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					@ -50,16 +50,6 @@ public class MobAI {
				@@ -50,16 +50,6 @@ public class MobAI {
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					                return; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            int delay = 3000; | 
				
			
			
		
	
		
			
				
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					            if(mob.charItemManager.getEquipped().get(Enum.EquipSlotType.RHELD) != null){ | 
				
			
			
		
	
		
			
				
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					                delay = (int)(mob.charItemManager.getEquipped().get(Enum.EquipSlotType.RHELD).template.item_weapon_wepspeed * 100); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if(mob.charItemManager.getEquipped().get(Enum.EquipSlotType.LHELD) != null && mob.charItemManager.getEquipped().get(Enum.EquipSlotType.LHELD).template.item_type.equals(Enum.ItemType.WEAPON)){ | 
				
			
			
		
	
		
			
				
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					                delay += (int)(mob.charItemManager.getEquipped().get(Enum.EquipSlotType.LHELD).template.item_weapon_wepspeed * 100); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            mob.nextAttackTime = System.currentTimeMillis() + delay; | 
				
			
			
		
	
		
			
				
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					            if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && | 
				
			
			
		
	
		
			
				
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					                    !mob.canSee((AbstractCharacter) target)) { | 
				
			
			
		
	
		
			
				
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					                mob.setCombatTarget(null); | 
				
			
			
		
	
	
		
			
				
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					@ -778,9 +768,19 @@ public class MobAI {
				@@ -778,9 +768,19 @@ public class MobAI {
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					                mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if (System.currentTimeMillis() > mob.getNextAttackTime()) | 
				
			
			
		
	
		
			
				
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					                AttackTarget(mob, mob.getCombatTarget()); | 
				
			
			
		
	
		
			
				
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					            if (System.currentTimeMillis() > mob.getNextAttackTime()) { | 
				
			
			
		
	
		
			
				
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					                int delay = 3000; | 
				
			
			
		
	
		
			
				
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					                if (mob.charItemManager.getEquipped().get(Enum.EquipSlotType.RHELD) != null) { | 
				
			
			
		
	
		
			
				
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					                    delay = (int) (mob.charItemManager.getEquipped().get(Enum.EquipSlotType.RHELD).template.item_weapon_wepspeed * 100); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                if (mob.charItemManager.getEquipped().get(Enum.EquipSlotType.LHELD) != null && mob.charItemManager.getEquipped().get(Enum.EquipSlotType.LHELD).template.item_type.equals(Enum.ItemType.WEAPON)) { | 
				
			
			
		
	
		
			
				
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					                    delay += (int) (mob.charItemManager.getEquipped().get(Enum.EquipSlotType.LHELD).template.item_weapon_wepspeed * 100); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                mob.nextAttackTime = System.currentTimeMillis() + delay; | 
				
			
			
		
	
		
			
				
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					                AttackTarget(mob, mob.getCombatTarget()); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } catch (Exception e) { | 
				
			
			
		
	
		
			
				
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					            Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
	
		
			
				
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