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68 lines
3.0 KiB
68 lines
3.0 KiB
# • ▌ ▄ ·. ▄▄▄▄· ▄▄▄ .·▄▄▄▄ ▪ ▄▄▄▄▄ ▄▄▄ ▄▄▄·▄▄▄ |
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# ·██ ▐███▪▐█ ▀█▪ ▀▄.▀·██▪ ██ ██ •██ ▪ ▀▄ █· ▐█ ▄█▀▄ █·▪ |
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# ▐█ ▌▐▌▐█·▐█▀▀█▄ ▐▀▀▪▄▐█· ▐█▌▐█· ▐█.▪ ▄█▀▄ ▐▀▀▄ ██▀·▐▀▀▄ ▄█▀▄ |
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# ██ ██▌▐█▌██▄▪▐█ ▐█▄▄▌██. ██ ▐█▌ ▐█▌·▐█▌.▐▌▐█•█▌ ▐█▪·•▐█•█▌▐█▌.▐▌ |
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# ▀▀ █▪▀▀▀·▀▀▀▀ ▀▀▀ ▀▀▀▀▀• ▀▀▀ ▀▀▀ ▀█▄▀▪.▀ ▀ .▀ .▀ ▀ ▀█▄▀▪ |
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# Magicbane Emulator Project © 2013 - 2022 |
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# www.magicbane.com |
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from collections import OrderedDict |
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from arcane.enums.arc_combat import * |
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from arcane.util import ResStream |
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from .ArcObj import ArcObj |
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class ArcCombatObj(ArcObj): |
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def load_binary(self, stream: ResStream): |
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super().load_binary(stream) |
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self.combat_health_current = stream.read_float() |
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self.combat_health_full = stream.read_float() |
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self.combat_attack_resist = [ |
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stream.read_float() for _ in range(0x10) |
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] |
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num_powers = stream.read_dword() |
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self.combat_powers = [ |
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[ |
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stream.read_dword(), |
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stream.read_dword(), |
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] for _ in range(num_powers) |
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] |
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def save_binary(self, stream: ResStream): |
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super().save_binary(stream) |
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stream.write_float(self.combat_health_current) |
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stream.write_float(self.combat_health_full) |
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for i in range(0x10): |
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stream.write_float(self.combat_attack_resist[i]) |
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stream.write_dword(len(self.combat_powers)) |
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for power in self.combat_powers: |
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stream.write_dword(power[0]) |
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stream.write_dword(power[1]) |
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def load_json(self, data): |
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super().load_json(data) |
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self.combat_health_current = data['combat_health_current'] |
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self.combat_health_full = data['combat_health_full'] |
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self.combat_attack_resist = [] |
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for i in range(0x10): |
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self.combat_attack_resist.append(data['combat_attack_resist'][ |
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ATTACK_RESIST_TO_STRING[i] |
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]) |
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self.combat_powers = data['combat_powers'] |
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def save_json(self): |
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data = super().save_json() |
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data['combat_health_current'] = self.combat_health_current |
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data['combat_health_full'] = self.combat_health_full |
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data['combat_attack_resist'] = OrderedDict() |
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for i in range(0x10): |
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data['combat_attack_resist'][ |
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ATTACK_RESIST_TO_STRING[i] |
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] = self.combat_attack_resist[i] |
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data['combat_powers'] = self.combat_powers |
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return data |
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class ArcCharacter(ArcCombatObj): |
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pass
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