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141 lines
7.0 KiB
141 lines
7.0 KiB
# • ▌ ▄ ·. ▄▄▄▄· ▄▄▄ .·▄▄▄▄ ▪ ▄▄▄▄▄ ▄▄▄ ▄▄▄·▄▄▄ |
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# ▀▀ █▪▀▀▀·▀▀▀▀ ▀▀▀ ▀▀▀▀▀• ▀▀▀ ▀▀▀ ▀█▄▀▪.▀ ▀ .▀ .▀ ▀ ▀█▄▀▪ |
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# Magicbane Emulator Project © 2013 - 2022 |
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# www.magicbane.com |
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from collections import OrderedDict |
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from arcane.enums.zone.arc_terraingen import * |
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from arcane.util import ResStream |
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class ArcTerrainGen: |
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def load_binary(self, stream: ResStream): |
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self.terrain_type = stream.read_dword() |
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if self.terrain_type in [1, 2, 3, 5]: |
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self.terrain_max_x = stream.read_float() |
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self.terrain_max_z = stream.read_float() |
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self.terrain_h = stream.read_float() |
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self.terrain_lacunarity = stream.read_float() |
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self.terrain_octaves = stream.read_dword() |
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self.terrain_offset = stream.read_float() |
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self.terrain_gain = stream.read_float() |
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self.terrain_seeds = [ |
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stream.read_dword(), |
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stream.read_dword(), |
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] |
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if self.terrain_type == 4: |
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self.terrain_max_x = stream.read_float() |
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self.terrain_max_z = stream.read_float() |
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self.terrain_height = stream.read_float() |
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if self.terrain_type == 6: |
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self.terrain_max_x = stream.read_float() |
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self.terrain_max_z = stream.read_float() |
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self.terrain_x_size = stream.read_float() |
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self.terrain_z_size = stream.read_float() |
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self.terrain_mesh = stream.read_qword() |
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if self.terrain_type == 7: |
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self.terrain_max_x = stream.read_float() |
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self.terrain_max_z = stream.read_float() |
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self.terrain_x_size = stream.read_float() |
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self.terrain_z_size = stream.read_float() |
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self.terrain_min_y = stream.read_float() |
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self.terrain_max_y = stream.read_float() |
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self.terrain_image = stream.read_qword() |
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def save_binary(self, stream: ResStream): |
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stream.write_dword(self.terrain_type) |
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if self.terrain_type in [1, 2, 3, 5]: |
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stream.write_float(self.terrain_max_x) |
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stream.write_float(self.terrain_max_z) |
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stream.write_float(self.terrain_h) |
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stream.write_float(self.terrain_lacunarity) |
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stream.write_dword(self.terrain_octaves) |
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stream.write_float(self.terrain_offset) |
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stream.write_float(self.terrain_gain) |
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stream.read_dword(self.terrain_seeds[0]) |
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stream.read_dword(self.terrain_seeds[1]) |
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if self.terrain_type == 4: |
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stream.write_float(self.terrain_max_x) |
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stream.write_float(self.terrain_max_z) |
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stream.write_float(self.terrain_height) |
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if self.terrain_type == 6: |
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stream.write_float(self.terrain_max_x) |
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stream.write_float(self.terrain_max_z) |
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stream.write_float(self.terrain_x_size) |
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stream.write_float(self.terrain_z_size) |
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stream.write_qword(self.terrain_mesh) |
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if self.terrain_type == 7: |
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stream.write_float(self.terrain_max_x) |
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stream.write_float(self.terrain_max_z) |
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stream.write_float(self.terrain_x_size) |
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stream.write_float(self.terrain_z_size) |
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stream.write_float(self.terrain_min_y) |
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stream.write_float(self.terrain_max_y) |
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stream.write_qword(self.terrain_image) |
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def save_json(self): |
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data = OrderedDict() |
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data['terrain_type'] = TERRAIN_TYPE_TO_STRING[self.terrain_type] |
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if self.terrain_type in [1, 2, 3, 5]: |
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data['terrain_max_x'] = self.terrain_max_x |
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data['terrain_max_z'] = self.terrain_max_z |
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data['terrain_h'] = self.terrain_h |
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data['terrain_lacunarity'] = self.terrain_lacunarity |
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data['terrain_octaves'] = self.terrain_octaves |
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data['terrain_offset'] = self.terrain_offset |
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data['terrain_gain'] = self.terrain_gain |
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data['terrain_seeds'] = self.terrain_seeds |
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if self.terrain_type == 4: |
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data['terrain_max_x'] = self.terrain_max_x |
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data['terrain_max_z'] = self.terrain_max_z |
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data['terrain_height'] = self.terrain_height |
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if self.terrain_type == 6: |
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data['terrain_max_x'] = self.terrain_max_x |
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data['terrain_max_z'] = self.terrain_max_z |
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data['terrain_x_size'] = self.terrain_x_size |
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data['terrain_z_size'] = self.terrain_z_size |
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data['terrain_mesh'] = self.terrain_mesh |
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if self.terrain_type == 7: |
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data['terrain_max_x'] = self.terrain_max_x |
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data['terrain_max_z'] = self.terrain_max_z |
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data['terrain_x_size'] = self.terrain_x_size |
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data['terrain_z_size'] = self.terrain_z_size |
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data['terrain_min_y'] = self.terrain_min_y |
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data['terrain_max_y'] = self.terrain_max_y |
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data['terrain_image'] = self.terrain_image |
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return data |
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def load_json(self, data): |
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self.terrain_type = STRING_TO_TERRAIN_TYPE[data['terrain_type']] |
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if self.terrain_type in [1, 2, 3, 5]: |
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self.terrain_max_x = data['terrain_max_x'] |
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self.terrain_max_z = data['terrain_max_z'] |
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self.terrain_h = data['terrain_h'] |
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self.terrain_lacunarity = data['terrain_lacunarity'] |
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self.terrain_octaves = data['terrain_octaves'] |
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self.terrain_offset = data['terrain_offset'] |
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self.terrain_gain = data['terrain_gain'] |
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self.terrain_seeds = data['terrain_seeds'] |
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if self.terrain_type == 4: |
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self.terrain_max_x = data['terrain_max_x'] |
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self.terrain_max_z = data['terrain_max_z'] |
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self.terrain_height = data['terrain_height'] |
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if self.terrain_type == 6: |
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self.terrain_max_x = data['terrain_max_x'] |
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self.terrain_max_z = data['terrain_max_z'] |
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self.terrain_x_size = data['terrain_x_size'] |
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self.terrain_z_size = data['terrain_z_size'] |
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self.terrain_mesh = data['terrain_mesh'] |
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if self.terrain_type == 7: |
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self.terrain_max_x = data['terrain_max_x'] |
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self.terrain_max_z = data['terrain_max_z'] |
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self.terrain_x_size = data['terrain_x_size'] |
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self.terrain_z_size = data['terrain_z_size'] |
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self.terrain_min_y = data['terrain_min_y'] |
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self.terrain_max_y = data['terrain_max_y'] |
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self.terrain_image = data['terrain_image']
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