You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
122 lines
3.8 KiB
122 lines
3.8 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
|
// Magicbane Emulator Project © 2013 - 2022 |
|
// www.magicbane.com |
|
|
|
|
|
package engine.objects; |
|
|
|
import engine.Enum.DispatchChannel; |
|
import engine.gameManager.DbManager; |
|
import engine.gameManager.SessionManager; |
|
import engine.net.Dispatch; |
|
import engine.net.DispatchMessage; |
|
import engine.net.client.msg.UpdateFriendStatusMessage; |
|
|
|
import java.sql.ResultSet; |
|
import java.sql.SQLException; |
|
import java.util.HashMap; |
|
import java.util.HashSet; |
|
|
|
public class PlayerFriends { |
|
|
|
public int playerUID; |
|
public int friendUID; |
|
|
|
public static HashMap <Integer,HashSet<Integer>> PlayerFriendsMap = new HashMap<>(); |
|
|
|
/** |
|
* ResultSet Constructor |
|
*/ |
|
|
|
public PlayerFriends(ResultSet rs) throws SQLException { |
|
this.playerUID = rs.getInt("playerUID"); |
|
this.friendUID = rs.getInt("friendUID"); |
|
|
|
//cache player friends. |
|
//hashset already created, just add to set. |
|
if (PlayerFriendsMap.containsKey(playerUID)){ |
|
HashSet<Integer> playerFriendSet = PlayerFriendsMap.get(playerUID); |
|
playerFriendSet.add(friendUID); |
|
//hashset not yet created, create new set, and add to map. |
|
}else{ |
|
HashSet<Integer> playerFriendSet = new HashSet<>(); |
|
playerFriendSet.add(friendUID); |
|
PlayerFriendsMap.put(this.playerUID, playerFriendSet); |
|
} |
|
|
|
} |
|
|
|
public PlayerFriends(int playerUID, int friendUID) { |
|
super(); |
|
this.playerUID = playerUID; |
|
this.friendUID = friendUID; |
|
} |
|
|
|
public int getPlayerUID() { |
|
return playerUID; |
|
} |
|
|
|
public static void AddToFriends(int playerID, int friendID){ |
|
HashSet<Integer> friends = PlayerFriendsMap.get(playerID); |
|
|
|
if (friends != null){ |
|
//already in friends list, don't do anything. |
|
if (friends.contains(friendID)) |
|
return; |
|
|
|
DbManager.PlayerCharacterQueries.ADD_FRIEND(playerID, friendID); |
|
friends.add(friendID); |
|
}else{ |
|
friends = new HashSet<>(); |
|
DbManager.PlayerCharacterQueries.ADD_FRIEND(playerID, friendID); |
|
friends.add(friendID); |
|
PlayerFriendsMap.put(playerID, friends); |
|
} |
|
} |
|
|
|
public static void RemoveFromFriends(int playerID, int friendID){ |
|
|
|
if (!CanRemove(playerID, friendID)) |
|
return; |
|
|
|
HashSet<Integer> friends = PlayerFriendsMap.get(playerID); |
|
|
|
if (friends != null){ |
|
DbManager.PlayerCharacterQueries.REMOVE_FRIEND(playerID, friendID); |
|
friends.remove(friendID); |
|
} |
|
} |
|
|
|
public static boolean CanRemove(int playerID, int toRemove){ |
|
if (PlayerFriendsMap.get(playerID) == null) |
|
return false; |
|
|
|
if (PlayerFriendsMap.get(playerID).isEmpty()) |
|
return false; |
|
|
|
if (!PlayerFriendsMap.get(playerID).contains(toRemove)) |
|
return false; |
|
|
|
return true; |
|
} |
|
|
|
public static void SendFriendsStatus(PlayerCharacter player, boolean online ){ |
|
HashSet<Integer> friendsSet = PlayerFriends.PlayerFriendsMap.get(player.getObjectUUID()); |
|
if (friendsSet != null){ |
|
for(int friendID: friendsSet){ |
|
PlayerCharacter friend = SessionManager.getPlayerCharacterByID(friendID); |
|
if (friend == null) |
|
continue; |
|
UpdateFriendStatusMessage outMsg = new UpdateFriendStatusMessage(player); |
|
outMsg.online = online; |
|
Dispatch dispatch = Dispatch.borrow(friend, outMsg); |
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
|
} |
|
} |
|
|
|
} |
|
}
|
|
|