.. |
AbstractCharacter.java
|
Merge branch 'magicbox1.5' into feature-guard-patrol
|
2 years ago |
AbstractGameObject.java
|
Initial Repository Push
|
3 years ago |
AbstractIntelligenceAgent.java
|
replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes
|
2 years ago |
AbstractWorldObject.java
|
Duplicate region field removed and inlined.
|
2 years ago |
Account.java
|
Initial Repository Push
|
3 years ago |
Bane.java
|
rename method to isEmptyGuild() so as not to confuse with GuildState.
|
2 years ago |
BaseClass.java
|
Initial Repository Push
|
3 years ago |
Blueprint.java
|
Blueprint support for OuterWallWithTower
|
2 years ago |
Boon.java
|
Initial Repository Push
|
3 years ago |
BootySetEntry.java
|
BootySets expanded to handle rune booty.
|
2 years ago |
Building.java
|
more Bonus Code removal.
|
2 years ago |
BuildingFriends.java
|
Initial Repository Push
|
3 years ago |
BuildingLocation.java
|
Contracted Mob/Npc rotation derived from slot position.
|
2 years ago |
BuildingRegions.java
|
Initial Repository Push
|
3 years ago |
CharacterItemManager.java
|
Initial Repository Push
|
3 years ago |
CharacterPower.java
|
check for powers needing skill
|
2 years ago |
CharacterRune.java
|
Initial Repository Push
|
3 years ago |
CharacterSkill.java
|
Initial Repository Push
|
3 years ago |
CharacterTitle.java
|
Initial Repository Push
|
3 years ago |
City.java
|
mobs use hate value to hot swap targets
|
2 years ago |
Colliders.java
|
Initial Repository Push
|
3 years ago |
Condemned.java
|
Initial Repository Push
|
3 years ago |
Contract.java
|
Override removed edge case handed in db.
|
2 years ago |
Corpse.java
|
Initial Repository Push
|
3 years ago |
Effect.java
|
Initial Repository Push
|
3 years ago |
EffectsResourceCosts.java
|
Initial Repository Push
|
3 years ago |
EnchantmentBase.java
|
Initial Repository Push
|
3 years ago |
Experience.java
|
Optimized imports (getting close to release)
|
2 years ago |
Formation.java
|
Initial Repository Push
|
3 years ago |
Group.java
|
Initial Repository Push
|
3 years ago |
Guild.java
|
rename method to isEmptyGuild() so as not to confuse with GuildState.
|
2 years ago |
GuildAlliances.java
|
Initial Repository Push
|
3 years ago |
GuildCondemn.java
|
Initial Repository Push
|
3 years ago |
GuildHistory.java
|
Initial Repository Push
|
3 years ago |
GuildStatusController.java
|
Initial Repository Push
|
3 years ago |
GuildTag.java
|
Initial Repository Push
|
3 years ago |
Heraldry.java
|
Initial Repository Push
|
3 years ago |
Item.java
|
Durability cleanup
|
2 years ago |
ItemBase.java
|
discipline and godly drop messages added
|
2 years ago |
ItemContainer.java
|
Initial Repository Push
|
3 years ago |
ItemFactory.java
|
ProductionRate added to ConfigManager.
|
2 years ago |
Kit.java
|
Initial Repository Push
|
3 years ago |
LevelDefault.java
|
Initial Repository Push
|
3 years ago |
LootRow.java
|
Initial Repository Push
|
3 years ago |
LootTable.java
|
variable naming convention
|
2 years ago |
MaxSkills.java
|
Initial Repository Push
|
3 years ago |
MenuOption.java
|
Initial Repository Push
|
3 years ago |
MeshBounds.java
|
Initial Repository Push
|
3 years ago |
Mine.java
|
bugfix-merge issue in constructor.
|
2 years ago |
MineProduction.java
|
Initial Repository Push
|
3 years ago |
Mob.java
|
guard captain and wall archer spawn times hard set at 450 and 900 respectively
|
2 years ago |
MobBase.java
|
Removed leftover junk from mobbase.
|
2 years ago |
MobBaseEffects.java
|
Initial Repository Push
|
3 years ago |
MobBaseStats.java
|
Mobbases don't need skills.
|
2 years ago |
MobEquipment.java
|
Bonus code removal.
|
2 years ago |
MobLoot.java
|
prefix/suffix usage for mob loot
|
2 years ago |
MobLootBase.java
|
Initial Repository Push
|
3 years ago |
NPC.java
|
Captain slot no longer overridden.
|
2 years ago |
NPCProfits.java
|
Initial Repository Push
|
3 years ago |
NPCRune.java
|
Initial Repository Push
|
3 years ago |
Nation.java
|
Initial Repository Push
|
3 years ago |
PlayerBonuses.java
|
Initial Repository Push
|
3 years ago |
PlayerCharacter.java
|
Duplicate region field removed and inlined.
|
2 years ago |
PlayerFriends.java
|
Initial Repository Push
|
3 years ago |
Portal.java
|
Runegates and portals now loaded from database.
|
2 years ago |
PowerGrant.java
|
Initial Repository Push
|
3 years ago |
PowerReq.java
|
Initial Repository Push
|
3 years ago |
PowersBaseAttribute.java
|
Initial Repository Push
|
3 years ago |
PreparedStatementShared.java
|
Initial Repository Push
|
3 years ago |
ProducedItem.java
|
Initial Repository Push
|
3 years ago |
PromotionClass.java
|
Initial Repository Push
|
3 years ago |
Race.java
|
Initial Repository Push
|
3 years ago |
Realm.java
|
Single map color stored as hex string.
|
2 years ago |
Regions.java
|
Duplicate region field removed and inlined.
|
2 years ago |
Resists.java
|
Optimized imports (getting close to release)
|
2 years ago |
Resource.java
|
Initial Repository Push
|
3 years ago |
RuneBase.java
|
Initial Repository Push
|
3 years ago |
RuneBaseAttribute.java
|
Initial Repository Push
|
3 years ago |
RuneBaseEffect.java
|
Initial Repository Push
|
3 years ago |
Runegate.java
|
Optimized imports (getting close to release)
|
2 years ago |
Shrine.java
|
Initial Repository Push
|
3 years ago |
SkillReq.java
|
Initial Repository Push
|
3 years ago |
SkillsBase.java
|
Initial Repository Push
|
3 years ago |
SkillsBaseAttribute.java
|
Initial Repository Push
|
3 years ago |
StaticColliders.java
|
Initial Repository Push
|
3 years ago |
Transaction.java
|
Initial Repository Push
|
3 years ago |
VendorDialog.java
|
Initial Repository Push
|
3 years ago |
Warehouse.java
|
Initial Repository Push
|
3 years ago |
Zone.java
|
Two layered continent support.
|
2 years ago |