job.AbstractJob;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class AttackJob extends AbstractJob {
|
||||
|
||||
@@ -28,6 +30,17 @@ public class AttackJob extends AbstractJob {
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
|
||||
if(this.source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(pc.combatTarget != null && pc.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter target = (PlayerCharacter)pc.combatTarget;
|
||||
if(!pc.canSee(target)) {
|
||||
this._cancelJob();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
CombatManager.doCombat(this.source, slot);
|
||||
}
|
||||
|
||||
|
||||
@@ -45,6 +45,14 @@ public class PersistentAoeJob extends AbstractEffectJob {
|
||||
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||
return;
|
||||
|
||||
if(this.source.isAlive() && this.source.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)this.source;
|
||||
if(pc.getPromotionClassID() == 2511){
|
||||
this.cancelJob();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.source.isAlive())
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
else if (this.iteration < this.power.getChantIterations()) {
|
||||
|
||||
+139
-85
@@ -14,6 +14,7 @@ import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.MobHandlers.MobHandler;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
@@ -27,6 +28,7 @@ import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
@@ -94,7 +96,7 @@ public class MobAI {
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -133,6 +135,9 @@ public class MobAI {
|
||||
if (mob.isMoving() && mob.getRange() > 20)
|
||||
return;
|
||||
|
||||
if(target.combatStats == null)
|
||||
target.combatStats = new PlayerCombatStats(target);
|
||||
|
||||
// add timer for last attack.
|
||||
|
||||
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||
@@ -170,7 +175,7 @@ public class MobAI {
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -228,7 +233,7 @@ public class MobAI {
|
||||
//}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -267,7 +272,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -320,7 +325,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -364,7 +369,7 @@ public class MobAI {
|
||||
return mob.nextCastTime <= System.currentTimeMillis();
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -450,7 +455,7 @@ public class MobAI {
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -572,7 +577,7 @@ public class MobAI {
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -608,7 +613,7 @@ public class MobAI {
|
||||
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -616,6 +621,35 @@ public class MobAI {
|
||||
|
||||
try {
|
||||
|
||||
//if(mob.isSiege() || mob.isPet() || mob.isPlayerGuard()){
|
||||
// SuperSimpleMobAI.run(mob);
|
||||
// return;
|
||||
//}
|
||||
//boolean override;
|
||||
//switch (mob.BehaviourType) {
|
||||
// case GuardCaptain:
|
||||
// case GuardMinion:
|
||||
// case GuardWallArcher:
|
||||
// case Pet1:
|
||||
// case HamletGuard:
|
||||
// override = false;
|
||||
// break;
|
||||
// default:
|
||||
// override = true;
|
||||
// break;
|
||||
//}
|
||||
|
||||
//if(mob.isSiege())
|
||||
// override = false;
|
||||
|
||||
//if(mob.isPet())
|
||||
// override = false;
|
||||
|
||||
//if(override){
|
||||
// SuperSimpleMobAI.run(mob);
|
||||
// return;
|
||||
//}
|
||||
|
||||
//always check the respawn que, respawn 1 mob max per second to not flood the client
|
||||
|
||||
if (mob == null)
|
||||
@@ -723,18 +757,22 @@ public class MobAI {
|
||||
HamletGuardLogic(mob);
|
||||
break;
|
||||
default:
|
||||
//SuperSimpleMobAI.run(mob);
|
||||
//MobHandler.run(mob);
|
||||
DefaultLogic(mob);
|
||||
break;
|
||||
}
|
||||
if(mob.isAlive())
|
||||
RecoverHealth(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckForAggro(Mob aiAgent) {
|
||||
|
||||
|
||||
//old system
|
||||
try {
|
||||
|
||||
//looks for and sets mobs combatTarget
|
||||
@@ -769,13 +807,11 @@ public class MobAI {
|
||||
continue;
|
||||
|
||||
// No aggro for this race type
|
||||
|
||||
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
|
||||
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
|
||||
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
|
||||
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
|
||||
@@ -804,7 +840,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -865,7 +901,7 @@ public class MobAI {
|
||||
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -919,7 +955,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -945,7 +981,7 @@ public class MobAI {
|
||||
AttackTarget(mob, mob.getCombatTarget());
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -972,7 +1008,8 @@ public class MobAI {
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
} else {
|
||||
CheckForAggro(mob);
|
||||
if(mob.combatTarget == null)
|
||||
NewAggroMechanic(mob);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1006,7 +1043,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1049,7 +1086,7 @@ public class MobAI {
|
||||
mob.updateMovementState();
|
||||
mob.updateLocation();
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1081,7 +1118,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(aggroMob);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1104,21 +1141,10 @@ public class MobAI {
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null) {
|
||||
|
||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||
mob.setCombatTarget(newTarget);
|
||||
} else
|
||||
mob.setCombatTarget(newTarget);
|
||||
|
||||
}
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1140,7 +1166,7 @@ public class MobAI {
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1154,7 +1180,7 @@ public class MobAI {
|
||||
else
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1175,7 +1201,7 @@ public class MobAI {
|
||||
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1191,7 +1217,7 @@ public class MobAI {
|
||||
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1206,17 +1232,11 @@ public class MobAI {
|
||||
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null)
|
||||
mob.setCombatTarget(newTarget);
|
||||
else {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
CheckForAggro(mob); //normal aggro
|
||||
}
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
NewAggroMechanic(mob);//CheckForAggro(mob); //normal aggro
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1232,7 +1252,7 @@ public class MobAI {
|
||||
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1282,7 +1302,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1345,7 +1365,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -1394,41 +1414,10 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
float CurrentHateValue = 0;
|
||||
|
||||
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
|
||||
|
||||
AbstractWorldObject mostHatedTarget = null;
|
||||
|
||||
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
||||
|
||||
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
|
||||
|
||||
if (potentialTarget.equals(mob.getCombatTarget()))
|
||||
continue;
|
||||
|
||||
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
|
||||
CurrentHateValue = potentialTarget.getHateValue();
|
||||
mostHatedTarget = potentialTarget;
|
||||
}
|
||||
|
||||
}
|
||||
return mostHatedTarget;
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void RecoverHealth(Mob mob) {
|
||||
//recover health
|
||||
try {
|
||||
@@ -1446,7 +1435,7 @@ public class MobAI {
|
||||
mob.setHealth(mob.getHealthMax());
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1456,4 +1445,69 @@ public class MobAI {
|
||||
rwss.setPlayer(mob);
|
||||
DispatchMessage.sendToAllInRange(mob, rwss);
|
||||
}
|
||||
|
||||
public static void NewAggroMechanic(Mob mob){
|
||||
|
||||
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.hate_values == null)
|
||||
mob.hate_values = new HashMap<>();
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
return;
|
||||
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
|
||||
|
||||
if(inRange.isEmpty()){
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//clear out any players who are not in hated range anymore
|
||||
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||
for(PlayerCharacter pc : mob.hate_values.keySet()){
|
||||
if(!inRange.contains(pc))
|
||||
toRemove.add(pc);
|
||||
}
|
||||
for(PlayerCharacter pc : toRemove){
|
||||
mob.hate_values.remove(pc);
|
||||
}
|
||||
|
||||
//find most hated target
|
||||
PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next();
|
||||
for(AbstractWorldObject awo : inRange){
|
||||
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
|
||||
if (loadedPlayer == null)
|
||||
continue;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
continue;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
continue;
|
||||
|
||||
// No aggro for this race type
|
||||
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
if(mob.hate_values.containsKey(loadedPlayer))
|
||||
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
|
||||
mostHated = loadedPlayer;
|
||||
}
|
||||
|
||||
if(mostHated != null)
|
||||
mob.setCombatTarget(mostHated);
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
package engine.mobileAI.MobBehaviours;
|
||||
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.Mob;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class Pet {
|
||||
|
||||
public static void run(Mob pet){
|
||||
|
||||
try {
|
||||
|
||||
if(StaticBehaviours.EarlyExit(pet))
|
||||
return;
|
||||
|
||||
if (pet.getOwner() == null && pet.isNecroPet() == false && pet.isSiege() == false)
|
||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(pet))
|
||||
pet.killCharacter("no owner");
|
||||
|
||||
if(!pet.isSiege())
|
||||
pet.BehaviourType.canRoam = true;
|
||||
|
||||
|
||||
if (MovementUtilities.canMove(pet) && pet.BehaviourType.canRoam)
|
||||
StaticBehaviours.CheckMobMovement(pet);
|
||||
|
||||
StaticBehaviours.CheckForAttack(pet);
|
||||
} catch (Exception e) {
|
||||
Logger.info(pet.getObjectUUID() + " " + pet.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,146 +0,0 @@
|
||||
package engine.mobileAI.MobBehaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class PlayerGuard {
|
||||
|
||||
public static void run(Mob guard) {
|
||||
|
||||
if(StaticBehaviours.EarlyExit(guard))
|
||||
return;
|
||||
|
||||
if (guard.mobPowers.isEmpty()) {
|
||||
//mele
|
||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardWallArcher)) {
|
||||
GuardWallArcherLogic(guard);
|
||||
} else {
|
||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||
GuardCaptainLogic(guard);
|
||||
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
||||
GuardMinionLogic(guard);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
//caster
|
||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||
MagisterCaptainLogic(guard);
|
||||
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
||||
MagisterMinionLogic(guard);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void GuardCaptainLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||
if (mob.getCombatTarget() == null)
|
||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
||||
|
||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null) {
|
||||
|
||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||
mob.setCombatTarget(newTarget);
|
||||
} else
|
||||
mob.setCombatTarget(newTarget);
|
||||
|
||||
}
|
||||
StaticBehaviours.CheckMobMovement(mob);
|
||||
StaticBehaviours.CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void GuardMinionLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||
|
||||
boolean isComanded = mob.npcOwner.isAlive();
|
||||
if (!isComanded) {
|
||||
GuardCaptainLogic(mob);
|
||||
}else {
|
||||
if (mob.npcOwner.getCombatTarget() != null)
|
||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
||||
else
|
||||
if (mob.getCombatTarget() != null)
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
StaticBehaviours.CheckMobMovement(mob);
|
||||
StaticBehaviours.CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void GuardWallArcherLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||
|
||||
if (mob.getCombatTarget() == null)
|
||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
||||
else
|
||||
StaticBehaviours.CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void MagisterCaptainLogic(Mob mob){
|
||||
try {
|
||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||
if (mob.getCombatTarget() == null)
|
||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
||||
|
||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null) {
|
||||
|
||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||
mob.setCombatTarget(newTarget);
|
||||
} else
|
||||
mob.setCombatTarget(newTarget);
|
||||
|
||||
}
|
||||
StaticBehaviours.CheckMobMovement(mob);
|
||||
CheckForCast(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void MagisterMinionLogic(Mob mob){
|
||||
try {
|
||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||
|
||||
boolean isComanded = mob.npcOwner.isAlive();
|
||||
if (!isComanded) {
|
||||
MagisterCaptainLogic(mob);
|
||||
}else {
|
||||
if (mob.npcOwner.getCombatTarget() != null)
|
||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
||||
else
|
||||
if (mob.getCombatTarget() != null)
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
StaticBehaviours.CheckMobMovement(mob);
|
||||
CheckForCast(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForCast(Mob mob){
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
package engine.mobileAI.MobBehaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class SiegeEngine {
|
||||
|
||||
public static void run(Mob engine){
|
||||
|
||||
if(StaticBehaviours.EarlyExit(engine))
|
||||
return;
|
||||
|
||||
if(engine.getOwner() == null)
|
||||
return;
|
||||
|
||||
if(engine.combatTarget == null)
|
||||
return;
|
||||
|
||||
if(engine.combatTarget.loc.distanceSquared(engine.loc) > engine.getRange() * engine.getRange())
|
||||
return;
|
||||
|
||||
if(!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
|
||||
return;
|
||||
|
||||
StaticBehaviours.CheckForAttack(engine);
|
||||
}
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
package engine.mobileAI.MobBehaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Mob;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class Standard {
|
||||
|
||||
public static void run(Mob mob){
|
||||
|
||||
try {
|
||||
|
||||
if(StaticBehaviours.EarlyExit(mob))
|
||||
return;
|
||||
|
||||
//check for players that can be aggroed if mob is agressive and has no target
|
||||
|
||||
if (mob.getCombatTarget() != null && !mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()))
|
||||
mob.setCombatTarget(null);
|
||||
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
|
||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null)
|
||||
mob.setCombatTarget(newTarget);
|
||||
else {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
StaticBehaviours.SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
StaticBehaviours.CheckForAggro(mob); //normal aggro
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//check if mob can move for patrol or moving to target
|
||||
|
||||
if (mob.BehaviourType.canRoam)
|
||||
StaticBehaviours.CheckMobMovement(mob);
|
||||
|
||||
//check if mob can attack if it isn't wimpy
|
||||
|
||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||
StaticBehaviours.CheckForAttack(mob);
|
||||
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,282 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class MobHandler {
|
||||
public static void run(Mob mob){
|
||||
|
||||
if (!mob.isAlive()) {
|
||||
CheckForRespawn(mob);
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.playerAgroMap.isEmpty())
|
||||
return;
|
||||
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
if(mob.combatTarget == null || !mob.combatTarget.isAlive()){
|
||||
CheckForAggro(mob);
|
||||
}
|
||||
if(mob.combatTarget != null)
|
||||
CheckToDropAggro(mob);
|
||||
|
||||
if(MovementUtilities.canMove(mob))
|
||||
CheckMobMovement(mob);
|
||||
|
||||
if(mob.combatTarget != null && CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
|
||||
CheckToAttack(mob);
|
||||
}
|
||||
|
||||
public static void CheckToDropAggro(Mob mob){
|
||||
if(mob.loc.distanceSquared(mob.combatTarget.loc) > (128f * 128f))
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
|
||||
public static void CheckForRespawn(Mob mob){
|
||||
try {
|
||||
|
||||
if (mob.deathTime == 0) {
|
||||
mob.setDeathTime(System.currentTimeMillis());
|
||||
return;
|
||||
}
|
||||
|
||||
//handles checking for respawn of dead mobs even when no players have mob loaded
|
||||
//Despawn Timer with Loot currently in inventory.
|
||||
|
||||
if (!mob.despawned) {
|
||||
|
||||
if (mob.getCharItemManager().getInventoryCount() > 0) {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
//No items in inventory.
|
||||
} else if (mob.isHasLoot()) {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
//Mob never had Loot.
|
||||
} else {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if(Mob.discDroppers.contains(mob))
|
||||
return;
|
||||
|
||||
if (mob.despawned && System.currentTimeMillis() > (mob.deathTime + (mob.spawnTime * 1000L))) {
|
||||
if (!Zone.respawnQue.contains(mob)) {
|
||||
Zone.respawnQue.add(mob);
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForAggro(Mob mob){
|
||||
switch(mob.BehaviourType){
|
||||
case SimpleStandingGuard:
|
||||
case Simple:
|
||||
case None:
|
||||
return;
|
||||
}
|
||||
PlayerCharacter tar = null;
|
||||
for(int id : mob.playerAgroMap.keySet()){
|
||||
PlayerCharacter target = PlayerCharacter.getFromCache(id);
|
||||
|
||||
if(target.loc.distanceSquared(mob.loc) > mob.getAggroRange() * mob.getAggroRange())
|
||||
continue;
|
||||
|
||||
if(tar == null || mob.loc.distanceSquared(tar.loc) < mob.loc.distanceSquared(target.loc))
|
||||
if(MobCanAggro(mob,target))
|
||||
tar = target;
|
||||
}
|
||||
if(tar != null)
|
||||
mob.setCombatTarget(tar);
|
||||
}
|
||||
|
||||
public static Boolean MobCanAggro(Mob mob, PlayerCharacter loadedPlayer){
|
||||
if (loadedPlayer == null)
|
||||
return false;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
return false;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
return false;
|
||||
|
||||
// No aggro for this race type
|
||||
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
return false;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void CheckMobMovement(Mob mob){
|
||||
if(!mob.isAlive())
|
||||
return;
|
||||
|
||||
mob.updateLocation();
|
||||
|
||||
if(mob.combatTarget == null){
|
||||
//patrol
|
||||
Patrol(mob);
|
||||
}else{
|
||||
//combat movement
|
||||
if(CombatUtilities.inRangeToAttack(mob,mob.combatTarget)) {
|
||||
return;
|
||||
}else {
|
||||
MovementUtilities.moveToLocation(mob, mob.combatTarget.loc, mob.getRange());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckToAttack(Mob mob){
|
||||
try {
|
||||
|
||||
if(mob.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
PlayerCharacter target = (PlayerCharacter) mob.combatTarget;
|
||||
|
||||
if (!mob.canSee(target)) {
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//if (mob.BehaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
if (mob.isMoving() && mob.getRange() > 20)
|
||||
return;
|
||||
|
||||
if(target.combatStats == null)
|
||||
target.combatStats = new PlayerCombatStats(target);
|
||||
|
||||
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||
ItemBase offHand = mob.getWeaponItemBase(false);
|
||||
|
||||
if (mainHand == null && offHand == null) {
|
||||
CombatUtilities.combatCycle(mob, target, true, null);
|
||||
int delay = 3000;
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (mob.getWeaponItemBase(true) != null) {
|
||||
int delay = 3000;
|
||||
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (mob.getWeaponItemBase(false) != null) {
|
||||
int attackDelay = 3000;
|
||||
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||
}
|
||||
|
||||
if (target.getPet() != null)
|
||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
|
||||
target.getPet().setCombatTarget(mob);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void MobCallForHelp(Mob mob) {
|
||||
|
||||
try {
|
||||
HashSet<AbstractWorldObject> helpers = WorldGrid.getObjectsInRangePartial(mob.loc,mob.getAggroRange() * 2, MBServerStatics.MASK_MOB);
|
||||
for (AbstractWorldObject awo : helpers) {
|
||||
if(awo.equals(mob))
|
||||
continue;
|
||||
Mob helper = (Mob) awo;
|
||||
|
||||
if(helper.equals(mob))
|
||||
continue;
|
||||
|
||||
if(helper.combatTarget != null)
|
||||
continue;
|
||||
|
||||
helper.setCombatTarget(mob.getCombatTarget());
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void Patrol(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
if(mob.isMoving())
|
||||
return;
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
|
||||
|
||||
//early exit while waiting to patrol again
|
||||
|
||||
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
|
||||
mob.lastPatrolPointIndex = 0;
|
||||
|
||||
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
|
||||
mob.lastPatrolPointIndex += 1;
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckToSendMobHome(Mob mob) {
|
||||
|
||||
if(mob.isNecroPet())
|
||||
return;
|
||||
|
||||
try {
|
||||
|
||||
if (!MovementUtilities.inRangeOfBindLocation(mob)) {
|
||||
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
|
||||
for (Map.Entry playerEntry : mob.playerAgroMap.entrySet())
|
||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class PetHandler {
|
||||
|
||||
public static void run(Mob pet){
|
||||
PlayerCharacter owner = pet.getOwner();
|
||||
|
||||
if(owner == null)
|
||||
return;
|
||||
|
||||
if(!pet.isAlive()){
|
||||
return;
|
||||
}
|
||||
|
||||
if(!owner.isAlive()) {
|
||||
owner.dismissPet();
|
||||
return;
|
||||
}
|
||||
|
||||
pet.updateLocation();
|
||||
|
||||
if(pet.combatTarget == null){
|
||||
//follow owner
|
||||
if(!CombatUtilities.inRangeToAttack(pet,owner)) {
|
||||
MovementUtilities.moveToLocation(pet, owner.loc, pet.getRange());
|
||||
}
|
||||
}else{
|
||||
|
||||
if (pet.combatTarget.equals(pet)) {
|
||||
pet.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//chase target
|
||||
if(!CombatUtilities.inRangeToAttack(pet,pet.combatTarget)) {
|
||||
MovementUtilities.moveToLocation(pet, pet.combatTarget.loc, pet.getRange());
|
||||
}else{
|
||||
if(pet.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
pet.setLastAttackTime(System.currentTimeMillis() + 3000);
|
||||
|
||||
//attack target
|
||||
if(pet.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)){
|
||||
//attacking building
|
||||
City playercity = ZoneManager.getCityAtLocation(pet.getLoc());
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.combatTarget == null && guard.getGuild() != null && pet.getGuild() != null && !guard.getGuild().equals(pet.getGuild()))
|
||||
MovementUtilities.aiMove(guard,pet.loc,false);
|
||||
}
|
||||
|
||||
CombatUtilities.combatCycle(pet,pet.combatTarget,true,null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,449 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.net.client.msg.PerformActionMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.ActionsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class PlayerGuardHandler {
|
||||
public static void run(Mob guard) {
|
||||
if(!guard.isAlive() || guard.despawned){
|
||||
CheckRespawn(guard);
|
||||
return;
|
||||
}
|
||||
|
||||
CheckForRecall(guard);
|
||||
|
||||
if (guard.contract != null && guard.contract.getName().contains("Wall Archer")) {
|
||||
runWallArcherGuard(guard);
|
||||
return;
|
||||
}else if (guard.contract != null && guard.contract.getName().contains("Magister")) {
|
||||
runMagisterGuard(guard);
|
||||
return;
|
||||
}else if (guard.contract != null && guard.contract.getName().contains("Archer")) {
|
||||
runArcherGuard(guard);
|
||||
return;
|
||||
}
|
||||
runMeleGuard(guard);
|
||||
}
|
||||
|
||||
public static void runMeleGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if(MovementUtilities.canMove(guard))
|
||||
CheckGuardMovement(guard);
|
||||
|
||||
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||
CheckToAttack(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void runArcherGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if(MovementUtilities.canMove(guard))
|
||||
CheckGuardMovement(guard);
|
||||
|
||||
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||
CheckToAttack(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void runMagisterGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if(MovementUtilities.canMove(guard))
|
||||
CheckMagisterMovement(guard);
|
||||
|
||||
if (guard.combatTarget != null && inRangeToCast(guard, guard.combatTarget))
|
||||
GuardCast(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void runWallArcherGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||
CheckToAttack(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void checkToDropGuardAggro(Mob guard){
|
||||
if(guard.combatTarget.loc.distanceSquared(guard.loc) > (128f * 128f))
|
||||
guard.setCombatTarget(null);
|
||||
}
|
||||
|
||||
public static void CheckForPlayerGuardAggro(Mob guard){
|
||||
PlayerCharacter tar = null;
|
||||
for(int id : guard.playerAgroMap.keySet()){
|
||||
PlayerCharacter target = PlayerCharacter.getFromCache(id);
|
||||
|
||||
float aggroRange = guard.getAggroRange();
|
||||
|
||||
if(guard.getEquip().get(2) != null && guard.getEquip().get(2).getItemBase().getRange() > 15)
|
||||
aggroRange = guard.getEquip().get(2).getItemBase().getRange() * 1.5f;
|
||||
|
||||
float squared = aggroRange * aggroRange;
|
||||
|
||||
if(target.loc.distanceSquared(guard.loc) > squared)
|
||||
continue;
|
||||
|
||||
if(tar == null || guard.loc.distanceSquared(tar.loc) < guard.loc.distanceSquared(target.loc))
|
||||
if(GuardCanAggro(guard,target))
|
||||
tar = target;
|
||||
}
|
||||
if(tar != null)
|
||||
guard.setCombatTarget(tar);
|
||||
}
|
||||
|
||||
public static Boolean GuardCanAggro(Mob guard, PlayerCharacter loadedPlayer){
|
||||
if (loadedPlayer == null)
|
||||
return false;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
return false;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!guard.canSee(loadedPlayer))
|
||||
return false;
|
||||
|
||||
if(guard.guardedCity != null && guard.guardedCity.cityOutlaws.contains(loadedPlayer.getObjectUUID()))
|
||||
return true;
|
||||
|
||||
if(loadedPlayer.guild.getNation().equals(guard.guardedCity.getGuild().getNation()))
|
||||
return false;
|
||||
|
||||
return !guard.guardedCity.isOpen();
|
||||
}
|
||||
|
||||
public static void GuardCast(Mob mob) {
|
||||
|
||||
if(mob.nextCastTime > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
try {
|
||||
// Method picks a random spell from a mobile's list of powers
|
||||
// and casts it on the current target (or itself). Validation
|
||||
// (including empty lists) is done previously within canCast();
|
||||
|
||||
ArrayList<Integer> powerTokens;
|
||||
ArrayList<Integer> purgeTokens;
|
||||
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
|
||||
|
||||
// Generate a list of tokens from the mob powers for this mobile.
|
||||
|
||||
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
|
||||
purgeTokens = new ArrayList<>();
|
||||
|
||||
// If player has this effect on them currently then remove
|
||||
// this token from our list.
|
||||
|
||||
for (int powerToken : powerTokens) {
|
||||
|
||||
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
|
||||
|
||||
for (ActionsBase actionBase : powerBase.getActions()) {
|
||||
|
||||
String stackType = actionBase.stackType;
|
||||
|
||||
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
|
||||
purgeTokens.add(powerToken);
|
||||
}
|
||||
}
|
||||
|
||||
powerTokens.removeAll(purgeTokens);
|
||||
|
||||
// Sanity check
|
||||
|
||||
if (powerTokens.isEmpty())
|
||||
return;
|
||||
|
||||
int powerToken;
|
||||
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
|
||||
|
||||
if (nukeRoll < 55) {
|
||||
|
||||
//use direct damage spell
|
||||
powerToken = powerTokens.get(powerTokens.size() - 1);
|
||||
|
||||
} else {
|
||||
//use random spell
|
||||
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
|
||||
}
|
||||
|
||||
int powerRank = 1;
|
||||
|
||||
switch(mob.getRank()){
|
||||
case 1:
|
||||
powerRank = 10;
|
||||
break;
|
||||
case 2:
|
||||
powerRank = 15;
|
||||
break;
|
||||
case 3:
|
||||
powerRank = 20;
|
||||
break;
|
||||
case 4:
|
||||
powerRank = 25;
|
||||
break;
|
||||
case 5:
|
||||
powerRank = 30;
|
||||
break;
|
||||
case 6:
|
||||
powerRank = 35;
|
||||
break;
|
||||
case 7:
|
||||
powerRank = 40;
|
||||
break;
|
||||
}
|
||||
|
||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||
|
||||
//check for hit-roll
|
||||
|
||||
if (mobPower.requiresHitRoll)
|
||||
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
|
||||
return;
|
||||
|
||||
// Cast the spell
|
||||
|
||||
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
|
||||
|
||||
PerformActionMsg msg;
|
||||
|
||||
if (!mobPower.isHarmful() || mobPower.targetSelf) {
|
||||
|
||||
if (mobPower.category.equals("DISPEL")) {
|
||||
PowersManager.useMobPower(mob, target, mobPower, powerRank);
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
|
||||
} else {
|
||||
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
|
||||
}
|
||||
} else {
|
||||
PowersManager.useMobPower(mob, target, mobPower, powerRank);
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
|
||||
}
|
||||
|
||||
msg.setUnknown04(2);
|
||||
|
||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||
}
|
||||
mob.nextCastTime = (long) (System.currentTimeMillis() + MobAIThread.AI_CAST_FREQUENCY);
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckToAttack(Mob guard){
|
||||
try {
|
||||
|
||||
if(guard.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
PlayerCharacter target = (PlayerCharacter) guard.combatTarget;
|
||||
|
||||
if (!guard.canSee(target)) {
|
||||
guard.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
if (guard.isMoving() && guard.getRange() > 20)
|
||||
return;
|
||||
|
||||
if(target.combatStats == null)
|
||||
target.combatStats = new PlayerCombatStats(target);
|
||||
|
||||
ItemBase mainHand = guard.getWeaponItemBase(true);
|
||||
ItemBase offHand = guard.getWeaponItemBase(false);
|
||||
|
||||
if (mainHand == null && offHand == null) {
|
||||
CombatUtilities.combatCycle(guard, target, true, null);
|
||||
int delay = 3000;
|
||||
guard.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (guard.getWeaponItemBase(true) != null) {
|
||||
int delay = 3000;
|
||||
CombatUtilities.combatCycle(guard, target, true, guard.getWeaponItemBase(true));
|
||||
guard.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (guard.getWeaponItemBase(false) != null) {
|
||||
int attackDelay = 3000;
|
||||
CombatUtilities.combatCycle(guard, target, false, guard.getWeaponItemBase(false));
|
||||
guard.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||
}
|
||||
|
||||
if (target.getPet() != null)
|
||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
|
||||
target.getPet().setCombatTarget(guard);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(guard.getObjectUUID() + " " + guard.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckGuardMovement(Mob guard){
|
||||
if (guard.getCombatTarget() == null) {
|
||||
if (!guard.isMoving())
|
||||
Patrol(guard);
|
||||
else {
|
||||
guard.stopPatrolTime = System.currentTimeMillis();
|
||||
}
|
||||
} else {
|
||||
MovementUtilities.moveToLocation(guard, guard.combatTarget.loc, guard.getRange());
|
||||
}
|
||||
}
|
||||
|
||||
private static void Patrol(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
if(mob.isMoving())
|
||||
return;
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
|
||||
|
||||
//early exit while waiting to patrol again
|
||||
|
||||
if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
|
||||
mob.lastPatrolPointIndex = 0;
|
||||
|
||||
mob.destination = Vector3fImmutable.getRandomPointOnCircle(mob.patrolPoints.get(mob.lastPatrolPointIndex),16f);
|
||||
mob.lastPatrolPointIndex += 1;
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean inRangeToCast(Mob guard, AbstractWorldObject target){
|
||||
float castRangeSquared = 50f * 50f;
|
||||
float rangeSquared = guard.loc.distanceSquared(target.loc);
|
||||
return castRangeSquared >= rangeSquared;
|
||||
}
|
||||
|
||||
public static void CheckMagisterMovement(Mob guard){
|
||||
if (guard.getCombatTarget() == null) {
|
||||
if (!guard.isMoving())
|
||||
Patrol(guard);
|
||||
else {
|
||||
guard.stopPatrolTime = System.currentTimeMillis();
|
||||
}
|
||||
} else {
|
||||
if(guard.isMoving()){
|
||||
float desiredRangeSquared = 40f * 40f;
|
||||
float distance = guard.loc.distanceSquared(guard.combatTarget.loc);
|
||||
if(distance <= desiredRangeSquared){
|
||||
guard.stopMovement(guard.getMovementLoc());
|
||||
guard.updateLocation();
|
||||
}
|
||||
}else {
|
||||
MovementUtilities.moveToLocation(guard, guard.combatTarget.loc, guard.getRange());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForRecall(Mob guard){
|
||||
|
||||
if(guard.loc.distanceSquared(guard.parentZone.getLoc()) > (800 * 800)) {
|
||||
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(guard, guard, recall, 40);
|
||||
|
||||
for (Map.Entry playerEntry : guard.playerAgroMap.entrySet())
|
||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
|
||||
guard.setCombatTarget(null);
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckRespawn(Mob guard){
|
||||
if(!guard.despawned)
|
||||
guard.despawn();
|
||||
|
||||
long respawnTime = 0L;
|
||||
|
||||
Building barracks = guard.building;
|
||||
if(barracks == null){
|
||||
respawnTime = MBServerStatics.FIFTEEN_MINUTES;
|
||||
}else{
|
||||
switch(barracks.getRank()) {
|
||||
case 2:
|
||||
respawnTime = 750000; // 12.5 minutes
|
||||
break;
|
||||
case 3:
|
||||
respawnTime = 660000; // 11 minutes
|
||||
break;
|
||||
case 4:
|
||||
respawnTime = 570000; // 9.5 minutes
|
||||
break;
|
||||
case 5:
|
||||
respawnTime = 480000; // 8 minutes
|
||||
break;
|
||||
case 6:
|
||||
respawnTime = 450000; // 6.5 minutes
|
||||
break;
|
||||
case 7:
|
||||
respawnTime = MBServerStatics.FIVE_MINUTES;
|
||||
break;
|
||||
default:
|
||||
respawnTime = MBServerStatics.FIFTEEN_MINUTES;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(guard.deathTime + respawnTime < System.currentTimeMillis()){
|
||||
if (!Zone.respawnQue.contains(guard)) {
|
||||
Zone.respawnQue.add(guard);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Mob;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
public class SiegeHandler {
|
||||
public static void run(Mob engine){
|
||||
|
||||
if(!engine.isAlive()) {
|
||||
check_siege_respawn(engine);
|
||||
return;
|
||||
}
|
||||
|
||||
if(engine.getOwner() == null || !engine.getOwner().isAlive() || !engine.playerAgroMap.containsKey(engine.getOwner().getObjectUUID()))
|
||||
return;
|
||||
|
||||
if(engine.combatTarget == null || !engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
|
||||
return;
|
||||
|
||||
siege_attack(engine);
|
||||
}
|
||||
|
||||
public static void check_siege_respawn(Mob engine){
|
||||
if(!engine.despawned) {
|
||||
engine.despawn();
|
||||
}else{
|
||||
if(engine.deathTime + MBServerStatics.FIFTEEN_MINUTES > System.currentTimeMillis()){
|
||||
engine.respawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void siege_attack(Mob engine){
|
||||
if(engine.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
if(CombatUtilities.inRangeToAttack(engine,engine.combatTarget)){
|
||||
CombatUtilities.combatCycle(engine, engine.combatTarget, true, null);
|
||||
engine.setLastAttackTime(System.currentTimeMillis() + 15000);
|
||||
City playercity = ZoneManager.getCityAtLocation(engine.getLoc());
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.isPlayerGuard && guard.combatTarget == null && guard.getGuild() != null && engine.getGuild() != null && !guard.getGuild().equals(engine.getGuild()))
|
||||
MovementUtilities.aiMove(guard,engine.loc,false);
|
||||
|
||||
MovementManager.sendRWSSMsg(engine);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package engine.mobileAI;
|
||||
|
||||
import engine.mobileAI.MobHandlers.MobHandler;
|
||||
import engine.mobileAI.MobHandlers.PetHandler;
|
||||
import engine.mobileAI.MobHandlers.PlayerGuardHandler;
|
||||
import engine.mobileAI.MobHandlers.SiegeHandler;
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class SuperSimpleMobAI {
|
||||
|
||||
public static void run(Mob mob){
|
||||
mob.updateLocation();
|
||||
if(mob.isPet() && !mob.isSiege()) {
|
||||
PetHandler.run(mob);
|
||||
return;
|
||||
}else if (mob.isSiege()) {
|
||||
SiegeHandler.run(mob);
|
||||
return;
|
||||
}else if(mob.isPlayerGuard()){
|
||||
PlayerGuardHandler.run(mob);
|
||||
return;
|
||||
}else {
|
||||
MobHandler.run(mob);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@ package engine.mobileAI.Threads;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.MobBehaviours.StaticBehaviours;
|
||||
import engine.mobileAI.SuperSimpleMobAI;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -28,27 +28,26 @@ public class MobAIThread implements Runnable{
|
||||
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
|
||||
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
||||
while (true) {
|
||||
for (Zone zone : ZoneManager.getAllZones()) {
|
||||
if (zone != null && zone.zoneMobSet != null) {
|
||||
synchronized (zone.zoneMobSet) {
|
||||
for (Mob mob : zone.zoneMobSet) {
|
||||
try {
|
||||
if (mob != null) {
|
||||
//MobAI.DetermineAction(mob);
|
||||
StaticBehaviours.runBehaviour(mob);
|
||||
try {
|
||||
for (Zone zone : ZoneManager.getAllZones()) {
|
||||
if (zone != null && zone.zoneMobSet != null) {
|
||||
synchronized (zone.zoneMobSet) {
|
||||
for (Mob mob : zone.zoneMobSet) {
|
||||
try {
|
||||
if (mob != null) {
|
||||
//MobAI.DetermineAction(mob);
|
||||
SuperSimpleMobAI.run(mob);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
try {
|
||||
Thread.sleep(100);
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("AI Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -156,6 +156,8 @@ public class CombatUtilities {
|
||||
switch (target.getObjectType()) {
|
||||
case PlayerCharacter:
|
||||
PlayerCharacter pc = (PlayerCharacter)target;
|
||||
if(pc.combatStats == null)
|
||||
pc.combatStats = new PlayerCombatStats(pc);
|
||||
pc.combatStats.calculateDefense();
|
||||
defense = pc.combatStats.defense;
|
||||
break;
|
||||
|
||||
@@ -571,6 +571,11 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
return;
|
||||
|
||||
if (i.isCanDestroy()) {
|
||||
|
||||
if (i.getItemBase().isRune() && !sourcePlayer.isInSafeZone()) {
|
||||
ChatManager.chatSystemInfo(sourcePlayer, "You May Only Delete Runes In A Safe Zone.");
|
||||
return;
|
||||
}
|
||||
int goldValue = i.getBaseValue();
|
||||
if (i.getItemBase().isRune())
|
||||
goldValue = 500000;
|
||||
@@ -578,7 +583,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (i.getItemBaseID() == 980066)
|
||||
goldValue = 0;
|
||||
|
||||
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > 10000000)
|
||||
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > MBServerStatics.PLAYER_GOLD_LIMIT)
|
||||
return;
|
||||
|
||||
if (itemManager.delete(i)) {
|
||||
@@ -792,6 +797,8 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (item == null)
|
||||
return;
|
||||
|
||||
item.stripCastableEnchants();
|
||||
|
||||
if (item.lootLock.tryLock()) {
|
||||
try {
|
||||
Item itemRet = null;
|
||||
@@ -1287,7 +1294,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
|
||||
cost *= profit;
|
||||
|
||||
if (gold.getNumOfItems() + cost > 10000000) {
|
||||
if (gold.getNumOfItems() + cost > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1480,6 +1487,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (buy != null) {
|
||||
me.transferEnchants(buy);
|
||||
itemMan.addItemToInventory(buy);
|
||||
buy.stripCastableEnchants();
|
||||
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
|
||||
buy.setNumOfItems(10);
|
||||
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
|
||||
|
||||
@@ -66,6 +66,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
|
||||
// Send Guild, Nation and IC MOTD
|
||||
GuildManager.enterWorldMOTD(player);
|
||||
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
|
||||
ChatManager.sendSystemMessage(player, " Experience Gain: " + ConfigManager.MB_NORMAL_EXP_RATE.getValue());
|
||||
|
||||
// Send branch string if available from ConfigManager.
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!BuildingManager.PlayerCanControlNotOwner(building, pc))
|
||||
if (!BuildingManager.PlayerCanControlNotOwner(building, pc) && !pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||
return true;
|
||||
|
||||
// Can't delete siege assets during an active bane.
|
||||
@@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
|
||||
// Can't destroy a shrine
|
||||
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
|
||||
return true;
|
||||
//if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
|
||||
// return true;
|
||||
|
||||
// Cannot destroy mines outside of normal mine mechanics
|
||||
|
||||
|
||||
@@ -21,6 +21,7 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.guild.InviteToSubMsg;
|
||||
import engine.objects.Bane;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.GuildStatusController;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -112,6 +113,12 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
//ensure bane to be subbed does not have a bane dropped
|
||||
for(Bane bane : Bane.banes.values()){
|
||||
if(bane.getOwner().guild.getNation().equals(targetGuild))
|
||||
return true;
|
||||
}
|
||||
|
||||
//all tests passed, let's send invite.
|
||||
|
||||
if (target.getClientConnection() != null) {
|
||||
|
||||
@@ -24,6 +24,7 @@ import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.ItemProductionMsg;
|
||||
import engine.net.client.msg.ManageNPCMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashMap;
|
||||
@@ -361,7 +362,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
||||
vendor.removeItemFromForge(targetItem);
|
||||
|
||||
//refund the gold for cancelled item
|
||||
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < 15000000){
|
||||
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < MBServerStatics.BUILDING_GOLD_LIMIT){
|
||||
vendor.building.setStrongboxValue(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue());
|
||||
}
|
||||
|
||||
|
||||
@@ -282,6 +282,14 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
}
|
||||
if(mineTele == null){
|
||||
//must be the dungeon request?
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
ChatManager.chatSystemInfo(player, "You Will Teleport To Whitehorn Citadel In " + 10 + " Seconds.");
|
||||
if (10 > 0) {
|
||||
//TODO add timer to teleport
|
||||
TeleportJob tj = new TeleportJob(player, npc, loc, origin, true);
|
||||
JobScheduler.getInstance().scheduleJob(tj, 10 * 1000);
|
||||
}
|
||||
return;
|
||||
}else {
|
||||
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
|
||||
|
||||
@@ -568,7 +568,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return false;
|
||||
}
|
||||
|
||||
serverCity = ZoneManager.getCityAtLocation(buildingList.getLoc());
|
||||
//serverCity = ZoneManager.getCityAtLocation(buildingList.getLoc());
|
||||
Bane validBane = null;
|
||||
serverCity = null;
|
||||
for(Bane b : Bane.banes.values()){
|
||||
City c = b.getCity();
|
||||
if(c.getGuild().equals(player.guild) || b.getOwner().guild.equals(player.guild))
|
||||
serverCity = b.getCity();
|
||||
}
|
||||
|
||||
|
||||
// No valid player city found
|
||||
|
||||
@@ -611,6 +619,13 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return false;
|
||||
}
|
||||
|
||||
//make sure building is withing range
|
||||
float distanceSquared = buildingList.getLoc().distanceSquared(serverCity.loc);
|
||||
float allowedSquared = (CityBoundsType.SIEGEBOUNDS.extents * 0.65f) * (CityBoundsType.SIEGEBOUNDS.extents * 0.65f);
|
||||
if(allowedSquared < distanceSquared) {
|
||||
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
|
||||
return false;
|
||||
}
|
||||
// If there is a bane placed, we limit bow placement to 2x the stone rank's worth of attacker assets
|
||||
// and 1x the tree rank for defenders
|
||||
|
||||
@@ -652,7 +667,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
// Count bow for attackers and defenders
|
||||
|
||||
awoList = WorldGrid.getObjectsInRangePartial(serverCity, 1000, MBServerStatics.MASK_BUILDING);
|
||||
awoList = WorldGrid.getObjectsInRangePartial(serverCity, CityBoundsType.SIEGEBOUNDS.extents, MBServerStatics.MASK_BUILDING);
|
||||
|
||||
for (AbstractWorldObject awo : awoList) {
|
||||
Building building = (Building) awo;
|
||||
@@ -661,7 +676,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
if (!building.getBlueprint().isSiegeEquip())
|
||||
continue;
|
||||
|
||||
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.extents))
|
||||
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.SIEGEBOUNDS.extents))
|
||||
continue;
|
||||
|
||||
if (building.getGuild() == null)
|
||||
@@ -1027,6 +1042,10 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) {
|
||||
|
||||
if(player.getAccount().status.equals(AccountStatus.ADMIN)){
|
||||
adminCreateBuildings(player,msg);
|
||||
return false;
|
||||
}
|
||||
// Member variables
|
||||
|
||||
Zone serverZone;
|
||||
@@ -1165,7 +1184,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
private Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
|
||||
private static Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
|
||||
|
||||
Blueprint blueprint;
|
||||
Building newMesh;
|
||||
@@ -1387,4 +1406,16 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void adminCreateBuildings(PlayerCharacter pc, PlaceAssetMsg msg){
|
||||
//handled for building dungeon layouts
|
||||
Zone zone = ZoneManager.getZoneByZoneID(993);
|
||||
for(PlacementInfo placement : msg.getPlacementInfo()){
|
||||
Building building = createStructure(pc,placement,zone);
|
||||
if(building != null) {
|
||||
building.setProtectionState(ProtectionState.NPC);
|
||||
building.setRank(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -48,7 +48,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
||||
|
||||
PlayerCharacter player = origin.getPlayerCharacter();
|
||||
|
||||
WorldGrid.RemoveWorldObject(player);
|
||||
|
||||
Dispatch dispatch;
|
||||
|
||||
if (player == null) {
|
||||
@@ -57,6 +57,11 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
//if(player.isEnteredWorld()){
|
||||
// if(player != null) {
|
||||
// WorldGrid.RemoveWorldObject(player);
|
||||
// }
|
||||
//}
|
||||
player.setEnteredWorld(false);
|
||||
|
||||
Account acc = SessionManager.getAccount(origin);
|
||||
@@ -106,9 +111,14 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
||||
|
||||
player.getTimestamps().put("EnterWorld", System.currentTimeMillis());
|
||||
|
||||
if (player.getLoc().equals(Vector3fImmutable.ZERO) || System.currentTimeMillis() > player.getTimeStamp("logout") + (15 * 60 * 1000)) {
|
||||
Long logout = player.getTimeStamp("logout");
|
||||
if (player.getLoc().equals(Vector3fImmutable.ZERO) || System.currentTimeMillis() > logout + (15 * 60 * 1000)) {
|
||||
player.stopMovement(player.getBindLoc());
|
||||
player.setSafeMode();
|
||||
try {
|
||||
player.setSafeMode();
|
||||
}catch(Exception e){
|
||||
Logger.error(e);
|
||||
}
|
||||
player.updateLocation();
|
||||
player.setRegion(AbstractWorldObject.GetRegionByWorldObject(player));
|
||||
}
|
||||
|
||||
@@ -567,8 +567,12 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
||||
writer.put(labelSiege);// 1 sets the protection under siege
|
||||
writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire)
|
||||
|
||||
writer.put(buttonTransfer);// 1 enables the transfer asset button
|
||||
writer.put(buttonDestroy);// 1 enables the destroy asset button
|
||||
writer.put(buttonTransfer);
|
||||
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.SHRINE)) {// 1 enables the transfer asset button
|
||||
writer.put((byte)1);
|
||||
}else {
|
||||
writer.put(buttonDestroy);// 1 enables the destroy asset button
|
||||
}
|
||||
writer.put(buttonAbandon);// 1 here enables the abandon asset button
|
||||
writer.put(buttonUpgrade); //disable upgrade building
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.Dungeons.Dungeon;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.ByteBufferReader;
|
||||
@@ -108,7 +109,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
for (int i = 0; i < 3; i++)
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putInt(cities.size() + mines.size());
|
||||
writer.putInt(cities.size() + mines.size());// + 1);
|
||||
|
||||
for (City city : cities)
|
||||
City.serializeForClientMsg(city, writer);
|
||||
@@ -116,6 +117,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
for(Mine mine : mines)
|
||||
Mine.serializeForClientMsgTeleport(mine, writer);
|
||||
|
||||
//Dungeon.serializeForClientMsgTeleport(writer);
|
||||
}
|
||||
|
||||
public PlayerCharacter getPlayer() {
|
||||
|
||||
@@ -1464,6 +1464,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
if (eff == null)
|
||||
continue;
|
||||
|
||||
if (eff.cancelOnAttack() && eff.cancel()) {
|
||||
eff.cancelJob();
|
||||
this.effects.remove(s);
|
||||
|
||||
@@ -19,8 +19,8 @@ public class Arena {
|
||||
|
||||
}
|
||||
public Boolean disqualify() {
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, 250f, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, 500f, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, ArenaManager.arena_radius, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, ArenaManager.arena_radius + 250f, MBServerStatics.MASK_PLAYER);
|
||||
for(AbstractWorldObject obj : warningRange){
|
||||
PlayerCharacter pc = (PlayerCharacter)obj;
|
||||
if(pc.equals(this.player1) || pc.equals(this.player2))
|
||||
|
||||
@@ -57,6 +57,8 @@ public final class Bane {
|
||||
// Internal cache for banes
|
||||
private ActivateBaneJob activateBaneJob;
|
||||
|
||||
public ArrayList<PlayerCharacter> affected_players;
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
*/
|
||||
@@ -208,6 +210,25 @@ public final class Bane {
|
||||
return false;
|
||||
}
|
||||
|
||||
//audit that defending nation does no have a bane on them already
|
||||
boolean defenderBaned = false;
|
||||
Guild defenderNation = targetCity.getGuild().getNation();
|
||||
if(defenderNation.getOwnedCity() != null && defenderNation.getOwnedCity().getBane() != null){
|
||||
defenderBaned = true;
|
||||
}else{
|
||||
for (Guild sub : defenderNation.getSubGuildList()) {
|
||||
if (sub.getOwnedCity() != null) {
|
||||
if (sub.getOwnedCity().getBane() != null) {
|
||||
defenderBaned = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(defenderBaned){
|
||||
ChatManager.chatSystemInfo(player, "This Nation has already been baned!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (targetCity.isLocationOnCityGrid(player.getLoc()) == true) {
|
||||
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place banestone on city grid.");
|
||||
return false;
|
||||
@@ -675,6 +696,9 @@ public final class Bane {
|
||||
toUnprotect.setProtectionState(ProtectionState.NONE);
|
||||
}
|
||||
|
||||
for(PlayerCharacter affected : this.affected_players)
|
||||
affected.ZergMultiplier = 1.0f;
|
||||
|
||||
}
|
||||
|
||||
public boolean isErrant() {
|
||||
@@ -717,6 +741,8 @@ public final class Bane {
|
||||
if(city == null)
|
||||
return;
|
||||
|
||||
if(this.affected_players == null)
|
||||
this.affected_players = new ArrayList<>();
|
||||
city.onEnter();
|
||||
|
||||
ArrayList<Integer> attackers = new ArrayList<>();
|
||||
@@ -727,8 +753,13 @@ public final class Bane {
|
||||
for(AbstractWorldObject obj : inSiegeRange){
|
||||
int uuid = obj.getObjectUUID();
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
||||
|
||||
if(player == null)
|
||||
continue;
|
||||
|
||||
if(player.getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||
continue;
|
||||
|
||||
Guild playerNation = player.guild.getNation();
|
||||
//separate the players into categories
|
||||
if(playerNation.equals(defendNation))
|
||||
@@ -755,18 +786,24 @@ public final class Bane {
|
||||
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
|
||||
for(int uuid : attackers){
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
||||
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
||||
if(inSiegeRange.contains(player)) { //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = attackerMultiplier;
|
||||
else
|
||||
this.affected_players.add(player);
|
||||
}else {
|
||||
player.ZergMultiplier = 1.0f;
|
||||
this.affected_players.add(player);
|
||||
}
|
||||
}
|
||||
|
||||
for(int uuid : defenders){
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
||||
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = defenderMultiplier;
|
||||
else
|
||||
if(inSiegeRange.contains(player)) { //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = attackerMultiplier;
|
||||
this.affected_players.add(player);
|
||||
}else {
|
||||
player.ZergMultiplier = 1.0f;
|
||||
this.affected_players.add(player);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -221,7 +221,7 @@ public class Building extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
this._strongboxValue = rs.getInt("currentGold");
|
||||
this.maxGold = 15000000; // *** Refactor to blueprint method
|
||||
this.maxGold = MBServerStatics.BUILDING_GOLD_LIMIT; // *** Refactor to blueprint method
|
||||
this.reserve = rs.getInt("reserve");
|
||||
|
||||
// Does building have a protection contract?
|
||||
|
||||
@@ -1058,6 +1058,7 @@ public class CharacterItemManager {
|
||||
i.addToCache();
|
||||
try {
|
||||
i.stripCastableEnchants();
|
||||
this.updateInventory();
|
||||
}catch(Exception ignored){
|
||||
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
|
||||
}
|
||||
@@ -1203,6 +1204,7 @@ public class CharacterItemManager {
|
||||
|
||||
try {
|
||||
i.stripCastableEnchants();
|
||||
this.updateInventory();
|
||||
}catch(Exception ignored){
|
||||
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
|
||||
}
|
||||
@@ -1508,6 +1510,8 @@ public class CharacterItemManager {
|
||||
if (purchasedItem == null || npc == null)
|
||||
return false;
|
||||
|
||||
purchasedItem.stripCastableEnchants();
|
||||
|
||||
itemMan = npc.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
@@ -2349,7 +2353,7 @@ public class CharacterItemManager {
|
||||
}
|
||||
|
||||
|
||||
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > 10000000) {
|
||||
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
PlayerCharacter pc = (PlayerCharacter) this.absCharacter;
|
||||
if (pc.getClientConnection() != null)
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 202);
|
||||
@@ -2357,7 +2361,7 @@ public class CharacterItemManager {
|
||||
}
|
||||
|
||||
|
||||
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > 10000000) {
|
||||
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
PlayerCharacter pc = (PlayerCharacter) tradingWith.absCharacter;
|
||||
if (pc.getClientConnection() != null)
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 202);
|
||||
@@ -2448,6 +2452,9 @@ public class CharacterItemManager {
|
||||
public void damageItem(Item item, int amount) {
|
||||
if (item == null || amount < 1 || amount > 5)
|
||||
return;
|
||||
if(item.getItemBase().isGlass()){
|
||||
amount = 1;
|
||||
}
|
||||
|
||||
//verify the item is equipped by this player
|
||||
int slot = item.getEquipSlot();
|
||||
|
||||
@@ -397,7 +397,7 @@ public class City extends AbstractWorldObject {
|
||||
cities.add(city);
|
||||
}else {
|
||||
try {
|
||||
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
|
||||
if (city.getGuild() != null && city.getGuild().getNation().equals(pc.guild.getNation())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}catch(Exception e){
|
||||
@@ -953,7 +953,7 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
public boolean isLocationWithinSiegeBounds(Vector3fImmutable insideLoc) {
|
||||
|
||||
return insideLoc.isInsideCircle(this.getLoc(), CityBoundsType.ZONE.extents);
|
||||
return insideLoc.isInsideCircle(this.getLoc(), CityBoundsType.SIEGEBOUNDS.extents);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -608,52 +608,62 @@ public class Contract extends AbstractGameObject {
|
||||
case 250019:
|
||||
case 250028:
|
||||
case 250037:
|
||||
me.magicValue = 3000000;
|
||||
me.magicValue = 1000000;
|
||||
break;
|
||||
case 250002: //10 stats
|
||||
case 250011:
|
||||
case 250020:
|
||||
case 250029:
|
||||
case 250038:
|
||||
me.magicValue = 4000000;
|
||||
me.magicValue = 2000000;
|
||||
break;
|
||||
case 250003: //15 stats
|
||||
case 250012:
|
||||
case 250021:
|
||||
case 250030:
|
||||
case 250039:
|
||||
me.magicValue = 5000000;
|
||||
me.magicValue = 3000000;
|
||||
break;
|
||||
case 250004: //20 stats
|
||||
case 250013:
|
||||
case 250022:
|
||||
case 250031:
|
||||
case 250040:
|
||||
me.magicValue = 6000000;
|
||||
me.magicValue = 4000000;
|
||||
break;
|
||||
case 250005: //25 stats
|
||||
case 250014:
|
||||
case 250023:
|
||||
case 250032:
|
||||
case 250041:
|
||||
me.magicValue = 7000000;
|
||||
me.magicValue = 5000000;
|
||||
break;
|
||||
case 250006: //30 stats
|
||||
case 250015:
|
||||
case 250024:
|
||||
case 250033:
|
||||
case 250042:
|
||||
me.magicValue = 8000000;
|
||||
me.magicValue = 6000000;
|
||||
break;
|
||||
case 250007: //35 stats
|
||||
case 250016:
|
||||
case 250025:
|
||||
case 250034:
|
||||
case 250043:
|
||||
me.magicValue = 9000000;
|
||||
me.magicValue = 7000000;
|
||||
break;
|
||||
case 250008: //40 stats
|
||||
case 250017:
|
||||
case 250026:
|
||||
case 250035:
|
||||
case 250044:
|
||||
me.magicValue = 10000000;
|
||||
break;
|
||||
case 252127:
|
||||
me.magicValue = 5000000;
|
||||
break;
|
||||
default:
|
||||
me.magicValue = 10000000;
|
||||
me.magicValue = 1000000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -727,6 +737,9 @@ public class Contract extends AbstractGameObject {
|
||||
if (this.allowedBuildings.size() == 0)
|
||||
return false;
|
||||
|
||||
if(this.name.equals("Siege Engineer") && building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT))
|
||||
return true;
|
||||
|
||||
// Binary match
|
||||
return (building.getBlueprint().getBuildingGroup().elementOf(this.allowedBuildings));
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
package engine.objects;
|
||||
|
||||
public class ForgeWorkOrder {
|
||||
public int itembaseUUID;
|
||||
public String prefix;
|
||||
public String suffix;
|
||||
public boolean resourceRolled;
|
||||
public boolean randomRolled;
|
||||
public int orderAmount;
|
||||
public int slot;
|
||||
}
|
||||
@@ -818,15 +818,65 @@ public class Item extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
public void stripCastableEnchants(){
|
||||
ArrayList<Effect> ToRemove = new ArrayList<>();
|
||||
for(Effect eff : this.effects.values()){
|
||||
if(eff.getJobContainer() != null && !eff.getJobContainer().noTimer()){
|
||||
try {
|
||||
//strip EnchantWeapon
|
||||
if(this.effects.get("EnchantWeapon") != null){
|
||||
this.effects.remove("EnchantWeapon");
|
||||
Effect eff = this.effects.get("EnchantWeapon");
|
||||
eff.endEffectNoPower();
|
||||
eff.getJobContainer().cancelJob();
|
||||
ToRemove.add(eff);
|
||||
}
|
||||
|
||||
//strip FGM-003
|
||||
if(this.effects.get("1000") != null){
|
||||
this.effects.remove("1000");
|
||||
Effect eff = this.effects.get("1000");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
|
||||
//strip FGM-001
|
||||
if(this.effects.get("996") != null){
|
||||
this.effects.remove("996");
|
||||
Effect eff = this.effects.get("996");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
|
||||
//strip ENC-001
|
||||
if(this.effects.get("957") != null){
|
||||
this.effects.remove("957");
|
||||
Effect eff = this.effects.get("957");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
if(this.effects.get("958") != null){
|
||||
this.effects.remove("958");
|
||||
Effect eff = this.effects.get("958");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
if(this.effects.get("959") != null){
|
||||
this.effects.remove("959");
|
||||
Effect eff = this.effects.get("959");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
if(this.effects.get("960") != null){
|
||||
this.effects.remove("960");
|
||||
Effect eff = this.effects.get("960");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
if(this.effects.get("961") != null){
|
||||
this.effects.remove("961");
|
||||
Effect eff = this.effects.get("961");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
if(this.effects.get("962") != null){
|
||||
this.effects.remove("962");
|
||||
Effect eff = this.effects.get("962");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
|
||||
this.applyAllBonuses();
|
||||
//this.effects.values().removeAll(ToRemove);
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
this.effects.values().removeAll(ToRemove);
|
||||
}
|
||||
//Only to be used for trading
|
||||
public void setOwnerID(int ownerID) {
|
||||
|
||||
@@ -259,51 +259,53 @@ public class ItemBase {
|
||||
case 250019:
|
||||
case 250028:
|
||||
case 250037:
|
||||
return 3000000;
|
||||
return 1000000;
|
||||
case 250002: //10 stats
|
||||
case 250011:
|
||||
case 250020:
|
||||
case 250029:
|
||||
case 250038:
|
||||
return 4000000;
|
||||
return 2000000;
|
||||
case 250003: //15 stats
|
||||
case 250012:
|
||||
case 250021:
|
||||
case 250030:
|
||||
case 250039:
|
||||
return 5000000;
|
||||
return 3000000;
|
||||
case 250004: //20 stats
|
||||
case 250013:
|
||||
case 250022:
|
||||
case 250031:
|
||||
case 250040:
|
||||
return 6000000;
|
||||
return 4000000;
|
||||
case 250005: //25 stats
|
||||
case 250014:
|
||||
case 250023:
|
||||
case 250032:
|
||||
case 250041:
|
||||
return 7000000;
|
||||
return 5000000;
|
||||
case 250006: //30 stats
|
||||
case 250015:
|
||||
case 250024:
|
||||
case 250033:
|
||||
case 250042:
|
||||
return 8000000;
|
||||
return 6000000;
|
||||
case 250007: //35 stats
|
||||
case 250016:
|
||||
case 250025:
|
||||
case 250034:
|
||||
case 250043:
|
||||
return 9000000;
|
||||
return 7000000;
|
||||
case 250008: //40 stats
|
||||
case 250017:
|
||||
case 250026:
|
||||
case 250035:
|
||||
case 250044:
|
||||
return 10000000;
|
||||
case 252127:
|
||||
return 5000000;
|
||||
}
|
||||
return 10000000;
|
||||
return 1000000;
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -710,6 +710,8 @@ public class ItemFactory {
|
||||
int randomPrefix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomPrefix += vendor.level * 0.5f;
|
||||
if(randomPrefix > 320)
|
||||
randomPrefix = 320;
|
||||
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
||||
|
||||
if (prefixEntry != null)
|
||||
@@ -727,6 +729,8 @@ public class ItemFactory {
|
||||
int randomSuffix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomSuffix += vendor.level * 0.25f;
|
||||
if(randomSuffix > 320)
|
||||
randomSuffix = 320;
|
||||
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
||||
|
||||
if (suffixEntry != null)
|
||||
|
||||
@@ -18,6 +18,7 @@ import engine.math.Vector3fImmutable;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.net.UnknownHostException;
|
||||
@@ -29,6 +30,7 @@ import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static engine.gameManager.DbManager.MineQueries;
|
||||
import static engine.gameManager.DbManager.getObject;
|
||||
@@ -67,6 +69,10 @@ public class Mine extends AbstractGameObject {
|
||||
public HashMap<Integer,Integer> oldBuildings;
|
||||
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
|
||||
|
||||
public Long allowed_teleport_time;
|
||||
public Boolean enforceLore = false;
|
||||
public HashMap<Guild, Enum.GuildType> chosen_charters;
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
*/
|
||||
@@ -131,6 +137,11 @@ public class Mine extends AbstractGameObject {
|
||||
tower.setMaxHitPoints(5000f * this.capSize);
|
||||
tower.setCurrentHitPoints(tower.healthMax);
|
||||
}
|
||||
this.allowed_teleport_time = System.currentTimeMillis();
|
||||
|
||||
//decide if lore or not
|
||||
this.enforceLore = false;
|
||||
//this.enforceLore = ThreadLocalRandom.current().nextInt(1,5) == 2;
|
||||
}
|
||||
|
||||
public static void releaseMineClaims(PlayerCharacter playerCharacter) {
|
||||
@@ -207,12 +218,12 @@ public class Mine extends AbstractGameObject {
|
||||
writer.putInt(mine.getObjectType().ordinal());
|
||||
writer.putInt(mine.getObjectUUID());
|
||||
writer.putInt(mine.getObjectUUID()); //actually a hash of mine
|
||||
if(mine.isStronghold){
|
||||
writer.putString("STRONGHOLD");
|
||||
writer.putString("");
|
||||
if(mine.enforceLore){
|
||||
writer.putString(mine.mineType.name);
|
||||
writer.putString(mine.capSize + " Man LORE");
|
||||
}else {
|
||||
writer.putString(mine.mineType.name);
|
||||
writer.putString(mine.capSize + " Man ");
|
||||
writer.putString(mine.capSize + " Man ARAC");
|
||||
}
|
||||
//writer.putString(mine.zoneName + " " + mine.capSize + " Man ");
|
||||
|
||||
@@ -339,7 +350,7 @@ public class Mine extends AbstractGameObject {
|
||||
public static ArrayList<Mine> getMinesToTeleportTo(PlayerCharacter player) {
|
||||
ArrayList<Mine> mines = new ArrayList<>();
|
||||
for(Mine mine : Mine.getMines())
|
||||
if(!mine.isActive)
|
||||
if(!mine.isActive && System.currentTimeMillis() > mine.allowed_teleport_time)
|
||||
if(mine.getOwningGuild() != null)
|
||||
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
|
||||
if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
|
||||
@@ -425,6 +436,7 @@ public class Mine extends AbstractGameObject {
|
||||
//something went wrong resetting zerg multiplier, maybe player was deleted?
|
||||
}
|
||||
}
|
||||
this.allowed_teleport_time = System.currentTimeMillis() + MBServerStatics.FIVE_MINUTES;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -596,16 +608,16 @@ public class Mine extends AbstractGameObject {
|
||||
int amount = 0;
|
||||
switch(this.capSize){
|
||||
case 3:
|
||||
amount = 1800000;
|
||||
break;
|
||||
case 5:
|
||||
amount = 3000000;
|
||||
break;
|
||||
case 5:
|
||||
amount = 4200000;
|
||||
break;
|
||||
case 10:
|
||||
amount = 6000000;
|
||||
amount = 7200000;
|
||||
break;
|
||||
case 20:
|
||||
amount = 12000000;
|
||||
amount = 13200000;
|
||||
break;
|
||||
}
|
||||
if(this.production.UUID == 7)
|
||||
@@ -673,7 +685,11 @@ public class Mine extends AbstractGameObject {
|
||||
for(Guild nation : updatedNations){
|
||||
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
||||
for(PlayerCharacter player : charactersByNation.get(nation)){
|
||||
player.ZergMultiplier = multiplier;
|
||||
if(this.capSize == 3 && player.getPromotionClassID() == 2519) {
|
||||
player.ZergMultiplier = 0.0f; // priest gets 100% debuff at 3 man mines
|
||||
}else{
|
||||
player.ZergMultiplier = multiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
try
|
||||
|
||||
@@ -111,6 +111,8 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
public boolean StrongholdEpic = false;
|
||||
public boolean isDropper = false;
|
||||
|
||||
public HashMap<PlayerCharacter,Float> hate_values;
|
||||
|
||||
|
||||
/**
|
||||
* No Id Constructor
|
||||
@@ -1450,6 +1452,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.stopPatrolTime = 0;
|
||||
this.lastPatrolPointIndex = 0;
|
||||
InterestManager.setObjectDirty(this);
|
||||
this.hate_values = new HashMap<>();
|
||||
}
|
||||
|
||||
public void despawn() {
|
||||
|
||||
@@ -41,6 +41,7 @@ import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
import engine.server.login.LoginServerMsgHandler;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.util.KeyCloneAudit;
|
||||
import engine.util.MiscUtils;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -2957,6 +2958,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
|
||||
public synchronized void grantXP(int xp) {
|
||||
xp *= LootManager.NORMAL_EXP_RATE;
|
||||
int groupSize = 1;
|
||||
if(GroupManager.getGroup(this)!= null)
|
||||
groupSize = GroupManager.getGroup(this).members.size();
|
||||
@@ -5159,7 +5161,11 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
if (this.combatStats == null) {
|
||||
this.combatStats = new PlayerCombatStats(this);
|
||||
} else {
|
||||
this.combatStats.update();
|
||||
try {
|
||||
this.combatStats.update();
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
}
|
||||
this.doRegen();
|
||||
}
|
||||
@@ -5174,45 +5180,16 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.updateBlessingMessage();
|
||||
|
||||
this.safeZone = this.isInSafeZone();
|
||||
if (!this.timestamps.containsKey("nextBoxCheck"))
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
|
||||
if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
|
||||
this.isBoxed = checkIfBoxed(this);
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
}
|
||||
if(this.isActive && this.enteredWorld)
|
||||
if (this.level < 10)
|
||||
while (this.level < 10)
|
||||
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
|
||||
|
||||
if (this.level < 10 && this.enteredWorld) {
|
||||
while (this.level < 10) {
|
||||
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
|
||||
}
|
||||
}
|
||||
this.auditBoxedStatus();
|
||||
|
||||
if (this.isBoxed && !this.containsEffect(1672601862)) {
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||
}
|
||||
|
||||
if (this.isFlying()) {
|
||||
if (this.effects.containsKey("MoveBuff")) {
|
||||
GroundPlayer(this);
|
||||
}
|
||||
if (!this.timestamps.containsKey("StunGrounded"))
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() - 1000L);
|
||||
if (this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()) {
|
||||
boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
|
||||
if (!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)) {
|
||||
this.setDesiredAltitude(this.altitude - 10);
|
||||
this.setTakeOffTime(System.currentTimeMillis());
|
||||
|
||||
ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
|
||||
// force a landing
|
||||
DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() + 1500L);
|
||||
ChatManager.chatSystemInfo(this, "Applying 1 Tier Ground");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
if (this.isFlying())
|
||||
this.auditFlightStatus();
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
@@ -5224,6 +5201,67 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
Logger.error("UPDATE ISSUE: " + e);
|
||||
}
|
||||
}
|
||||
|
||||
public void auditBoxedStatus(){
|
||||
|
||||
if (!this.timestamps.containsKey("nextBoxCheck")) {
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis());
|
||||
return;
|
||||
}
|
||||
|
||||
if(this.timestamps.get("nextBoxCheck") > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 3000);
|
||||
|
||||
//DS: 1672601862
|
||||
if(this.isBoxed){
|
||||
if(this.getPromotionClassID() == 2511) {//fury cannot be PVE anymore, fuck them
|
||||
if (!this.containsEffect(1672601862))
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||
}else {
|
||||
if (!this.containsEffect(-654906771))
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, -935138707, 40, false);
|
||||
}
|
||||
}else{
|
||||
if(this.getPromotionClassID() == 2511) {//fury cannot be PVE anymore, fuck them
|
||||
if (this.containsEffect(1672601862)) {
|
||||
this.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
|
||||
}
|
||||
}else {
|
||||
if (this.containsEffect(-654906771)) {
|
||||
try {
|
||||
this.effects.get("1258").endEffect();
|
||||
//this.effects.remove("1258");
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void auditFlightStatus(){
|
||||
if (this.effects.containsKey("MoveBuff")) {
|
||||
GroundPlayer(this);
|
||||
}
|
||||
if (!this.timestamps.containsKey("StunGrounded"))
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() - 1000L);
|
||||
if (this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()) {
|
||||
boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
|
||||
if (!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)) {
|
||||
this.setDesiredAltitude(this.altitude - 10);
|
||||
this.setTakeOffTime(System.currentTimeMillis());
|
||||
|
||||
ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
|
||||
// force a landing
|
||||
DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() + 1500L);
|
||||
ChatManager.chatSystemInfo(this, "Applying 1 Tier Ground");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void unboxPlayer(PlayerCharacter player){
|
||||
String machineID = player.getClientConnection().machineID;
|
||||
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
|
||||
@@ -5233,21 +5271,17 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
}
|
||||
|
||||
boolean valid = true;
|
||||
for(PlayerCharacter pc : sameMachine){
|
||||
if(!pc.safeZone)
|
||||
valid = false;
|
||||
for (PlayerCharacter pc : sameMachine) {
|
||||
PowersManager.applyPower(pc, pc, Vector3fImmutable.ZERO, -935138707, 40, false);
|
||||
pc.isBoxed = true;
|
||||
}
|
||||
if(valid) {
|
||||
for (PlayerCharacter pc : sameMachine)
|
||||
pc.isBoxed = true;
|
||||
|
||||
player.isBoxed = false;
|
||||
if (player.containsEffect(1672601862)) {
|
||||
player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
|
||||
}
|
||||
}else{
|
||||
ChatManager.chatSystemInfo(player, "All Boxes Must Be In Safezone To Switch");
|
||||
player.isBoxed = false;
|
||||
try{
|
||||
player.effects.get("1258").endEffect();
|
||||
//this.effects.remove("1258");
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
}
|
||||
public static boolean checkIfBoxed(PlayerCharacter player){
|
||||
@@ -5660,6 +5694,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
|
||||
public void setEnteredWorld(boolean enteredWorld) {
|
||||
if(enteredWorld)
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
this.enteredWorld = enteredWorld;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
package engine.objects;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.jobs.DeferredPowerJob;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.math.BigDecimal;
|
||||
import java.math.RoundingMode;
|
||||
@@ -358,13 +360,22 @@ public class PlayerCombatStats {
|
||||
|
||||
float stanceValue = 0.0f;
|
||||
float atrEnchants = 0;
|
||||
|
||||
float healerDefStance = 0.0f;
|
||||
for(String effID : this.owner.effects.keySet()) {
|
||||
if (effID.contains("Stance")) {
|
||||
Effect effect = this.owner.effects.get(effID);
|
||||
EffectsBase eb = effect.getEffectsBase();
|
||||
if(eb.getIDString().equals("STC-H-DA"))
|
||||
if(eb.getIDString().equals("STC-H-DA")){
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
healerDefStance += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
@@ -374,15 +385,19 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
if(mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
atrEnchants += modValue;
|
||||
try {
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
atrEnchants += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
//Logger.error(e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -424,15 +439,35 @@ public class PlayerCombatStats {
|
||||
|
||||
atr *= 1.0f + stanceValue;
|
||||
if(this.owner.bonuses != null) {
|
||||
float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None);
|
||||
float negativePercentBonuses = this.owner.bonuses.getFloatPercentNegative(Enum.ModType.OCV, Enum.SourceType.None);
|
||||
float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
|
||||
|
||||
|
||||
|
||||
|
||||
//float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None) - stanceValue;
|
||||
//float negativePercentBonuses = this.owner.bonuses.getFloatPercentNegative(Enum.ModType.OCV, Enum.SourceType.None);
|
||||
//float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
|
||||
float modifier = this.owner.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None);
|
||||
if(preciseRune > 1.0f)
|
||||
modifier -= 0.05f;
|
||||
if(stanceValue > 0.0f){
|
||||
if(stanceValue != 0.0f){
|
||||
modifier -= (stanceValue);
|
||||
}
|
||||
atr *= modifier;
|
||||
modifier -= healerDefStance;
|
||||
modifier += 1.0f;
|
||||
float weaponMoveBonus = 0.0f;
|
||||
if(this.owner.effects != null){
|
||||
if(this.owner.effects.containsKey("WeaponMove")){
|
||||
Effect eff = this.owner.effects.get("WeaponMove");
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.OCV)){
|
||||
float min = mod.getPercentMod();
|
||||
float ramp = mod.getRamp() * eff.getTrains();
|
||||
weaponMoveBonus += (min + ramp) * 0.01f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
atr *= modifier - weaponMoveBonus;
|
||||
}
|
||||
atr = (float) Math.round(atr);
|
||||
|
||||
@@ -506,6 +541,7 @@ public class PlayerCombatStats {
|
||||
);
|
||||
if(this.owner.bonuses != null){
|
||||
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MinDamage, Enum.SourceType.None);
|
||||
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||
minDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||
}
|
||||
|
||||
@@ -586,6 +622,7 @@ public class PlayerCombatStats {
|
||||
|
||||
if(this.owner.bonuses != null){
|
||||
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MaxDamage, Enum.SourceType.None);
|
||||
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||
maxDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||
}
|
||||
|
||||
@@ -620,43 +657,20 @@ public class PlayerCombatStats {
|
||||
}else {
|
||||
weapon = this.owner.charItemManager.getEquipped(2);
|
||||
}
|
||||
float delayExtra = 0;
|
||||
if(weapon == null) {
|
||||
speed = 20.0f;
|
||||
}else{
|
||||
speed = weapon.getItemBase().getSpeed();
|
||||
for(Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.WeaponSpeed) || mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = eff.getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
speed *= 1 + (modValue * 0.01f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(1) != null){
|
||||
for(Effect eff : this.owner.charItemManager.getEquipped(1).effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = eff.getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
delayExtra += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(2) != null){
|
||||
for(Effect eff : this.owner.charItemManager.getEquipped(2).effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = eff.getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
delayExtra += modValue * 0.01f;
|
||||
}
|
||||
|
||||
speed = weapon.getModifiedSpeed();
|
||||
|
||||
for(String effID : this.owner.effects.keySet()){
|
||||
Effect eff = this.owner.effects.get(effID);
|
||||
if(eff == null)
|
||||
continue;
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.AttackDelay) && !effID.contains("Stance")){
|
||||
float base = mod.getPercentMod();
|
||||
if(mod.getRamp() != 0)
|
||||
base += (mod.getRamp() * eff.getTrains());
|
||||
base *= 0.01f;
|
||||
speed *= (1 + base);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -676,11 +690,7 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
|
||||
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alacrity bonus values
|
||||
speed *= 1 + stanceValue; // apply stance bonus
|
||||
speed *= bonusValues; // apply alacrity bonuses without stance mod
|
||||
|
||||
if(speed < 10.0f)
|
||||
speed = 10.0f;
|
||||
@@ -766,16 +776,20 @@ public class PlayerCombatStats {
|
||||
blockSkill = this.owner.skills.get("Block").getModifiedAmount();
|
||||
|
||||
float shieldDefense = 0.0f;
|
||||
if(this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()){
|
||||
Item shield = this.owner.charItemManager.getEquipped(2);
|
||||
shieldDefense += shield.getItemBase().getDefense();
|
||||
for(Effect eff : shield.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.DR)){
|
||||
shieldDefense += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
try {
|
||||
if (this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()) {
|
||||
Item shield = this.owner.charItemManager.getEquipped(2);
|
||||
shieldDefense += shield.getItemBase().getDefense();
|
||||
for (Effect eff : shield.effects.values()) {
|
||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DR)) {
|
||||
shieldDefense += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception ignore){
|
||||
|
||||
}
|
||||
|
||||
float weaponSkill = 0.0f;
|
||||
@@ -838,9 +852,10 @@ public class PlayerCombatStats {
|
||||
|
||||
//right ring
|
||||
if(this.owner.charItemManager != null){
|
||||
try{
|
||||
if(this.owner.charItemManager.getEquipped(7) != null){
|
||||
for(String effID : this.owner.charItemManager.getEquipped(7).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(7).effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
@@ -852,27 +867,33 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
//left ring
|
||||
if(this.owner.charItemManager.getEquipped(8) != null){
|
||||
for(String effID : this.owner.charItemManager.getEquipped(8).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
try {
|
||||
if (this.owner.charItemManager.getEquipped(8) != null) {
|
||||
for (String effID : this.owner.charItemManager.getEquipped(8).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(8).effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
//necklace
|
||||
try{
|
||||
if(this.owner.charItemManager.getEquipped(9) != null){
|
||||
for(String effID : this.owner.charItemManager.getEquipped(9).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(9).effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
@@ -884,12 +905,20 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
try{
|
||||
if(this.owner.charItemManager.getEquipped(2) == null)
|
||||
blockSkill = 0;
|
||||
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
blockSkill = 0;
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(this.owner.charItemManager.getEquipped(2) == null)
|
||||
blockSkill = 0;
|
||||
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
blockSkill = 0;
|
||||
|
||||
|
||||
float defense = (1 + armorSkill / 50) * armorDefense;
|
||||
defense += (1 + blockSkill / 100) * shieldDefense;
|
||||
@@ -982,12 +1011,22 @@ public class PlayerCombatStats {
|
||||
float stanceMod = 1.0f;
|
||||
float atrBuffs = 0.0f;
|
||||
|
||||
float healerDefStance = 0.0f;
|
||||
for(String effID : pc.effects.keySet()) {
|
||||
if (effID.contains("Stance")) {
|
||||
Effect effect = pc.effects.get(effID);
|
||||
EffectsBase eb = effect.getEffectsBase();
|
||||
if(eb.getIDString().equals("STC-H-DA"))
|
||||
if(eb.getIDString().equals("STC-H-DA")){
|
||||
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = pc.effects.get(effID).getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
healerDefStance += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
@@ -1014,9 +1053,28 @@ public class PlayerCombatStats {
|
||||
atr += (modifiedDexterity * 0.5f) + weaponATR1 + weaponATR2;
|
||||
atr *= precise;
|
||||
atr += atrBuffs;
|
||||
|
||||
float weaponMoveBonus = 0.0f;
|
||||
if(pc.effects != null){
|
||||
if(pc.effects.containsKey("WeaponMove")){
|
||||
Effect eff = pc.effects.get("WeaponMove");
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.OCV)){
|
||||
float min = mod.getPercentMod();
|
||||
float ramp = mod.getRamp() * eff.getTrains();
|
||||
weaponMoveBonus += (min + ramp) * 0.01f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float subtraction = (stanceMod - 1) - (precise - 1) - healerDefStance;
|
||||
float bonuses = 0.0f;
|
||||
if(pc.bonuses != null)
|
||||
atr *= 1 + (pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - (stanceMod - 1) - (precise - 1));
|
||||
atr *= stanceMod;
|
||||
bonuses = pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - subtraction - weaponMoveBonus;
|
||||
|
||||
atr *= 1+ bonuses;
|
||||
atr *= stanceMod - healerDefStance;
|
||||
return atr;
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@ import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.CloseGateJob;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
@@ -104,7 +105,7 @@ public class Portal {
|
||||
if (player.getTimeStamp("lastMoveGate") < this.lastActive)
|
||||
return;
|
||||
|
||||
player.teleport(targetGate.getLoc());
|
||||
player.teleport(targetGate.getLoc().add(new Vector3f(0f,6f,0f)));
|
||||
player.setSafeMode();
|
||||
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
package engine.powers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
import engine.Enum.StackType;
|
||||
@@ -237,32 +238,86 @@ public class ActionsBase {
|
||||
}
|
||||
|
||||
//Add blocked types here
|
||||
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains) {
|
||||
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains, AbstractCharacter source) {
|
||||
|
||||
if(!pb.getName().contains("Summon")) {
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
AbstractCharacter target = (AbstractCharacter) awo;
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter) source;
|
||||
if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (pc.isBoxed && pc.getObjectUUID() != target.getObjectUUID()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(pb.isChant)
|
||||
return false;
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
AbstractCharacter ac = (AbstractCharacter) awo;
|
||||
|
||||
if(ac.effects.containsKey(this.stackType)) {
|
||||
Boolean sameRank = false;
|
||||
Effect eff = ac.effects.get(this.stackType);
|
||||
|
||||
String currentEffect = eff.getEffectsBase().getIDString();
|
||||
String newEffect = this.effectID;
|
||||
if (currentEffect.equals(newEffect) && !this.stackType.equals("Stun"))
|
||||
return false;
|
||||
|
||||
if (eff != null) {
|
||||
for (ActionsBase action : eff.getPower().getActions()) {
|
||||
if (this.stackType.equals(action.stackType) && this.stackOrder == action.stackOrder) {
|
||||
if (this.stackType.equals("NoStun")) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (sameRank) {
|
||||
if (this.greaterThan && trains <= eff.getTrains())
|
||||
return true;
|
||||
|
||||
if (this.greaterThanEqual && trains < eff.getTrains())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
if (bonus == null)
|
||||
return false;
|
||||
|
||||
//TODO make this more efficient then testing strings
|
||||
if (this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo, SourceType.Stun))
|
||||
return true; //Currently stun immune. Skip stun
|
||||
else if (this.stackType.equals("Snare") && bonus.getBool(ModType.ImmuneTo, SourceType.Snare))
|
||||
return true; //Currently snare immune. Skip snare
|
||||
else if (this.stackType.equals("Blindness") && bonus.getBool(ModType.ImmuneTo, SourceType.Blind))
|
||||
return true; //Currently blind immune. Skip blind
|
||||
else if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
|
||||
return true; //Currently power block immune. Skip power block
|
||||
else if (this.stackType.equals("Root") && bonus.getBool(ModType.ImmuneTo, SourceType.Root))
|
||||
SourceType sourceType = null;
|
||||
try {
|
||||
sourceType = SourceType.GetSourceType(this.stackType);
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
if(sourceType != null && (bonus.getBool(ModType.ImmuneTo,sourceType) || bonus.getBool(ModType.NoMod,sourceType)))
|
||||
return true;
|
||||
// else if (pb.isHeal() && (bonus.getByte("immuneTo.Heal")) >= trains)
|
||||
// return true; //Currently shadowmantled. Skip heals
|
||||
else if (this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly))
|
||||
if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)ac;
|
||||
if(this.stackType.equals("Blindness") && pc.getRace().getName().contains("Shade"))
|
||||
return true;
|
||||
if(this.stackType.equals("Stun") && pc.getRace().getName().contains("Minotaur"))
|
||||
return true;
|
||||
}
|
||||
|
||||
if(this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo,SourceType.Stun))
|
||||
return true;
|
||||
else if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
||||
|
||||
if(pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN))
|
||||
return true;
|
||||
|
||||
if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
||||
return true;
|
||||
|
||||
if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
|
||||
return true;
|
||||
else
|
||||
return pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -78,7 +78,7 @@ public class RangeBasedAwo implements Comparable<RangeBasedAwo> {
|
||||
AbstractWorldObject awo = rba.awo;
|
||||
|
||||
if (awo.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
if (((PlayerCharacter) awo).isCSR())
|
||||
if (((PlayerCharacter) awo).getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||
continue;
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo) && !(pc.equals(awo))) {
|
||||
|
||||
@@ -176,7 +176,8 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
float multiplier = ((PlayerCharacter)source).ZergMultiplier;
|
||||
modAmount *= multiplier;
|
||||
}
|
||||
|
||||
if (modAmount == 0f)
|
||||
|
||||
@@ -33,11 +33,11 @@ public class MBServerStatics {
|
||||
// hit box
|
||||
// calcs
|
||||
public static final boolean PRINT_INCOMING_OPCODES = false; // print
|
||||
public static final int BANK_GOLD_LIMIT = 25000000;
|
||||
public static final int BANK_GOLD_LIMIT = 100000000;
|
||||
// incoming
|
||||
// opcodes to
|
||||
// console
|
||||
public static final int PLAYER_GOLD_LIMIT = 10000000;
|
||||
public static final int PLAYER_GOLD_LIMIT = 50000000;
|
||||
// buildings, npcs
|
||||
/*
|
||||
* Login cache flags
|
||||
@@ -379,6 +379,8 @@ public class MBServerStatics {
|
||||
// Mine related
|
||||
public static final int MINE_EARLY_WINDOW = 16; // 4pm
|
||||
public static final int MINE_LATE_WINDOW = 0; // Midnight
|
||||
public static final Long THREE_MINUTES = 180000L;
|
||||
public static final int BUILDING_GOLD_LIMIT = 100000000;
|
||||
public static boolean DEBUG_PROTOCOL = false;
|
||||
public static int SPATIAL_HASH_BUCKETSX = 16384;
|
||||
public static int SPATIAL_HASH_BUCKETSY = 12288;
|
||||
|
||||
@@ -281,6 +281,9 @@ public class LoginServer {
|
||||
Logger.info("Loading All Realms");
|
||||
Realm.loadAllRealms();
|
||||
|
||||
Logger.info("Trashing Multibox Cheaters");
|
||||
DbManager.AccountQueries.TRASH_CHEATERS();
|
||||
|
||||
Logger.info("***Boot Successful***");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -174,7 +174,7 @@ public class WorldServer {
|
||||
}
|
||||
}
|
||||
//outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
|
||||
outString += "Active Players: " + activePop + " Boxed Players: " + boxedPop;
|
||||
outString += " Active Players: " + activePop + " Boxed Players: " + boxedPop;
|
||||
} catch (Exception e) {
|
||||
Logger.error("Failed to build string");
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@ import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.db.archive.MineRecord;
|
||||
import engine.gameManager.BaneManager;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.StrongholdManager;
|
||||
@@ -27,44 +28,20 @@ import java.util.ArrayList;
|
||||
|
||||
public class BaneThread implements Runnable {
|
||||
|
||||
private volatile Long lastRun;
|
||||
public static final Long instancedelay = 1000L;
|
||||
public BaneThread() {
|
||||
Logger.info(" BaneThread thread has started!");
|
||||
}
|
||||
|
||||
|
||||
public void processBanesWindow() {
|
||||
|
||||
try {
|
||||
synchronized (Bane.banes) {
|
||||
for (int baneId : Bane.banes.keySet()) {
|
||||
Bane bane = Bane.banes.get(baneId);
|
||||
if (bane != null && bane.getSiegePhase().equals(Enum.SiegePhase.WAR)) {
|
||||
bane.applyZergBuffs();
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("BANE ERROR",e);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void run() {
|
||||
lastRun = System.currentTimeMillis();
|
||||
while (true) {
|
||||
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
|
||||
this.processBanesWindow();
|
||||
lastRun = System.currentTimeMillis(); // Update lastRun after processing
|
||||
}else {
|
||||
try {
|
||||
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
try {
|
||||
BaneManager.pulse_banes();
|
||||
Thread.sleep(1000); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -92,10 +92,34 @@ public class HourlyJobThread implements Runnable {
|
||||
Logger.info(MessageDispatcher.getNetstatString());
|
||||
Logger.info(PurgeOprhans.recordsDeleted.toString() + "orphaned items deleted");
|
||||
|
||||
for (Bane bane : Bane.banes.values()){
|
||||
if(bane.getSiegePhase().equals(Enum.SiegePhase.CHALLENGE)){
|
||||
bane.setDefaultTime();
|
||||
//for (Bane bane : Bane.banes.values()){
|
||||
// if(bane.getSiegePhase().equals(Enum.SiegePhase.CHALLENGE)){
|
||||
// bane.setDefaultTime();
|
||||
// }
|
||||
//}
|
||||
|
||||
try{
|
||||
Logger.info("Trashing Multibox Cheaters");
|
||||
DbManager.AccountQueries.TRASH_CHEATERS();
|
||||
|
||||
//disconnect all players who were banned and are still in game
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayers()){
|
||||
Account account = pc.getClientConnection().getAccount();
|
||||
if(account == null)
|
||||
continue;
|
||||
try {
|
||||
boolean banned = DbManager.AccountQueries.GET_ACCOUNT(account.getUname()).status.equals(Enum.AccountStatus.BANNED);
|
||||
if (banned) {
|
||||
pc.getClientConnection().forceDisconnect();
|
||||
}
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
Logger.error("Failed To Run Ban Multibox Abusers");
|
||||
}
|
||||
|
||||
BaneManager.default_check();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user