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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.exception.MsgSendException;
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import engine.gameManager.DispatchManager;
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import engine.mbEnums;
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import engine.net.Dispatch;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.TrainerInfoMsg;
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import engine.objects.NPC;
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import engine.objects.PlayerCharacter;
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public class TrainerInfoMsgHandler extends AbstractClientMsgHandler {
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public TrainerInfoMsgHandler() {
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super();
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter playerCharacter = origin.getPlayerCharacter();
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// Member variable declaration
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TrainerInfoMsg msg;
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// Member variable assignment
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msg = (TrainerInfoMsg) baseMsg;
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NPC npc = NPC.getFromCache(msg.getObjectID());
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float sellPercent = 1;
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if (npc != null) {
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if (origin.getPlayerCharacter() != null)
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sellPercent = npc.getSellPercent(origin.getPlayerCharacter());
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else
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sellPercent = npc.getSellPercent();
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msg.setTrainPercent(sellPercent); //TrainMsg.getTrainPercent(npc));
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}
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Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
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DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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return true;
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}
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}
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