106 lines
2.7 KiB
106 lines
2.7 KiB
/* |
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HashSet<Integer> playerFriendSet = PlayerFriendsMap.get(playerUID); |
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playerFriendSet.add(friendUID); * Copyright 2013 MagicBane Emulator Project |
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* All Rights Reserved |
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*/ |
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package engine.net.client.msg; |
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import engine.net.AbstractConnection; |
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import engine.net.ByteBufferReader; |
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import engine.net.ByteBufferWriter; |
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import engine.net.client.Protocol; |
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import engine.objects.PlayerCharacter; |
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public class SendBallEntryMessage extends ClientNetMsg { |
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public static final int ADDBALL = 4; |
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public static final int WHITEBALL = 2; |
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public static final int BLACKBALL = 1; |
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public int playerID; |
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public String description; |
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public int msgType; |
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public int ballColor; |
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/** |
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* This is the general purpose constructor. |
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*/ |
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public SendBallEntryMessage(PlayerCharacter pc) { |
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super(Protocol.SENDBALLENTRY); |
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} |
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/** |
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* This constructor is used by NetMsgFactory. It attempts to deserialize the |
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading |
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* past the limit) then this constructor Throws that Exception to the |
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* caller. |
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*/ |
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public SendBallEntryMessage(AbstractConnection origin, ByteBufferReader reader) { |
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super(Protocol.SENDBALLENTRY, origin, reader); |
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} |
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/** |
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* Copy constructor |
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*/ |
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public SendBallEntryMessage(SendBallEntryMessage msg) { |
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super(Protocol.SENDBALLENTRY); |
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} |
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/** |
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* Deserializes the subclass specific items from the supplied ByteBufferReader. |
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*/ |
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@Override |
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protected void _deserialize(ByteBufferReader reader) { |
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this.msgType = reader.getInt(); |
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switch (this.msgType) { |
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case ADDBALL: |
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this.readAddBall(reader); |
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break; |
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default: |
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break; |
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} |
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} |
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public void readAddBall(ByteBufferReader reader) { |
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reader.getInt(); |
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this.playerID = reader.getInt(); |
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reader.getInt(); |
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reader.getInt(); |
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reader.getInt(); |
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reader.getInt(); |
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reader.getInt(); // 1 ? |
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reader.getInt(); |
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reader.getInt(); |
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reader.getInt(); // source player type |
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reader.getInt(); // source player ID |
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reader.getInt(); // targetType |
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reader.getInt(); // targetID (same as this.playerID) |
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this.description = reader.getString(); |
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reader.get(); |
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reader.get(); |
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reader.getInt(); // 100, max ball mark |
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reader.get(); |
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reader.get(); |
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reader.get(); |
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this.ballColor = reader.getInt(); |
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reader.get(); |
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} |
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/** |
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* Serializes the subclass specific items to the supplied ByteBufferWriter. |
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*/ |
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@Override |
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protected void _serialize(ByteBufferWriter writer) { |
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} |
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}
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