339 Commits (e838bb641b92517c59044997ad7091dd98614e71)

Author SHA1 Message Date
FatBoy-DOTC e838bb641b mobs use hate value to hot swap targets 2 years ago
FatBoy-DOTC c7e470166d guard captain and wall archer spawn times hard set at 450 and 900 respectively 2 years ago
FatBoy-DOTC db218139b3 scaling respawn timer for guard minions based on barracks rank 2 years ago
FatBoy-DOTC e66b25f803 update isMoving for mobs still at their bind loc 2 years ago
MagicBot 3191c20a8c Captain slot no longer overridden. 2 years ago
MagicBot 294f8fe02b Override removed edge case handed in db. 2 years ago
MagicBot 21c6695a05 Arty captains hardcoded to slot 4. 2 years ago
MagicBot 7dcefdf5d7 Contract moved to AbstractCharacter. 2 years ago
MagicBot 7a3e3b394b Slot two is reserved on arty towers. 2 years ago
MagicBot e488627fcc Slot one is reserved on arty towers. 2 years ago
MagicBot 82aeba3a05 NPC rotations inherit building rotation. 2 years ago
MagicBot c56d5567f2 bugfix in quaternion math. 2 years ago
MagicBot 52160d48c4 Adding building rotation to mobile rotation. 2 years ago
MagicBot ce516f24c0 Contracted Mob/Npc rotation derived from slot position. 2 years ago
MagicBot a3c8241b8d Unused methods removed. 2 years ago
MagicBot 10a6eec3da more Bonus Code removal. 2 years ago
MagicBot 715abf1444 Building Location rotations are now a quaternion. 2 years ago
MagicBot e745c260f0 Positive rotation not negative. 2 years ago
MagicBot b7c2e09b81 Rotation slot location by building rotation. 2 years ago
MagicBot 48172fb220 Rotation slot location by building rotation. 2 years ago
MagicBot 0aabc9a923 Bonus code removal. 2 years ago
MagicBot 44b99a8781 It's w not y. 2 years ago
MagicBot b8eb198b09 Pirate name related code moved to NPCmanager. 2 years ago
MagicBot c0521ba2b7 null check for building owner. 2 years ago
MagicBot 59cd2b0dc1 Bonus code removal. 2 years ago
FatBoy-DOTC 566bb8144a were guard contract ID in enum 2 years ago
FatBoy-DOTC 0b932119b0 guard work 2 years ago
FatBoy-DOTC 9fefebd4a3 wild mob naes and world NPC names corrected 2 years ago
FatBoy-DOTC d4e7a6691c removed unused nameOverride variable 2 years ago
FatBoy-DOTC ad4f9d3540 player placed NPCs now show correct names 2 years ago
FatBoy-DOTC 6868c9de24 player placed mobiles now show correct names 2 years ago
FatBoy-DOTC e52b8e894b guard minion logic work 2 years ago
FatBoy-DOTC 0bc41323b1 guard minions added to captains parentZone.zoneMobSet 2 years ago
FatBoy-DOTC 7ed0b8a052 wall archers given BehaviourType in initializeMob 2 years ago
MagicBot eee949de93 Naming update. 2 years ago
MagicBot b5e2848091 Location serialization matches NPC 2 years ago
MagicBot 1ab8540f73 Location serialization matches NPC 2 years ago
MagicBot c029a881e9 Location serialization matches NPC 2 years ago
MagicBot d1d6972930 Debug code removed; issue resolved. 2 years ago
MagicBot ce8d5f0129 Debug null value. 2 years ago
MagicBot 9c83e6f9d9 Removed name override logic. 2 years ago
MagicBot e18c046ee7 Parent zone required by db handler. 2 years ago
MagicBot 4365fafb77 Tweak to name derivation in constructor 2 years ago
MagicBot a3217f44be Code bloc moved out of constructor. 2 years ago
MagicBot da62046ce0 Unused parm in method interface removed. 2 years ago
MagicBot 48d66a0d42 Integer division fix. Class cleanup. 2 years ago
MagicBot d454878245 BuildingModelBase no longer needed. 2 years ago
MagicBot cace195e18 Logic and comment cleanup. 2 years ago
MagicBot 129aff909c Update; mobile offsets within buildings. 2 years ago
MagicBot 6cfd078469 Removed old methods from codepath. 2 years ago