Public Repository for the Magicbane Shadowbane Emulator
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package engine.gameManager;
import engine.objects.Bane;
import engine.objects.Guild;
import engine.objects.PlayerCharacter;
public class ZergManager {
public static float getMultiplier5Man(int count, PlayerCharacter pc){
float multiplier = 1.0f;
switch(count){
case 1:
case 2:
case 5:
multiplier += 0.0f;
break;
case 3:
multiplier += 0.55f;
break;
case 4:
multiplier += 0.2f;
break;
case 6:
multiplier -= 0.2f;
break;
case 7:
multiplier -= 0.35f;
break;
case 8:
multiplier -= 0.50f;
break;
case 9:
multiplier -= 0.750f;
break;
default:
multiplier -= 1.0f;
break;
}
ChatManager.chatSystemInfo(pc,"Zerg Multiplier Set: " + multiplier);
if(multiplier == 0.0f)
return 1.0f;
else
return multiplier;
}
public static float getMultiplier10Man(int count, PlayerCharacter pc){
float multiplier = 1.0f;
if(count <=4)
return 0.0f;
switch(count){
case 5:
multiplier += 0.5f;
break;
case 6:
multiplier += 0.4f;
break;
case 7:
multiplier += 0.3f;
break;
case 8:
multiplier += 0.2f;
break;
case 9:
multiplier += 0.1f;
break;
case 10:
multiplier += 0.0f;
break;
case 11:
multiplier -= 0.1f;
break;
case 12:
multiplier -= 0.2f;
break;
case 13:
multiplier -= 0.3f;
break;
case 14:
multiplier -= 0.4f;
break;
case 15:
multiplier -= 0.5f;
break;
case 16:
multiplier -= 0.65f;
break;
case 17:
multiplier -= 0.75f;
break;
case 18:
multiplier -= 0.85f;
break;
default:
multiplier -= 1.0f;
break;
}
ChatManager.chatSystemInfo(pc,"Zerg Multiplier Set: " + multiplier);
if(multiplier == 0.0f)
return 1.0f;
else
return multiplier;
}
public static float getMultiplier20Man(int count, PlayerCharacter pc){
float multiplier = 1.0f;
if(count < 10){
multiplier += 1.25f;
}else {
switch (count) {
case 10:
multiplier += 0.8f;
break;
case 11:
multiplier += 0.65f;
break;
case 12:
multiplier += 0.54f;
break;
case 13:
multiplier += 0.46f;
break;
case 14:
multiplier += 0.36f;
break;
case 15:
multiplier += 0.28f;
break;
case 16:
multiplier += 0.21f;
break;
case 17:
multiplier += 0.15f;
break;
case 18:
multiplier += 0.09f;
break;
case 19:
multiplier += 0.04f;
break;
case 20:
multiplier += 0.00f;
break;
case 21:
multiplier -= 0.04f;
break;
case 22:
multiplier -= 0.09f;
break;
case 23:
multiplier -= 0.15f;
break;
case 24:
multiplier -= 0.21f;
break;
case 25:
multiplier -= 0.28f;
break;
case 26:
multiplier -= 0.36f;
break;
case 27:
multiplier -= 0.46f;
break;
case 28:
multiplier -= 0.54f;
break;
case 29:
multiplier -= 0.65f;
break;
default:
multiplier -= 0.75f;
break;
}
}
ChatManager.chatSystemInfo(pc,"Zerg Multiplier Set: " + multiplier);
if(multiplier == 0.0f)
return 1.0f;
else
return multiplier;
}
public static int getBaneCapSize(Guild defender){
int treesInNation = defender.getNation().getSubGuildList().size() + 1;
int capSize;
switch(treesInNation){
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
capSize = 20;
break;
case 7:
case 8:
case 9:
case 10:
capSize = 30;
break;
case 11:
case 12:
case 13:
case 14:
capSize = 40;
break;
default: capSize = 9999999;
}
return capSize;
}
public static float getMultiplier30Man(int count, PlayerCharacter pc){
float multiplier = 1.0f;
ChatManager.chatSystemInfo(pc,"Zerg Multiplier Set: " + multiplier);
if(multiplier == 0.0f)
return 1.0f;
else
return multiplier;
}
public static float getMultiplier40Man(int count, PlayerCharacter pc){
float multiplier = 1.0f;
ChatManager.chatSystemInfo(pc,"Zerg Multiplier Set: " + multiplier);
if(multiplier == 0.0f)
return 1.0f;
else
return multiplier;
}
public static float getMultiplierUnlimited(int count, PlayerCharacter pc){
float multiplier = 1.0f;
ChatManager.chatSystemInfo(pc,"Zerg Multiplier Set: " + multiplier);
if(multiplier == 0.0f)
return 1.0f;
else
return multiplier;
}
public static float getReducedZergMultiplier(PlayerCharacter source, PlayerCharacter target){
if(source.ZergMultiplier == 0.0f)
source.ZergMultiplier = 1.0f;
if(target.ZergMultiplier == 0.0f)
target.ZergMultiplier = 1.0f;
if(source.ZergMultiplier > 0 && target.ZergMultiplier > 0){
if(source.ZergMultiplier > target.ZergMultiplier) {
return 1 + (target.ZergMultiplier - source.ZergMultiplier);
} else{
return 1.0f;
}
}else if(source.ZergMultiplier < 0 && target.ZergMultiplier > 0){
return source.ZergMultiplier;
} else if(source.ZergMultiplier < 0 && target.ZergMultiplier < 0){
return source.ZergMultiplier;
} else if(source.ZergMultiplier > 0 && target.ZergMultiplier < 0){
return source.ZergMultiplier;
}
return 1.0f;
}
}