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63 lines
1.6 KiB
63 lines
1.6 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.objects; |
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public class LootRow { |
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private int valueOne; |
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private int valueTwo; |
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private int valueThree; |
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private String action; |
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/** |
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* Generic Constructor |
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*/ |
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public LootRow(int valueOne, int valueTwo, int valueThree, String action) { |
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this.valueOne = valueOne; |
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this.valueTwo = valueTwo; |
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this.valueThree = valueThree; |
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this.action = action; |
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} |
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public int getValueOne() { |
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return this.valueOne; |
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} |
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public int getValueTwo() { |
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return this.valueTwo; |
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} |
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public int getValueThree() { |
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return this.valueThree; |
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} |
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public String getAction() { |
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return this.action; |
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} |
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public void setValueOne(int value) { |
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this.valueOne = value; |
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} |
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public void setValueTwo(int value) { |
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this.valueTwo = value; |
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} |
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public void setValueThree(int value) { |
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this.valueThree = value; |
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} |
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public void setAction(String value) { |
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this.action = value; |
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} |
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}
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