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8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 962bebab6c | |||
| a67fee76c3 | |||
| d22ff916bf | |||
| 2d1da7679e | |||
| 549a381174 | |||
| 43563aeb14 | |||
| 7a4c2fe72a | |||
| 24cc6af147 |
@@ -24,3 +24,8 @@
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hs_err_pid*
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replay_pid*
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*.idea/
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Server.iml
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*.gitignore
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prestonbane.iml
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qodana.yaml
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@@ -88,7 +88,7 @@ public enum MovementManager {
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// if (msg.getEndLat() < 0)
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// msg.setEndLat(0);
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//
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//
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// if (msg.getEndLon() > 0)
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// msg.setEndLon(0);
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@@ -216,6 +216,16 @@ public enum MovementManager {
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}
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if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
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Vector3fImmutable playerCollidePoint = Bounds.PlayerCollisionPoint((PlayerCharacter) toMove, toMove.getLoc(), endLocation);
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if (playerCollidePoint != null) {
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msg.setEndCoord(playerCollidePoint);
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endLocation = playerCollidePoint;
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collide = true;
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}
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}
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if (toMove.getObjectType() == GameObjectType.PlayerCharacter && ((PlayerCharacter) toMove).isTeleportMode()) {
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toMove.teleport(endLocation);
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return;
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@@ -81,7 +81,7 @@ public class Bounds {
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Bounds identityBounds = Bounds.borrow();
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identityBounds.setBounds(location);
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collisionState = collide(targetBounds, identityBounds, 0.0f);
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collisionState = collide(targetBounds, identityBounds, 0.1f);
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identityBounds.release();
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return collisionState;
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}
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@@ -267,6 +267,45 @@ public class Bounds {
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return collidePoint;
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}
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public static Vector3fImmutable PlayerCollisionPoint(PlayerCharacter player, Vector3fImmutable start, Vector3fImmutable end) {
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Vector3fImmutable collidePoint = null;
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float distance = player.getLoc().distance2D(end);
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// Check for building collisions first
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collidePoint = PlayerBuildingCollisionPoint(player, start, end);
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if (collidePoint != null) {
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return collidePoint;
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}
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// Now check for player collisions
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HashSet<AbstractWorldObject> nearbyPlayers = WorldGrid.getObjectsInRangePartial(player, distance + 2, MBServerStatics.MASK_PLAYER);
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float minDistance = 5.0f; // Minimum distance between players
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for (AbstractWorldObject awo : nearbyPlayers) {
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PlayerCharacter otherPlayer = (PlayerCharacter) awo;
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if (otherPlayer == player) continue;
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Vector3fImmutable otherLoc = otherPlayer.getLoc();
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Vector3fImmutable closestPoint = getClosestPointOnLine(start, end, otherLoc);
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if (closestPoint.distance2D(otherLoc) < minDistance) {
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// Collision detected, adjust end point
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Vector3fImmutable pushVector = closestPoint.subtract(otherLoc).normalize();
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collidePoint = closestPoint.add(pushVector.scaleAdd(minDistance, Vector3fImmutable.ZERO));
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break;
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}
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}
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return collidePoint != null ? collidePoint : end;
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}
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private static Vector3fImmutable getClosestPointOnLine(Vector3fImmutable lineStart, Vector3fImmutable lineEnd, Vector3fImmutable point) {
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Vector3fImmutable line = lineEnd.subtract(lineStart);
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float t = point.subtract(lineStart).dot(line) / line.dot(line);
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t = Math.max(0, Math.min(1, t));
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return lineStart.add(line.scaleAdd(t, Vector3fImmutable.ZERO));
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}
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public static boolean linesTouching(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) {
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float denominator = ((x2 - x1) * (y4 - y3)) - ((y2 - y1) * (x4 - x3));
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float numerator1 = ((y1 - y3) * (x4 - x3)) - ((x1 - x3) * (y4 - y3));
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@@ -26,7 +26,6 @@ import engine.job.JobScheduler;
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import engine.jobs.DeferredPowerJob;
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import engine.jobs.FinishSpireEffectJob;
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import engine.jobs.NoTimeJob;
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import engine.math.Bounds;
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import engine.math.FastMath;
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import engine.math.Vector3fImmutable;
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import engine.net.ByteBufferWriter;
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@@ -269,9 +268,6 @@ public class PlayerCharacter extends AbstractCharacter {
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this.hash = rs.getString("hash");
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// For debugging skills
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// CharacterSkill.printSkills(this);
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}
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public static Building getUpdatedBindBuilding(PlayerCharacter player) {
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@@ -4565,9 +4561,6 @@ public class PlayerCharacter extends AbstractCharacter {
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this.charItemManager = new CharacterItemManager(this);
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Bounds playerBounds = Bounds.borrow();
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playerBounds.setBounds(this.getLoc());
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this.setBounds(playerBounds);
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}
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@Override
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@@ -5363,6 +5356,7 @@ public class PlayerCharacter extends AbstractCharacter {
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moveToMsg.setSourceType(GameObjectType.PlayerCharacter.ordinal());
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moveToMsg.setSourceID(this.getObjectUUID());
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Dispatch dispatch = Dispatch.borrow(this, moveToMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
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