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265 lines
9.6 KiB
265 lines
9.6 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.powers.poweractions; |
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import engine.Enum.GameObjectType; |
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import engine.Enum.ModType; |
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import engine.Enum.SourceType; |
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import engine.ai.MobileFSM; |
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import engine.gameManager.ChatManager; |
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import engine.jobs.ChantJob; |
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import engine.jobs.DeferredPowerJob; |
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import engine.jobs.FinishEffectTimeJob; |
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import engine.math.Vector3fImmutable; |
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import engine.net.DispatchMessage; |
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import engine.net.client.msg.chat.ChatSystemMsg; |
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import engine.objects.*; |
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import engine.powers.ActionsBase; |
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import engine.powers.EffectsBase; |
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import engine.powers.PowersBase; |
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import org.pmw.tinylog.Logger; |
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import java.sql.ResultSet; |
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import java.sql.SQLException; |
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import java.util.HashMap; |
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public class ApplyEffectPowerAction extends AbstractPowerAction { |
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private String effectID; |
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private EffectsBase effect; |
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private String effectParentID; |
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private EffectsBase effectParent; |
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public ApplyEffectPowerAction(ResultSet rs, HashMap<String, EffectsBase> effects) throws SQLException { |
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super(rs); |
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this.effectParentID = rs.getString("IDString"); |
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this.effectParent = effects.get(this.effectParentID); |
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this.effectID = rs.getString("effectID"); |
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this.effect = effects.get(this.effectID); |
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} |
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public ApplyEffectPowerAction(ResultSet rs, EffectsBase effect) throws SQLException { |
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super(rs); |
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this.effectID = rs.getString("effectID"); |
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this.effect = effect; |
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} |
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public String getEffectID() { |
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return this.effectID; |
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} |
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public EffectsBase getEffect() { |
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return this.effect; |
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} |
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@Override |
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protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { |
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if (this.effect == null || pb == null || ab == null) { |
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//TODO log error here |
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return; |
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} |
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//add schedule job to end it if needed and add effect to pc |
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int duration = 0; |
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// if (pb.isChant()) |
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// duration = (int)pb.getChantDuration() * 1000; |
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// else |
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duration = ab.getDuration(trains); |
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String stackType = ab.getStackType(); |
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if (stackType.equals("WeaponMove")) { |
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DeferredPowerJob eff = new DeferredPowerJob(source, awo, stackType, trains, ab, pb, this.effect, this); |
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if (stackType.equals("IgnoreStack")) |
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awo.addEffect(Integer.toString(ab.getUUID()), 10000, eff, this.effect, trains); |
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else |
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awo.addEffect(stackType, 10000, eff, this.effect, trains); |
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if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) |
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((PlayerCharacter)awo).setWeaponPower(eff); |
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this.effect.startEffect(source, awo, trains, eff); |
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} else { |
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FinishEffectTimeJob eff = new FinishEffectTimeJob(source, awo, stackType, trains, ab, pb, effect); |
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if (blockInvul(pb, source, awo)) { |
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this.effect.endEffect(source, awo, trains, pb, eff); |
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return; |
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} |
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// Effect lastEff = awo.getEffects().get(eff.getStackType()); |
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// |
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// if (lastEff != null && lastEff.getPowerToken() == eff.getPowerToken()) |
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// lastEff.cancelJob(true); |
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if (duration > 0) { |
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if (stackType.equals("IgnoreStack")) |
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awo.addEffect(Integer.toString(ab.getUUID()), duration, eff, effect, trains); |
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else |
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awo.addEffect(stackType, duration, eff, effect, trains); |
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} else |
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awo.applyAllBonuses(); |
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// //TODO if chant, start cycle |
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// if (pb.isChant() && source.equals(awo)) { |
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// ChantJob cj = new ChantJob(source, awo, stackType, trains, ab, pb, effect, eff); |
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// source.setLastChant((int)(pb.getChantDuration()-2) * 1000, cj); |
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// eff.setChant(true); |
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// } |
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if (this.effectID.equals("TAUNT")){ |
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if (awo != null && awo.getObjectType() == GameObjectType.Mob){ |
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MobileFSM.setAggro((Mob)awo,source.getObjectUUID()); |
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ChatSystemMsg msg = ChatManager.CombatInfo(source, awo); |
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DispatchMessage.sendToAllInRange(source, msg); |
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} |
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} |
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this.effect.startEffect(source, awo, trains, eff); |
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} |
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} |
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protected void _applyEffectForItem(Item item, int trains) { |
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if (item == null || this.effect == null) |
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return; |
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item.addEffectNoTimer(Integer.toString(this.effect.getUUID()), this.effect, trains,false); |
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item.addEffectNoTimer(Integer.toString(this.effectParent.getUUID()), this.effectParent, trains,false); |
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} |
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protected void _applyBakedInStatsForItem(Item item, int trains) { |
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if (item == null) |
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return; |
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if (this.effect == null){ |
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Logger.error( "Unknown Token: EffectBase ID " + this.effectID + '.'); |
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return; |
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} |
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if (this.effectParent == null){ |
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Logger.error("Unknown Token: EffectBase ID " + this.effectParentID + '.'); |
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return; |
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} |
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Effect eff = item.addEffectNoTimer(Integer.toString(this.effect.getUUID()), this.effect, trains,false); |
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Effect eff3 = item.addEffectNoTimer(Integer.toString(this.effectParent.getUUID()), this.effectParent, trains,false); |
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if (eff != null && eff3 != null){ |
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eff3.setBakedInStat(true); |
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item.getEffectNames().add(this.effect.getIDString()); |
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item.getEffectNames().add(this.effectParent.getIDString()); |
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} |
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} |
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@Override |
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protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { |
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if (source != null) { |
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PlayerBonuses bonuses = source.getBonuses(); |
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if (bonuses == null) |
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return; |
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boolean noSilence = bonuses.getBool(ModType.Silenced, SourceType.None); |
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if (noSilence) |
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return; |
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} |
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String stackType = ab.stackType; |
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stackType = stackType.equals("IgnoreStack") ? Integer.toString(ab.getUUID()) : stackType; |
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FinishEffectTimeJob eff = new FinishEffectTimeJob(source, target, stackType, trains, ab, pb, effect); |
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ChantJob cj = new ChantJob(source, target, stackType, trains, ab, pb, effect, eff); |
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//handle invul |
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if(pb.getUUID() != 334) |
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source.setLastChant((int)(pb.getChantDuration()) * 1000, cj); |
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else |
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source.setLastChant((int)(pb.getChantDuration()) * 1000, cj); |
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eff.setChant(true); |
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} |
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private static boolean blockInvul(PowersBase pb, AbstractCharacter source, AbstractWorldObject awo) { |
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if (awo == null || pb == null || source == null) |
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return false; |
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if (source.getObjectUUID() == awo.getObjectUUID()) |
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return false; |
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if (!AbstractWorldObject.IsAbstractCharacter(awo)) |
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return false; |
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AbstractCharacter ac = (AbstractCharacter) awo; |
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return false; |
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} |
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@Override |
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protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, |
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int trains, ActionsBase ab, PowersBase pb, int duration) { |
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if (this.effect == null || pb == null || ab == null) { |
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//TODO log error here |
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return; |
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} |
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//add schedule job to end it if needed and add effect to pc |
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// if (pb.isChant()) |
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// duration = (int)pb.getChantDuration() * 1000; |
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// else |
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String stackType = ab.getStackType(); |
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if (stackType.equals("WeaponMove")) { |
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DeferredPowerJob eff = new DeferredPowerJob(source, awo, stackType, trains, ab, pb, this.effect, this); |
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if (stackType.equals("IgnoreStack")) |
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awo.addEffect(Integer.toString(ab.getUUID()), 10000, eff, this.effect, trains); |
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else |
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awo.addEffect(stackType, 10000, eff, this.effect, trains); |
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if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) |
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((PlayerCharacter)awo).setWeaponPower(eff); |
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this.effect.startEffect(source, awo, trains, eff); |
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} else { |
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FinishEffectTimeJob eff = new FinishEffectTimeJob(source, awo, stackType, trains, ab, pb, effect); |
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if (blockInvul(pb, source, awo)) { |
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this.effect.endEffect(source, awo, trains, pb, eff); |
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return; |
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} |
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if (duration > 0) { |
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if (stackType.equals("IgnoreStack")) |
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awo.addEffect(Integer.toString(ab.getUUID()), duration, eff, effect, trains); |
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else |
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awo.addEffect(stackType, duration, eff, effect, trains); |
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} else |
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awo.applyAllBonuses(); |
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// //TODO if chant, start cycle |
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// if (pb.isChant() && source.equals(awo)) { |
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// ChantJob cj = new ChantJob(source, awo, stackType, trains, ab, pb, effect, eff); |
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// source.setLastChant((int)(pb.getChantDuration()-2) * 1000, cj); |
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// eff.setChant(true); |
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// } |
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if (this.effectID.equals("TAUNT")){ |
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if (awo != null && awo.getObjectType() == GameObjectType.Mob){ |
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MobileFSM.setAggro((Mob)awo,source.getObjectUUID()); |
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ChatSystemMsg msg = ChatManager.CombatInfo(source, awo); |
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DispatchMessage.sendToAllInRange(source, msg); |
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} |
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} |
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this.effect.startEffect(source, awo, trains, eff); |
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} |
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} |
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}
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