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Configure before setting cost

combat-2
MagicBot 8 months ago
parent
commit
01113fc3a6
  1. 7
      src/engine/gameManager/ForgeManager.java

7
src/engine/gameManager/ForgeManager.java

@ -113,8 +113,10 @@ public enum ForgeManager implements Runnable { @@ -113,8 +113,10 @@ public enum ForgeManager implements Runnable {
workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration;
workOrder.slots_used = calcAvailableSlots(workOrder);
// Cost to execute this workOrder
// Configure this production run.
workOrder.total_produced = 0;
workOrder.total_to_produce *= workOrder.slots_used;
workOrder.production_cost = calcProductionCost(workOrder);
// Set total cost for this production run
@ -122,9 +124,6 @@ public enum ForgeManager implements Runnable { @@ -122,9 +124,6 @@ public enum ForgeManager implements Runnable {
workOrder.production_cost_total.putAll(workOrder.production_cost);
workOrder.production_cost_total.forEach((key, value) -> workOrder.production_cost_total.compute(key, (k, v) -> v * workOrder.total_to_produce));
workOrder.total_produced = 0;
workOrder.total_to_produce *= workOrder.slots_used;
// Create in-memory items and add to collections
forgeWorkerOrderBatch(workOrder);

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