Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.PlayerCharacter;
public class SetBuildingAltitudeCmd extends AbstractDevCmd {
public SetBuildingAltitudeCmd() {
super("setbuildingaltitude");
this.addCmdString("buildingaltitude");
}
private static boolean UpdateBuildingAltitude(Building building, float altitude) {
if (!DbManager.BuildingQueries.UPDATE_BUILDING_ALTITUDE(building.getObjectUUID(), altitude))
return false;
building.statAlt = altitude;
if (building.parentZone != null) {
if (building.parentBuildingID != 0) {
Building parentBuilding = BuildingManager.getBuilding(building.parentBuildingID);
if (parentBuilding != null) {
building.setLoc(new Vector3fImmutable(building.statLat + building.parentZone.absX + parentBuilding.statLat, building.statAlt + building.parentZone.absY + parentBuilding.statAlt, building.statLon + building.parentZone.absZ + parentBuilding.statLon));
} else {
building.setLoc(new Vector3fImmutable(building.statLat + building.parentZone.absX, building.statAlt + building.parentZone.absY, building.statLon + building.parentZone.absZ));
}
} else
building.setLoc(new Vector3fImmutable(building.statLat + building.parentZone.absX, building.statAlt + building.parentZone.absY, building.statLon + building.parentZone.absZ));
}
return true;
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
// Arg Count Check
if (words.length != 1) {
this.sendUsage(pc);
return;
}
if (target.getObjectType() != GameObjectType.Building) {
this.sendUsage(pc);
return;
}
Building targetBuilding = (Building) target;
float altitude = 0;
try {
altitude = Float.parseFloat(words[0]);
if (!UpdateBuildingAltitude(targetBuilding, targetBuilding.getStatAlt() + altitude)) {
this.throwbackError(pc, "Failed to update building altitude");
return;
}
WorldGrid.updateObject(targetBuilding);
this.setTarget(pc); //for logging
// Update all surrounding clients.
} catch (NumberFormatException e) {
this.throwbackError(pc, "Supplied data: " + words[0]
+ " failed to parse to an Integer.");
} catch (Exception e) {
this.throwbackError(pc,
"An unknown exception occurred while attempting to setSlot to "
+ words[0]);
}
}
@Override
protected String _getHelpString() {
return "Sets slot position for an NPC to 'slot'";
}
@Override
protected String _getUsageString() {
return "' /changeslot slot'";
}
}