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71 lines
2.8 KiB
71 lines
2.8 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.powers.poweractions; |
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import engine.math.Vector3fImmutable; |
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import engine.mbEnums; |
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import engine.net.client.ClientConnection; |
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import engine.objects.AbstractCharacter; |
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import engine.objects.AbstractWorldObject; |
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import engine.objects.Mob; |
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import engine.objects.PlayerCharacter; |
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import engine.powers.ActionsBase; |
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import engine.powers.PowersBase; |
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import engine.wpak.data.PowerAction; |
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public class CharmPowerAction extends AbstractPowerAction { |
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private int levelCap; |
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private int levelCapRamp; |
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public CharmPowerAction(PowerAction powerAction) { |
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super(powerAction); |
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this.levelCap = powerAction.levelCap; |
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this.levelCapRamp = powerAction.levelCurve.ordinal(); |
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} |
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@Override |
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protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { |
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if (source == null || awo == null || !(awo.getObjectType().equals(mbEnums.GameObjectType.Mob)) || !(source.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))) |
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return; |
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PlayerCharacter owner = (PlayerCharacter) source; |
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ClientConnection origin = owner.getClientConnection(); |
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if (origin == null) |
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return; |
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//verify is mob, not pet or guard |
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Mob mob = (Mob) awo; |
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if (!(mob.agentType.equals(mbEnums.AIAgentType.MOBILE))) |
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return; |
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//make sure mob isn't too high level |
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int cap = this.levelCap + (this.levelCapRamp * trains); |
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if (mob.getLevel() > cap && pb.getToken() != 1577464266) |
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return; |
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//turn mob into pet. |
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owner.commandSiegeMinion(mob); |
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} |
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@Override |
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protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { |
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} |
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@Override |
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protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, |
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int numTrains, ActionsBase ab, PowersBase pb, int duration) { |
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// TODO Auto-generated method stub |
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} |
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}
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