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auto attack timer for players fixed

combat-2
FatBoy-DOTC 8 months ago
parent
commit
01533b1056
  1. 2
      src/engine/gameManager/CombatManager.java

2
src/engine/gameManager/CombatManager.java

@ -327,7 +327,7 @@ public enum CombatManager { @@ -327,7 +327,7 @@ public enum CombatManager {
if (timers != null) {
AttackJob aj = new AttackJob(attacker, slot.ordinal(), true);
JobContainer job;
job = JobScheduler.getInstance().scheduleJob(aj, (System.currentTimeMillis() + delay + 1)); // offset 1 millisecond so no overlap issue
job = JobScheduler.getInstance().scheduleJob(aj, (System.currentTimeMillis() + delay)); // offset 1 millisecond so no overlap issue
timers.put("Attack" + slot, job);
} else
Logger.error("Unable to find Timers for Character " + attacker.getObjectUUID());

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